The PlayStation™ Network is currently experiencing a service interruption. Please check here for status updates: https://status.playstation.com/en-us/

OMISSION? <Strength of the Automaton>

MurderMostFoul
MurderMostFoul
✭✭✭✭✭
Was Strength of the Automaton was not included in the patch notes by mistake?

There are a hand full of similar sets that all got needed buffs:

Sword-Singer: This set now increases the Weapon Damage of your Two Handed attacks by 600, up from 450.
War Maiden: This set now grants 600 Spell Damage to your Magic attacks, up from 400
Light Speaker: This set now grants 600 Spell Damage to your Restoration Staff abilities, up from 450.
Sword Dancer: This set now grants 600 Weapon Damage to your Dual Wield attacks, up from 450.

What about Strength of the Automaton? We should, at the very least, see:

"This set now grants 500 Weapon Damage to your Physical attacks, up from 400."

Given the standardization/balancing pass we see here, I don't see any reason to not give Strength of the Automaton the same treatment.

@ZOS_GinaBruno

What's the deal with this?


Edited by MurderMostFoul on July 13, 2020 4:54PM
“There is nothing either good or bad, but thinking makes it so.”
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'd rather ask about all the elemental sets (Ysgramor, Netch, Sun). Even War Maiden got a buff.

    Automaton seems fine to me as it maps pretty closely to Hunding's and physical damage is much more ubiquitous than those you listed.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • ne.ga.kurai_ESO
    ne.ga.kurai_ESO
    ✭✭✭
    Automaton == War Maiden. There is no logic in not buffing it to 600.
  • MurderMostFoul
    MurderMostFoul
    ✭✭✭✭✭
    Automaton == War Maiden. There is no logic in not buffing it to 600.

    I'd like to see that too, but I can understand that Physical damage skills are a little more prevalent than Magic damage.

    However, leaving it untouched is going to make fall very far behind a lot of other options.
    “There is nothing either good or bad, but thinking makes it so.”
  • ne.ga.kurai_ESO
    ne.ga.kurai_ESO
    ✭✭✭
    Idk if it is worth making a separate thread, but Flanking Strategist really should be on this list, too. That is a similarly themed set at 400 Weapon Damage. I have always thought it should have been the highest flat damage set in the game. I'd love to see something like 1,000 Weapon Damage.

    Take a magblade and literally every skill they use is 'magic' type. Adding the positional requirement means you would have many fewer opportunities to proc it, so it surely should be higher than 600 if that is the new standard.
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Idk if it is worth making a separate thread, but Flanking Strategist really should be on this list, too. That is a similarly themed set at 400 Weapon Damage. I have always thought it should have been the highest flat damage set in the game. I'd love to see something like 1,000 Weapon Damage.

    Take a magblade and literally every skill they use is 'magic' type. Adding the positional requirement means you would have many fewer opportunities to proc it, so it surely should be higher than 600 if that is the new standard.

    With how wonky positioning is I can't agree with that.

    Ah forget it. When I see how easy it is to perma proc Camo Hunter on my Stam Sorc I say make it 1000 and I insta slap that thing on. :trollface:
  • WrathOfInnos
    WrathOfInnos
    ✭✭✭✭✭
    ✭✭✭✭✭
    Idk if it is worth making a separate thread, but Flanking Strategist really should be on this list, too. That is a similarly themed set at 400 Weapon Damage. I have always thought it should have been the highest flat damage set in the game. I'd love to see something like 1,000 Weapon Damage.

    Take a magblade and literally every skill they use is 'magic' type. Adding the positional requirement means you would have many fewer opportunities to proc it, so it surely should be higher than 600 if that is the new standard.

    Flanking has some niche uses, like vAS where you are always stacking behind Olms. Maybe it’s a little low, but 1000 would be way too much.

    Also even on a pure magic damage build like Magblade, a lot of damage is coming from inferno Light Attacks. In PVE you can also add Wall of Flame to every build, so at least 1/3 of damage is going to be Fire.

    I do agree with the OP though, Automaton, Netch, Ysgramor and Sun could all use an increase like War Maiden. Right now Elemental Succession is a better set for a pure Fire build than Silks of the Sun, better than Netch for Lightning, and better than Ysgramor for Frost, doesn’t make much sense.
  • ne.ga.kurai_ESO
    ne.ga.kurai_ESO
    ✭✭✭
    With how wonky positioning is I can't agree with that.

    Ah forget it. When I see how easy it is to perma proc Camo Hunter on my Stam Sorc I say make it 1000 and I insta slap that thing on. :trollface:

    It's really not that bad. The stun on Surprise Attack is very reliable.


    Flanking has some niche uses, like vAS where you are always stacking behind Olms. Maybe it’s a little low, but 1000 would be way too much.

    Yeah, I don't disagree but aim high! I think Flanking should minimum be 600, but 750 would be good. Or add another line of penetration or something at 600. Could go from literally no one running this set ever, to meta in a heartbeat.
    Edited by ne.ga.kurai_ESO on July 13, 2020 5:42PM
Sign In or Register to comment.