relentless_turnip wrote: »https://youtu.be/4KnGoDE3E94
Check this out, I was actually trying to dodge roll, weapon swap, spam skills etc... For at least 10 secs before I decided to clip it. This was last night btw on the ravenwatch.
Notice I teleport back to where I was 15 seconds or so a go.
Get that all the time. Gap closers almost guarantee it in lag but I ran a speedy Warden without 1 and it still happened
relentless_turnip wrote: »relentless_turnip wrote: »https://youtu.be/4KnGoDE3E94
Check this out, I was actually trying to dodge roll, weapon swap, spam skills etc... For at least 10 secs before I decided to clip it. This was last night btw on the ravenwatch.
Notice I teleport back to where I was 15 seconds or so a go.
Get that all the time. Gap closers almost guarantee it in lag but I ran a speedy Warden without 1 and it still happened
This necro is really fast, but no gap closer... It happened once here during primetime and again at 2am.
gatekeeper13 wrote: »I was stuck in a 3 min loading screen. When it ended, I got another loading screen instantly. Hasnt finished loading yet.
Eh I thought that was my internet poor performance. I sometime got teleported to few seconds before and its so confusing if its happened during combat and strangely thise psijic ulti didnt work for me 😂 I always got suspended in animation when use this skill. Sometime I also got stuck during bar swapping motion for a few seconds and when I do its too late to heal or escape.relentless_turnip wrote: »https://youtu.be/4KnGoDE3E94
Check this out, I was actually trying to dodge roll, weapon swap, spam skills etc... For at least 10 secs before I decided to clip it. This was last night btw on the ravenwatch.
Notice I teleport back to where I was 15 seconds or so a go.
This is most likely an client issue, servers has to handle all the combat in the area if its lots of fights this will give lag, however that lag will be the same everywhere even then alone in an room.I'm sure they realize they have a hardware performance issue but would rather keep trying to code their way out.
This is most likely an client issue, servers has to handle all the combat in the area if its lots of fights this will give lag, however that lag will be the same everywhere even then alone in an room.I'm sure they realize they have a hardware performance issue but would rather keep trying to code their way out.
However his system struggle with rendering over 100 players fighting each other.
Yes server lag come on top but not the main issue, you also have internet lag and here its sounds its bandwidth issues.
An bad wireless connection?
gatekeeper13 wrote: »This is most likely an client issue, servers has to handle all the combat in the area if its lots of fights this will give lag, however that lag will be the same everywhere even then alone in an room.I'm sure they realize they have a hardware performance issue but would rather keep trying to code their way out.
However his system struggle with rendering over 100 players fighting each other.
Yes server lag come on top but not the main issue, you also have internet lag and here its sounds its bandwidth issues.
An bad wireless connection?
Nope, it sounds like a server that can't handle the load.