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Jabs

Skander
Skander
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Burning light nerf

Speed nerf


Did i miss a damage buff?
I meme, but my memes are so truthful they hurt
-Elder Nightblades Online
Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Firstmep
    Firstmep
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    This is a brutal damage nerf to templar. Even more so to builds that didnt use jabs, like ranged magplar.

    Make it proc on every 2nd or 3rd aedric dmg dealt, but make it proc on first hit always, so like 1st,3rd...

    I dont even understand how they came up with this number. Jabs already hits like a wet noodle aganist anyone with major evasion on, burning light was pretty much the only way to deal any real damage to them.

    I just dont understand where this change is coming from. Im all for removing the proc chance but this is way too harsh of a nerf.

    Templars desparately needed defensinve buffs, not offensive nerfs.
  • MurderMostFoul
    MurderMostFoul
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    Don't forget the cast time on Sweep utlimate.

    Good times for Templars!
    “There is nothing either good or bad, but thinking makes it so.”
  • Firstmep
    Firstmep
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    What's worse this will encourage mindless jabs spam over actually using other aedric spear abilities.
  • technohic
    technohic
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    They ensures 1 burning light proc, but eliminate the chance of more. Its kind of even handed there.

    I kind of chuckled at the slower jabs to match the animation as we had to go ask for it rather than leave well enough alone.

    Sad part is, how vulnerable you are as a templar in that animation and stamplar does not have great defense. I had started to lean on my magplar more and I think this doubles down with a extra healing spamming a crowd; but I guess hooray stamplar can get ultimate from ER now?

  • West93
    West93
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    Templars (stamina) has worst healing out of stamina classes? How is that supposed to even be? Now they even nerf ritual healing rofl.

    Backlash releases only 20% of it's damage, in pvp that's almost impossible, opponent needs to have no defensive buff up, be fully debuffed and stand still for 6seconds not holding block.
    20% was fine when it copied everyones damage not just templars, right now it's trash compared to other delayed bursts.

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So where is stamina templars healing and where is universal passives for both magicka and stamina templars?

    Empowered sweep is trash, even dawnbreaker is better just for 3% damage increase, now it has a cast time?

    I see 20 times more solo sorcs in cyrodiil compared to solo magplars and stamplars (healer don't count) now they nerf burning light? Due to the server lag, high mobility speed of wild hunt ring and snow treaders snare immunity it's almost impossible to land all 4 jabs, if you make such change buff burning light damage 40%.

  • Chilly-McFreeze
    Chilly-McFreeze
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    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.
  • dcam86b14_ESO
    dcam86b14_ESO
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    I'm having PTSD from years passed when templars were the bottom of everything but healing. Now even our healing is being nerfed...sigh
    The time we get balanced, [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on July 14, 2020 3:50PM
  • Firstmep
    Firstmep
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    technohic wrote: »
    They ensures 1 burning light proc, but eliminate the chance of more. Its kind of even handed there.

    I kind of chuckled at the slower jabs to match the animation as we had to go ask for it rather than leave well enough alone.

    Sad part is, how vulnerable you are as a templar in that animation and stamplar does not have great defense. I had started to lean on my magplar more and I think this doubles down with a extra healing spamming a crowd; but I guess hooray stamplar can get ultimate from ER now?

    You can say goodbye to burning light procs on every other ability though, and if even 1 tick of jabs misses, like it often does in pvp than even jabs won't proc it.
    They pretty much neutered Templar damage with this change.
  • West93
    West93
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    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

  • Chilly-McFreeze
    Chilly-McFreeze
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    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.
    Edited by Chilly-McFreeze on July 13, 2020 5:39PM
  • West93
    West93
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    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.
  • Rianai
    Rianai
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    Did you even read what @Chilly-McFreeze wrote?

    Jabs is both direct dmg and aoe - that's not an opposition. And it absolutely has all benefits of an aoe skill - guess why it is undodgeable and uncloakeable and hits multiple targets at once?

    Want it to not be reduced by evasion - make it dodgeable, cloakable, single target and reduce the dmg - because "standards".
  • technohic
    technohic
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    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    Thaum is not an AOE buff. It's a DOT buff. Chilly is o point with this.
  • Mayrael
    Mayrael
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    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    Lol dude... Thaumaturge buffs DOTS not AOEs, feel the difference. No AoE skill benefits from thaumaturge period. That's all.

    Adding cast time to ult is fair change.

    Burning light? Hard to say, it may be to much when combined with fix to PoTL.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • technohic
    technohic
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    Firstmep wrote: »
    technohic wrote: »
    They ensures 1 burning light proc, but eliminate the chance of more. Its kind of even handed there.

    I kind of chuckled at the slower jabs to match the animation as we had to go ask for it rather than leave well enough alone.

    Sad part is, how vulnerable you are as a templar in that animation and stamplar does not have great defense. I had started to lean on my magplar more and I think this doubles down with a extra healing spamming a crowd; but I guess hooray stamplar can get ultimate from ER now?

    You can say goodbye to burning light procs on every other ability though, and if even 1 tick of jabs misses, like it often does in pvp than even jabs won't proc it.
    They pretty much neutered Templar damage with this change.

    Yeah, I mean its little consolation that it has a second to where your next jab hit gets it, but it is hard to land multiple. Paper warriors win out here. I just wish they'd look on paper where the lack of defensives, mobility, and debuffs are. Jabs and burning light was making us 1 trick ponies.

    And for those on about a healing nerf. Was only ritual of retribution; right? Cant think of a decent reason to have ever taken that morph before outside of procs.
  • Celestro
    Celestro
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    Mayrael wrote: »
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    Lol dude... Thaumaturge buffs DOTS not AOEs, feel the difference. No AoE skill benefits from thaumaturge period. That's all.

    Adding cast time to ult is fair change.

    Burning light? Hard to say, it may be to much when combined with fix to PoTL.

    Hurricane?
  • blendertoes
    blendertoes
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    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    You are not understanding the basic damage mechanics of the game. There is single target damage or area of effect AND there is direct damage or damage over time. Biting Jabs is an area of effect skill that deals direct damage. It is buffed by master at arms (direct damage), not by thaumaturge (damage over time) and is mitigated by evasion (area of effect).
  • West93
    West93
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    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    You are not understanding the basic damage mechanics of the game. There is single target damage or area of effect AND there is direct damage or damage over time. Biting Jabs is an area of effect skill that deals direct damage. It is buffed by master at arms (direct damage), not by thaumaturge (damage over time) and is mitigated by evasion (area of effect).

    It used to be buffed by thaumaturge and considered a dot, it used to proc valkyn skoria a lot back in the day and was buffed by both CP points.

    You want jabs dodgeable, cloakable? Make it instant cast ability instead of 1 second channel.
  • susmitds
    susmitds
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    West93 wrote: »
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    You are not understanding the basic damage mechanics of the game. There is single target damage or area of effect AND there is direct damage or damage over time. Biting Jabs is an area of effect skill that deals direct damage. It is buffed by master at arms (direct damage), not by thaumaturge (damage over time) and is mitigated by evasion (area of effect).

    It used to be buffed by thaumaturge and considered a dot, it used to proc valkyn skoria a lot back in the day and was buffed by both CP points.

    You want jabs dodgeable, cloakable? Make it instant cast ability instead of 1 second channel.

    You do realize that Channels are cloakable and msot are also dodgeable? It is the AoE nature of Jabs, which makes it uncloakable and undodgeable.
  • West93
    West93
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    susmitds wrote: »
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    You are not understanding the basic damage mechanics of the game. There is single target damage or area of effect AND there is direct damage or damage over time. Biting Jabs is an area of effect skill that deals direct damage. It is buffed by master at arms (direct damage), not by thaumaturge (damage over time) and is mitigated by evasion (area of effect).

    It used to be buffed by thaumaturge and considered a dot, it used to proc valkyn skoria a lot back in the day and was buffed by both CP points.

    You want jabs dodgeable, cloakable? Make it instant cast ability instead of 1 second channel.

    You do realize that Channels are cloakable and msot are also dodgeable? It is the AoE nature of Jabs, which makes it uncloakable and undodgeable.

    Do you understand not every AOE is a channel ability which also breaks cloak and can't be dodged.
  • blendertoes
    blendertoes
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    West93 wrote: »
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    You are not understanding the basic damage mechanics of the game. There is single target damage or area of effect AND there is direct damage or damage over time. Biting Jabs is an area of effect skill that deals direct damage. It is buffed by master at arms (direct damage), not by thaumaturge (damage over time) and is mitigated by evasion (area of effect).

    It used to be buffed by thaumaturge and considered a dot, it used to proc valkyn skoria a lot back in the day and was buffed by both CP points.

    You want jabs dodgeable, cloakable? Make it instant cast ability instead of 1 second channel.

    I didn't ask for any of those things. I was simply pointing out, that despite your statement about being experienced and knowledgeable, you actually don't know how the game works. Yes, Biting Jabs used to be a hybrid of direct damage and damage over time, but that changed with Update 24 (Dragonhold). Before complaining about the performance of abilities, you should understand how they work.
  • West93
    West93
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    West93 wrote: »
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    You are not understanding the basic damage mechanics of the game. There is single target damage or area of effect AND there is direct damage or damage over time. Biting Jabs is an area of effect skill that deals direct damage. It is buffed by master at arms (direct damage), not by thaumaturge (damage over time) and is mitigated by evasion (area of effect).

    It used to be buffed by thaumaturge and considered a dot, it used to proc valkyn skoria a lot back in the day and was buffed by both CP points.

    You want jabs dodgeable, cloakable? Make it instant cast ability instead of 1 second channel.

    I didn't ask for any of those things. I was simply pointing out, that despite your statement about being experienced and knowledgeable, you actually don't know how the game works. Yes, Biting Jabs used to be a hybrid of direct damage and damage over time, but that changed with Update 24 (Dragonhold). Before complaining about the performance of abilities, you should understand how they work.

    It was considered dot and aoe ability, but it is no longer considered a dot. So where is your point of me not knowing how game works? It got changed back there just because ZOS decided its no longer a dot, but skill still functions same.
    Edited by West93 on July 13, 2020 7:09PM
  • Apollorrc
    Apollorrc
    I'm a templar , so if I interpret correctly, we get a huge dmg & healing nerf?
    Any idea how viable it will be after that?

  • blendertoes
    blendertoes
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    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    You are not understanding the basic damage mechanics of the game. There is single target damage or area of effect AND there is direct damage or damage over time. Biting Jabs is an area of effect skill that deals direct damage. It is buffed by master at arms (direct damage), not by thaumaturge (damage over time) and is mitigated by evasion (area of effect).


    As pointed out by myself and Chilly, Biting Jabs is direct damage AND area of effect. You originally complained that Biting Jabs was mitigated by Evasion, and that is because it should be. Not a bug. Working as intended. Furthermore, your statement about thamaturge CP was false. Thaumaturge buffs damage over time, not area of effect.

  • Nemesis7884
    Nemesis7884
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    hmmm how about turning jabs into a skill version of twice fanged snake reducing enemy armor?
  • killingspreeb16_ESO
    killingspreeb16_ESO
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    West93 wrote: »
    susmitds wrote: »
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    You are not understanding the basic damage mechanics of the game. There is single target damage or area of effect AND there is direct damage or damage over time. Biting Jabs is an area of effect skill that deals direct damage. It is buffed by master at arms (direct damage), not by thaumaturge (damage over time) and is mitigated by evasion (area of effect).

    It used to be buffed by thaumaturge and considered a dot, it used to proc valkyn skoria a lot back in the day and was buffed by both CP points.

    You want jabs dodgeable, cloakable? Make it instant cast ability instead of 1 second channel.

    You do realize that Channels are cloakable and msot are also dodgeable? It is the AoE nature of Jabs, which makes it uncloakable and undodgeable.

    Do you understand not every AOE is a channel ability which also breaks cloak and can't be dodged.

    And do less damage than jabs and don't have the burning light passive proc.

    Jabs with major evasion up hit like most spammable in the game while also undodgeable(or cloakable) with a an extra chance of dmg with burning light.



  • West93
    West93
    ✭✭✭✭✭
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    You are not understanding the basic damage mechanics of the game. There is single target damage or area of effect AND there is direct damage or damage over time. Biting Jabs is an area of effect skill that deals direct damage. It is buffed by master at arms (direct damage), not by thaumaturge (damage over time) and is mitigated by evasion (area of effect).


    As pointed out by myself and Chilly, Biting Jabs is direct damage AND area of effect. You originally complained that Biting Jabs was mitigated by Evasion, and that is because it should be. Not a bug. Working as intended. Furthermore, your statement about thamaturge CP was false. Thaumaturge buffs damage over time, not area of effect.

    My statement about thaumaturge CP was not false, jabs used to be buffed by thaumaturge and considered a dot, it would proc skoria, till ZOS changed it, yet skill functions the same as before.

    Jabs has 2 tooltips, first for closest enemy hit, second for all other enemies (AOE), now that's just my opinion, but I believe only second tooltip should be mitigated by major evasion, if jabs now is only considered direct damage + aoe ability (not a dot anymore).
  • RogueShark
    RogueShark
    ✭✭✭✭✭
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »
    West93 wrote: »

    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    So many rambling but this is the icing on the cake. Do you even know direct damage only says it's not damage over time? Evasion mitigates AoE. It has nothing to do if it's direct dmg or DoT.

    Jabs are no longer buffed by thaumaturge, which it did in past because it's aoe. So now it's aoe dot but functions as direct damage ability. Doesn't make sense.

    Do you even play a templar, because I have 140+ days on him and I know it's current state in this patch.

    It doesn't matter if it's direct damage or not. Only important aspect is the AoE part.

    Look, AoE only means not single target. It can be direct AoE damage (jabs) or it can be an AoE dot (Hurricane). Both are affected by Evasion because both are AoE.

    It doesn't matter if you have 140 days on your templar. It won't change the fact that Evasion only mitigates Area of Effect attacks.

    If its AoE, it should function as AoE, not direct damage.

    Right now it has no benefits of AoE (thaumaturge), yet it has negatives of AoE (major evasion).

    140 days matter, because I have seen its class ups and downs, so tell me why templar (stamina) as a healing identity class has nowhere enough healing compared to stamina warden (another healing/support class)? I know why, because its under money paywall class.

    You are not understanding the basic damage mechanics of the game. There is single target damage or area of effect AND there is direct damage or damage over time. Biting Jabs is an area of effect skill that deals direct damage. It is buffed by master at arms (direct damage), not by thaumaturge (damage over time) and is mitigated by evasion (area of effect).


    As pointed out by myself and Chilly, Biting Jabs is direct damage AND area of effect. You originally complained that Biting Jabs was mitigated by Evasion, and that is because it should be. Not a bug. Working as intended. Furthermore, your statement about thamaturge CP was false. Thaumaturge buffs damage over time, not area of effect.

    My statement about thaumaturge CP was not false, jabs used to be buffed by thaumaturge and considered a dot, it would proc skoria, till ZOS changed it, yet skill functions the same as before.

    Jabs has 2 tooltips, first for closest enemy hit, second for all other enemies (AOE), now that's just my opinion, but I believe only second tooltip should be mitigated by major evasion, if jabs now is only considered direct damage + aoe ability (not a dot anymore).


    The reason people are calling you out is because you're saying things like this:
    Jabs are direct damage ability, yet major evasion 25% mitigates it? Make major evasion mitigate crystal frag, overload, dizzy swing then, fair for everyone.

    You're saying Major Evasion should mitigate things like frags, dizzying swing, etc. These are single target abilities. How would it be fair for Major Evasion to apply to single target abilities? It's non-sensical. Major Evasion applies to Jabs because it's an AoE ability. CP doesn't matter at all: Jabs is AoE, thus Major Evasion, which effects AoE damage, applies to it. Period. It doesn't matter that it used to count as a DoT or what CP applies to it now or what applied to it before.

    Jabs is AoE. Major Evasion effects AoE damage. Jabs is effected by Major Evasion.
    PC NA
    Will heal DPS for memes.
  • SodanTok
    SodanTok
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    Spamming one skill too hard surely goes to head.

    There is only 2 ways about this. Either Jabs can be dodged and then its not affected by Major Evasion or it cannot be dodged and is affected by Major Evasion. You cant have whole cake.
  • blendertoes
    blendertoes
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    West93 wrote: »

    Right now it has no benefits of AoE (thaumaturge).

    This. Statement. Is. False.
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