[*] The only starnge things I noticed are in this video: [/list]
https://youtu.be/RNAyIaz4Vkw
It may be working as intended, just thought I'd show it just in case. Path type was set to Loop, and all the nodes had their Speed set to Walk. NPC seemed to not hit 2nd node, but instead miss it by a step every time, and does a strange motion after turning to loop around after the 3rd node.
- What did you think of the two homes currently on the PTS for testing?
Yes I did! It was the first thing I tested.
- Did you test out the new character pathing feature?
- Were you able to easily figure out how to use it and make everything function?
- Was anything confusing or unexpected?
I bought and tested all three houseguests. It was fun trying to make a little route for the barmaid(?) to travel about my home, and decided to try and have her path from the small kitchen and dining through a door. Turns out that works!; granted a little funny as they simply walk through walls, but it works!
- Were you able to check out the new houseguests?
- Which one did you use?
- Did they appear to behave as expected?
Regarding nodes, I'm thinking there should be two types of nodes, Pathing Nodes, as they are currently, and Action Nodes. Action Nodes would have houseguests and assistants do things like emotes, sit in chairs, drink or eat, read a book, mock fight, while pets cycle through their idle animations and for mounts maybe jump, even sit (maybe?) or whinny/roar/when you stand still while mounted and jump/etc. and would need to connect to Pathing Nodes. Choosing the "Random" movement option would have them path through placed and connected Pathing Nodes, to try and avoid floating and clipping through terrain, and then path to any connected Action Nodes.
- Do you have any other general feedback?
Given how the game avoids real-world words like "polar"bear or "arctic" fox I am surprised the Antiquarian's Gallery is called "Alpine". There are no Alps in Tamriel so this word must obviously be replaced with something more fitting. Given its location I would call it "Hjaalside" or "Hjaalfalls" Gallery seeing how the Hjaal river flows right through the backyard.
Given how the game avoids real-world words like "polar"bear or "arctic" fox I am surprised the Antiquarian's Gallery is called "Alpine". There are no Alps in Tamriel so this word must obviously be replaced with something more fitting. Given its location I would call it "Hjaalside" or "Hjaalfalls" Gallery seeing how the Hjaal river flows right through the backyard.
I doubt that the lore team gets involved in stuff like this.
ZOS_GinaBruno wrote: »This is the official feedback thread for Housing, including the new homes, furnishings, houseguests and character pathing. Specific feedback that the team is looking for includes the following:
- What did you think of the two homes currently on the PTS for testing?
ZOS_GinaBruno wrote: »This is the official feedback thread for Housing, including the new homes, furnishings, houseguests and character pathing. Specific feedback that the team is looking for includes the following:
- Do you have any other general feedback?
ZOS_GinaBruno wrote: »This is the official feedback thread for Housing, including the new homes, furnishings, houseguests and character pathing. Specific feedback that the team is looking for includes the following:
- What did you think of the two homes currently on the PTS for testing?
- Do you have any other general feedback?
Houseguests are like Storage Chests and Assistants, that go straight into your Collection instead of your inventory and are greyed out after you purchase them. So you can't buy more than 1 of the SAME Houseguest, you can only place the same Houseguests in several of your houses, like other Special Collectibles.moonsister wrote: »I wonder...can you place / have more than one houseguest of the same kind?
Will they be crown store only?
Tried it, didn't work. As far as I can tell, the arrows on the nodes determine which way the NPC will be facing if they stand on the node, but doesn't affect their movement direction (node 1's arrow doesn't point towards the path either and he manages to walk properly on that one).Check the little arrow on the back node. It is pointing away from the path. Try pointing it down the path and see if that fixes it.[*] The only starnge things I noticed are in this video: [/list]
https://youtu.be/RNAyIaz4Vkw
It may be working as intended, just thought I'd show it just in case. Path type was set to Loop, and all the nodes had their Speed set to Walk. NPC seemed to not hit 2nd node, but instead miss it by a step every time, and does a strange motion after turning to loop around after the 3rd node.
Antiquarian's Alpine Gallery--- PLEASE make this a notable house. Its currently listed as classic, and there is no WAY this can be properly appreciated and furnished as a classic house.
It is, by far, the best house ive ever seen. its beautiful. I want it.I want to make it a new guild hall and make it amazing. If it only has a classic limit on not only traditional furnishings, but collectibles and special items, this simply will not be possible.
MornaBaine wrote: »Antiquarian's Alpine Gallery--- PLEASE make this a notable house. Its currently listed as classic, and there is no WAY this can be properly appreciated and furnished as a classic house.
It is, by far, the best house ive ever seen. its beautiful. I want it.I want to make it a new guild hall and make it amazing. If it only has a classic limit on not only traditional furnishings, but collectibles and special items, this simply will not be possible.
This. This place is very obviously NOT a house but a gathering hall of some sort. That being the case, it ABSOLUTELY needs to be a 24 player space.
But on this topic, why oh why ZOS are you so hellbent on NOT giving us houses that characters would actually live in? Why is the only castle we have STILL the Daggerfall Overlook?
Both of these "houses" are very pretty. But I will not be buying either of them. Give me a 24 player castle like that in Western Skyrim and I'll happily pony up the crowns. You've done nothing but disappoint me for ages now.