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Do you feel rewarded as a PvP player?

  • Gilvoth
    Gilvoth
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    nukk3r wrote: »
    Gilvoth wrote: »
    your not getting the point.
    i dont want to be working my but off trying to get a motif and then work even harder to try and sell it.
    the point is we need to be getting instant rewards ofd GOLD for pvping.
    we want to pvp,
    we do NOT become farmers and salesmen just to survive

    How do you think PvE players survive? Hi-end PvE players sell carry runs. The rest don't see the grind below themselves.
    Everyone works their butt off to make gold. Are you somehow better than them?

    we dont care about that.
    we need Gold for various things, for everything we need, from new armor sets with Golding them out including Golding out new Jewelry, and potions and character changes and all sorts of expenses.
    has nothing to do with pve and we dont care about pve.
    you pve'ers get your Millions in Gold, while we have suffered now for almost 8 years in pvp with just cheap pocket coins.
    its time for a change! enough is enough!
    in pvp we should be getting around 5000 GOLD PER Reward of the worthy.


    Edited by Gilvoth on July 11, 2020 4:17PM
  • West93
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    West93 wrote: »
    I have so much transmutation stones from pvp, AP can be converted into gold by selling stuff, tel vars are my main way of making money and all of this is done by having fun pvping and not grinding pve.

    I understand, although tecnically Tel var farming is pve, and its very hard to make good telvar in there since, well since they disconnected it from cyrodiil.

    But lets take motifs for example, 500k AP for Akaviri chest, sells for 25k gold If your lucky. Meanwhile, u can do the hardest dlc or trial in the game 30 mins - 1 hour easy 100k+ motifs.

    I get majority of tel vars from just pvp and I don't play as ganker nb.

    For exampe I come in with 0 telvars, just looking for fights, someone dies I get 1.5k tel var, I go to store, come back again repeat.

    Sometimes I see a boss and solo it, yes that's pve I guess, but that's like 5% of my whole time in IC doing pve.

    I probably make roughly from 100k to 300k tel vars a week, depending on how long I played that week and by 95% of my time just roaming around IC doing stuff I mentioned above.

    I don't care how much AP I make in cyrodiil, I don't come in there to farm, but for a week playing I probably roughly make 1 million just by looking for entertaining fights. Sold couple deadly sharpened daggers for 200k each while I spent prob about 300k AP to find one, also new draught potions sell for decent price.
    Edited by West93 on July 11, 2020 4:17PM
  • Dracane
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    PvP is expensive and AP gain is highly reduced for normal pvpers who run in groups or zergs.
    Income is unreliable and fleeting, while the cost is constant and high.

    I have the luxury of playing in the Imperial City, where I always make a lot more gold than I would spend. I dread to imagine how it must be for pvper's with how poorly AP stuff sells and with how little gold rewards of the worthy give.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Karmanorway
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    Gilvoth wrote: »
    your not getting the point.
    i dont want to be working my but off trying to get a motif and then work even harder to try and sell it.
    the point is we need to be getting instant rewards ofd GOLD for pvping.
    we want to pvp,
    we do NOT become farmers and salesmen just to survive

    No dont worry i get you, i agree about farming that sucks, selling high value stuff that sells fast is ok, it doesnt really waste your time doing that, the goal is still the same its making pvp affordable cuz its damn expensive. I had to buy and craft 85 artaeum broth, 4k immovable pots and lots and lots of poisons just to rank from General to Warlord. THATS 1 ALLIANCE RANK!!! its insane!
  • Karmanorway
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    nukk3r wrote: »
    Gilvoth wrote: »
    your not getting the point.
    i dont want to be working my but off trying to get a motif and then work even harder to try and sell it.
    the point is we need to be getting instant rewards ofd GOLD for pvping.
    we want to pvp,
    we do NOT become farmers and salesmen just to survive

    How do you think PvE players survive? Hi-end PvE players sell carry runs. The rest don't see the grind below themselves.
    Everyone works their butt off to make gold. Are you somehow better than them?

    I know, its tragic that you have to do all the Things you do everyday and love to do, to become richer.....
    Now if you had to practice on dummy 5 - 8 hours for lets say 50k gold everyday how fun would that be? Atleast thats how it is for me who only likes PvP
  • xXMeowMeowXx
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    Yes I do when I take out a Zerg, or do a juicy 1 v X or 2 v X, Ruin boosters boosting 😂

    There’s plenty of rewards tbh in PvP.

    I would feel more rewarded if the performance was much better
  • nukk3r
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    Gilvoth wrote: »
    nukk3r wrote: »
    Gilvoth wrote: »
    your not getting the point.
    i dont want to be working my but off trying to get a motif and then work even harder to try and sell it.
    the point is we need to be getting instant rewards ofd GOLD for pvping.
    we want to pvp,
    we do NOT become farmers and salesmen just to survive

    How do you think PvE players survive? Hi-end PvE players sell carry runs. The rest don't see the grind below themselves.
    Everyone works their butt off to make gold. Are you somehow better than them?

    we dont care about that.
    we need Gold for various things, for everything we need, from new armor sets with Golding them out including Golding out new Jewelry, and potions and character changes and all sorts of expenses.
    has nothing to do with pve and we dont care about pve.
    you pve'ers get your Millions in Gold, while we have suffered now for almost 8 years in pvp with just cheap pocket coins.
    its time for a change! enough is enough!
    in pvp we should be getting around 5000 GOLD PER Reward of the worthy.

    I like the assumption that I'm not a PvP player. I play both. Do you think PvE is cheap? Try adjusting 5 PvE characters to perform well every update and add 3 PvP characters to that. I'm managing just fine.

    5k gold per 20k ap? Ball groups will say thanks to you. But guess what? It'll lead to inflation and, as you put it, "we, PvE'rs" will sell the stuff you so desperately want even more expensive. You'd understand that if you actually participated in the game's economy.

    Thing is PvP is not ZOS' priority, but merely an afterthought, and it will always stay this way.
  • West93
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    I wouldnt mind if zos made pvp even more rewarding, but I made enough money to golden out my jewelry, get all potions, poisons I need and buy artaeum takeaway food, by playing alone or with 1-5 friends pvping cyrodiil and IC.

    Add one more thing in IC quite a lot of magsorcs wear imperial physique give nice amount of tel vars per kill, thank you sorcs I love you.
  • willjones1122
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    Have to agree with @nukk3r here pve quest rewards are lackluster. The gold earned is from peripherals (drops, crafting, trading). Improving what can be purchased with ap is one thing. Just handing out thousands of gold for pvping isn't the way to go about it (it's also a good way to destroy the economy). If they added more to purchase with ap that could be sold to non pvp players it would be a better route as prices wouldn't skyrocket. The issue is having stuff worth spending ap on that's worth it to both groups of players.
  • xaraan
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    Yes lol, only reason I even pvp anymore most of the time is for the rewards.

    PvP players have always stuck with this story that pvping is less rewarding than PvE and it's not.

    For that to make sense though you have to realize that doing writs isn't PvE, gathering mats isn't PvE, etc. Those are side activities that you can do as either type of player. That kind of crap is just as monotonous for any type of player to do and most pve players would rather be doing actual pve too.

    Another way to make good money in the game is joining a trade guild and selling good items you have. This isn't a PvE activity either, it's trading and can be done by both. And it doesn't take a ton of effort like trying to constantly zone sell would. Which brings me to the next point that some of the best stuff in the game to sell through that system is from pvp...

    The most valuable motifs to sell in the game are the reward pages you get from PvP, literally the only pages you can get in the game that have never been offered in the crown store. Every motif in PvE has been offered there either ongoing or at some point and also drop in some of the events we have during the year and the value on those are pretty rock bottom except for the newest shiny until it gets watered down more. Some of the most valuable trait stones to sell for jewelry come from pvp and can be a good AP to gold conversion. And every event the most valuable generic items to sell tend to be the ones that happen during pvp events, the pages from last event held their value much more throughout the event where you can see the pve drops during those events drop drastically from valuable first couple days or pennies by the end. Some of the gold jewelry in the vendor on weekends can also be great to flip if you know what sets are popular. Alliance pots, now that they buffed them, are selling good as well.

    This also is a method to attain your own gold jewelry or undaunted boss heads if you want to use them personally. You'd be surprised how many PvE players cannot earn their own monster sets doing dungeons or how long it can take to get jewelry drops. And most jewelry drops you'll get outside of trials will only drop in purple, so only way to get gold jewels for most dungeons or zone drops (aside from upgrading now) is from PvP weekend vendor.

    And the big one, the best way to earn transmute stones is to do pvp. BY FAR.

    And last but not least I'll mention Tel Var. I think this is a mix obviously, but a pvp player is going to be at the advantage here. They are in much less danger running into someone that can take their stones, they are more likely to have guild mates to run with and improve their conditions, etc. It's not that you need to farm tel var, but if you do, then selling flowers and hakaijo and even the polymorph boxes and sometimes gear can be quite lucrative.

    As a player that does both types of play, but PvEs way more than PvP, not counting daily writs, I make more money in pvp just casually and I don't even sell my AP, I save it. And yes, I'd love to get everything I get from doing writs or any other grind just for doing the type of gameplay I want to play, but grinds come with these types of games, otherwise your gold would have no value anyway if it came with zero work past what you already would do.

    IMO, PvP rewards are overtuned at this point, though not the point I think they should be nerfed. They definitely do not deserve buffs though. But I did like some of the ideas mentioned, like buying Imperial motif for AP (beware, this would make the value plummet, so you'd only get what it sells for now for the first couple weeks) or offering a pvp home you can buy with AP.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • ZarkingFrued
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    Generally speaking all the rich players I know never set foot in PVP. pVE has always been way more lucrative. Just the way it is. We have to do dungeons we don't enjoy over and over just to get gear. I'd be happy if they would just add dungeon set drops to PvP vendors.
  • Sarannah
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    xaraan wrote: »
    IMO, PvP rewards are overtuned at this point, though not the point I think they should be nerfed. They definitely do not deserve buffs though. But I did like some of the ideas mentioned, like buying Imperial motif for AP (beware, this would make the value plummet, so you'd only get what it sells for now for the first couple weeks) or offering a pvp home you can buy with AP.
    ^^ This.
  • JamieAubrey
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    I spent like 10k AP a time just stocking up on siege ( not counting camps as I have 40 atm ) Unless the vendor sells something worth keeping to turn into gold its not worth it

    Rewards for the worthy, I don't even take anymore, I use JunkBuster addon and have told it to delete these, so anytime I take them from my mail they are automatically deleted
  • JamieAubrey
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    max_only wrote: »

    Give me one of the broken houses in Cyro as a home for AP and I'd buy that and get into housing
  • NocturnalSonata
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    Hard to feel any sense of being rewarded when pvp performance is complete garbage.

    That said, i agree that reward boxes are very lackluster, but i wholly disagree that AP is valueless, I use every bit of AP i get to enrich myself, although these days i spend most of it on potions to feed my pve needs.

    People making the comparison to pve are projecting false equivalence. Someone already mentioned, trading, mat collecting, and crafting are as much pvp orientated activities as they are pve, so any projection in that context is void.

    Pve end game trials, HM farming, and other pve end game related things require a decent team and getting to that stage probably took a considerable amount of effort, i dare say jumping in a zerg is probably going to be far quicker and far easier way to make money that it is for the average pve player to find groups that can actually farm vet content efficiently. And as far as making decent revenue from questing alone...?

    Lets not even go into achievement chasing in pve vet content, many prog groups spend insane amounts of GP on potions alone with no guarantee of a reward at the end.

    Is PVE more lucrative than PVP? i think so, but that needs to be put in proper context and understood. For the average pve player? no, no, and no again.
  • CleymenZero
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    I do not. AP is almost worthless and hard to earn when you fight good players. And lets face it, Pvping is expensive.

    Meanwhile in Pve its super easy to make fortunes, i think either AP should increase in value, or we should get better reward boxes. What do u think, any suggestions?

    Oh and dont get me started on the rewards for ranking/achievements compared to pve.., this needs some rework aswell imo🤦‍♂️

    So, we get spell, weapon power and immov+invis pots for 720 AP now. You knew that right?

    You buy a stack for 140k AP and sell it in the traders for 40k gold, that's the best AP to gold ratio there's been in a while if not ever (wasn't there for the 1st 2 years of the game).

    Not to mention we're the only ones with enough AP to spend at The Golden for jewelry.

    There's also the fact that for the most part, PvP doesn't require you to shell out a dollar to play unless you want the p2w Mythics XD You can otherwise just get ESO+ for a month and farm the DLC dungeon sets you'd want.
  • Drdeath20
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    Something not OP but unique and slightly better. Maybe CP160 potions...

    As of now we can already use potions that last aslong as cooldown. Soo it would really just give slightly more resources.
  • precambria
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    Honestly the MYM mats rewards should be in rewards for the worthy chests, getting 3 plants for doing a bg is not going to break the market when you use many times that worth of potions and poisons in a match.
  • Fur_like_snow
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    I know it’s not PvP but damn day 2 of Scrying grind and I made 100k just from selling all the junk I dig up between level 3-7.
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