CaffeinatedMayhem wrote: »ah, you are correct. Let me get another cup of coffee.
Unleashed Terror (Medium)
2 – Adds 129 Weapon Damage
3 – Adds 1096 Maximum Stamina
4 – Adds 1096 Maximum Stamina
5 – When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 5 seconds, dealing 19728 Physical Damage over the duration. This ability can occur once every 10 seconds per target.
Oh hey.. Necro does NOT need this.
wastelandexplorer1 wrote: »Also I can just use bsw now all u gotta do is use a flame ability witch almost all classes use at least one
Heh-heh-heh *rubs hands excitedly* That set +CaffeinatedMayhem wrote: »Unleashed Terror (Medium)
5 – When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 5 seconds, dealing 19728 Physical Damage over the duration. This ability can occur once every 10 seconds per target.
Is it just me or are the magicka sets sub par this patch?
10% more fire/FG curse should come with around 1200 spell damage. Sheesh, every old set in the game got bumped from 400 to 600 damage.
CaffeinatedMayhem wrote: »wastelandexplorer1 wrote: »Also I can just use bsw now all u gotta do is use a flame ability witch almost all classes use at least one
Eh, as a sorc, no. Unless it's going to count crushing shock because it has a flame component.
CaffeinatedMayhem wrote: »wastelandexplorer1 wrote: »Also I can just use bsw now all u gotta do is use a flame ability witch almost all classes use at least one
Eh, as a sorc, no. Unless it's going to count crushing shock because it has a flame component.
wastelandexplorer1 wrote: »
Yeah crushing shock is considered a shock flame and frost damge skill
CaffeinatedMayhem wrote: »Talfyg’s Treachery (Light)
2 – Adds 833 Spell Critical
3 – Adds 1096 Maximum Magicka
4 – Adds 129 Spell Damage
5 – Increases Spell Damage by 372. Increases damage taken from Flame and Fighter’s Guild abilities by 10%.
Devs, please. Mag DK already has Elf Bane for infinite Grothdarr uptime. They already have fossilize, the cc that doesn't have a cool down, and you can't ever break out, even with full stamina bar.
THEY DON'T NEED FIGHTERS GUILD SKILLS TOO.
Please, PLEASE stop buffing Mag DK? Or make fossilize obey CC immunity.
Heh-heh-heh *rubs hands excitedly* That set +CaffeinatedMayhem wrote: »Unleashed Terror (Medium)
5 – When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 5 seconds, dealing 19728 Physical Damage over the duration. This ability can occur once every 10 seconds per target.
'Perfected Merciless Charge
2 items: Adds 1190 Physical Penetration, Dealing damage with Critical Charge causes enemies to bleed for 10032 Physical Damage over 5 seconds'
+
'Critical Rush
Launch across the earth and smash an enemy for X Physical Damage.
Deals up to 50% more damage, based on distance traveled.
This attack is always a Critical Strike.'
+
'Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants bonus based on the type of weapon equipped:
Swords increase your damage done by 6%.'
I'm not good at maths, but if someone can add up how much damage pressing 1 single charge button will do now with the right setup, I think it will be 'too damn high' And that's without buffs like Major Brutality and Savagery and Minor Berserk.
I mean, I was planning on being one of those zerglings and wreck faces by charging around the place, but we'll see. I'm eager to test this to see whether it's broken AF or 'working as intended'.CaffeinatedMayhem wrote: »Talfyg’s Treachery (Light)
2 – Adds 833 Spell Critical
3 – Adds 1096 Maximum Magicka
4 – Adds 129 Spell Damage
5 – Increases Spell Damage by 372. Increases damage taken from Flame and Fighter’s Guild abilities by 10%.
Devs, please. Mag DK already has Elf Bane for infinite Grothdarr uptime. They already have fossilize, the cc that doesn't have a cool down, and you can't ever break out, even with full stamina bar.
THEY DON'T NEED FIGHTERS GUILD SKILLS TOO.
Please, PLEASE stop buffing Mag DK? Or make fossilize obey CC immunity.
Actual can we pls take the idea of the op and change it to DEAL more flame and fighters guild dmg ?
Just reduce the spell dmg granted to 250/300 and call it Robes of the vampirehunter or something like that... and we have a decent set.
Instead of the "disabeld brother of juljanos (new moon)"You will rub your hands till every bowtard/zergling uses this set....Heh-heh-heh *rubs hands excitedly* That set +CaffeinatedMayhem wrote: »Unleashed Terror (Medium)
5 – When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 5 seconds, dealing 19728 Physical Damage over the duration. This ability can occur once every 10 seconds per target.
'Perfected Merciless Charge
2 items: Adds 1190 Physical Penetration, Dealing damage with Critical Charge causes enemies to bleed for 10032 Physical Damage over 5 seconds'
+
'Critical Rush
Launch across the earth and smash an enemy for X Physical Damage.
Deals up to 50% more damage, based on distance traveled.
This attack is always a Critical Strike.'
+
'Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants bonus based on the type of weapon equipped:
Swords increase your damage done by 6%.'
I'm not good at maths, but if someone can add up how much damage pressing 1 single charge button will do now with the right setup, I think it will be 'too damn high' And that's without buffs like Major Brutality and Savagery and Minor Berserk.
CaffeinatedMayhem wrote: »ah, you are correct. Let me get another cup of coffee.
Unleashed Terror (Medium)
2 – Adds 129 Weapon Damage
3 – Adds 1096 Maximum Stamina
4 – Adds 1096 Maximum Stamina
5 – When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 5 seconds, dealing 19728 Physical Damage over the duration. This ability can occur once every 10 seconds per target.
Oh hey.. Necro does NOT need this.
Heh-heh-heh *rubs hands excitedly* That set +CaffeinatedMayhem wrote: »Unleashed Terror (Medium)
5 – When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 5 seconds, dealing 19728 Physical Damage over the duration. This ability can occur once every 10 seconds per target.
'Perfected Merciless Charge
2 items: Adds 1190 Physical Penetration, Dealing damage with Critical Charge causes enemies to bleed for 10032 Physical Damage over 5 seconds'
+
'Critical Rush
Launch across the earth and smash an enemy for X Physical Damage.
Deals up to 50% more damage, based on distance traveled.
This attack is always a Critical Strike.'
+
'Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants bonus based on the type of weapon equipped:
Swords increase your damage done by 6%.'
I'm not good at maths, but if someone can add up how much damage pressing 1 single charge button will do now with the right setup, I think it will be 'too damn high' And that's without buffs like Major Brutality and Savagery and Minor Berserk.
Heh-heh-heh *rubs hands excitedly* That set +CaffeinatedMayhem wrote: »Unleashed Terror (Medium)
5 – When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 5 seconds, dealing 19728 Physical Damage over the duration. This ability can occur once every 10 seconds per target.
'Perfected Merciless Charge
2 items: Adds 1190 Physical Penetration, Dealing damage with Critical Charge causes enemies to bleed for 10032 Physical Damage over 5 seconds'
+
'Critical Rush
Launch across the earth and smash an enemy for X Physical Damage.
Deals up to 50% more damage, based on distance traveled.
This attack is always a Critical Strike.'
+
'Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants bonus based on the type of weapon equipped:
Swords increase your damage done by 6%.'
I'm not good at maths, but if someone can add up how much damage pressing 1 single charge button will do now with the right setup, I think it will be 'too damn high' And that's without buffs like Major Brutality and Savagery and Minor Berserk.