Lughlongarm wrote: »1 piece bonuses to 5 pieces bonus ratio never gives the full picture.
For example - Mother's sorrow only 2.3 ratio and yet one of the hardest metas in PVE.
Endurance set (3 items set) 6.4 ratio barley sees any game-play.
Eternal Vigor could be compared to Amber Plasm as a sustain set - (6.4 ratio) good set for sure but definitely not a meta set.
As a defensive set it Could also be compared to sets like
Mark of the Pariah - up to 7.4 ratio
Orgnum's Scales - 10.5 ratio under 60%.
I wouldn't call any of the sets above sets "OP".
So sure, you can say this set is both(sustain and defense) but by the same logic it is also none.
Let me explain - When you use Eternal Vigor as a value set for a well-rounded PVP setup, it will probably be your only sustain source for gear as you already commit a full body set with sustain bonuses only. In a real combat situation, you lose tons of regen ticks due to dropping under 50% for 1-2 sec and if you are caught with low hp and with low resources at the same time, the health regen will not save you.
So sure, this set is indeed very strong and very loaded but it actually harder to build around it than people may think. In a world without "malacath's band of brutality" I don't think this set would have seen much play.
Waffennacht wrote: »Its not OP. Not at all.
Its on par with proc sets.
Example: people would claim Spriggan to be OP if it gave approx 9k penetration, however it wouldnt up your damage beyond that of way of fire.
Essentially most stat based sets are 33% below a proc set.
So a comparable proc set would be... EG I suppose...and it gives 1100 per sec of stam or mag (2200 recovery equivalent) add up EV numbers and lookie they seem pretty on par 674 +1100 is 1874.
Of course there's variables such as 25% on EG or the below/above health on EV but seems on par
IAmIcehouse wrote: »Waffennacht wrote: »Its not OP. Not at all.
Its on par with proc sets.
Example: people would claim Spriggan to be OP if it gave approx 9k penetration, however it wouldnt up your damage beyond that of way of fire.
Essentially most stat based sets are 33% below a proc set.
So a comparable proc set would be... EG I suppose...and it gives 1100 per sec of stam or mag (2200 recovery equivalent) add up EV numbers and lookie they seem pretty on par 674 +1100 is 1874.
Of course there's variables such as 25% on EG or the below/above health on EV but seems on par
You can't compare resource values EV to EG. You could not get a stam proc or mag proc in any given fight.
And I'm not sure where those numbers are coming from, but you get if you get a proc ON cool down, you get 550 resource for 6s per 10s. That is 666 essential recovery assuming you get stam/mag return, and again, on cool down. (Not likely).
Compare that to EV 5 piece where it's always 674 return PLUS 1400 max HP And that resource return is guaranteed to be a resource you need as you can build around it. That is further amplified by medium armor passives if you run medium, or sorc passives, or nb passives, or even tri pots/momentum giving endurance/intellect (this is only to compare it to EG, which really doesn't even make sense in the first place).
You can't rely on a 25% chance to get a 33% chance of getting the resource you need. Also, we've never compared monster sets to 5 piece sets. They've never been into be same discussion.
Out of all the stat based sets in the game, EV out-performs literally all of them.
I use this set on a stamsorc and I can agree it's overloaded. Considering it's a sustain set not a defensive or offensive set I'm not sure how important it is whether or not it's overloaded. Personally I love the recoveries... personally I'm not sure how it's much different at all from the Willows Path crafted set that nobody uses. Most people tell me "aww it's not that good, you should be running two offensive sets this patch."
So. I dunno. Sorcs can make good use of those recovery bonuses. It isn't even the stam regen that's so amazing it's the mag regen honestly. And everybody (including me,) sees it as a downside that when you 'need it most' the regen might turn off and become an arguably not super helpful health recovery.
Buuut depending on what toon you're on I just don't find that ever matters much. Cuz on my stamsorc when I get smacked hard enough to drop my health it's probably because I got cc'd. Why? I dunno it just tends to be. So my normal manuevering after that is to hope I have my dots and buffs up already (crit surge healing ftw), roll dodge at least once, and probably dark deal one good time while I have immunity. This normally gets me back to 51% health.
The other character I play frequently is a stamDK. I haven't tried Eternal Vigor on him yet but I think it'll probably work very well also. Your health drops below half but you surely have a D-leap around the corner soon-- free heal and resource return-- you probably didn't notice your recovery being low for 6 seconds.
And if you find yourself under 50% health and under 50% rss with no potion and no ultimate... well then obviously you're dead and there's no point discussing why. lol.
MartiniDaniels wrote: »Yes, but it has bad 2-4 bonuses, so while overloaded it has it's downsides. Torc of conal constancy much better imo, so eternal vigor is just a poor man's torc for those who don't have Greymoor.
At this point using EV is over sustain for cp pvp (non cp pretty viable) but in cp you can easily get 2k recov just from pots, mundas and battle buff alone. Also, who complains about sustain sets right now? Like really?
At this point using EV is over sustain for cp pvp (non cp pretty viable) but in cp you can easily get 2k recov just from pots, mundas and battle buff alone. Also, who complains about sustain sets right now? Like really?
kind of agree, would love it if people rocked a sustain set over a proc set and actually fought using skills, what a game that would be.
Procs definitely overshadow stat sets. That's a problem. But Eternal Vigor is one of the strongest stat sets in the game. Yes, it's a sustain set but that sustain is so strong that you can forgo sustain from any other source. That means you can run max stat food, infused wd/sd jewellery and so on. On some builds that makes a bigger difference than any other option. Plus the health regen kicking in when you're low gives you a pretty sizeable boost in tankiness.
Yes, Torc can give you similar sustain but it doesn't give you health regen like EV does. And someone mentioned EV working better on some classes than others? I would say Torc is even more dependent on class.
I'm not sure I would say this set should be on the chopping block. But in a proc meta, EV is one of the few stat sets that still finds its way into a lot of builds in no CP, including mine. It actually works really well as part of a proc build because it's so stat dense.
MartiniDaniels wrote: »Yes, but it has bad 2-4 bonuses, so while overloaded it has it's downsides. Torc of conal constancy much better imo, so eternal vigor is just a poor man's torc for those who don't have Greymoor.
MartiniDaniels wrote: »Yes, but it has bad 2-4 bonuses, so while overloaded it has it's downsides. Torc of conal constancy much better imo, so eternal vigor is just a poor man's torc for those who don't have Greymoor.
Isn't Eternal Vigor found in Western Skyrim?
IAmIcehouse wrote: »Procs definitely overshadow stat sets. That's a problem. But Eternal Vigor is one of the strongest stat sets in the game. Yes, it's a sustain set but that sustain is so strong that you can forgo sustain from any other source. That means you can run max stat food, infused wd/sd jewellery and so on. On some builds that makes a bigger difference than any other option. Plus the health regen kicking in when you're low gives you a pretty sizeable boost in tankiness.
Yes, Torc can give you similar sustain but it doesn't give you health regen like EV does. And someone mentioned EV working better on some classes than others? I would say Torc is even more dependent on class.
I'm not sure I would say this set should be on the chopping block. But in a proc meta, EV is one of the few stat sets that still finds its way into a lot of builds in no CP, including mine. It actually works really well as part of a proc build because it's so stat dense.
Exactly. The argument that it doesn't kill somebody is nonsense, because by running such a stat heavy set for sustain, you don't need to build any other sustain. And allows you to stack damaging.
Each patch note, ZOS mentions that they are tuning sets by 50 max mag to bring it in-line with their "set bonus efficiency standard".
How the hell does EV meet this "standard'? I run it on all of my stam toons, because it's far and away the best stat-based set in the game. It's just not healthy for build-diversity. EV is essentially a must-wear for non-proc builds.
If anyone thinks EV (which it is not) is balanced then every other sustain set needs a serious buff as well as the glyphs.
Waffennacht wrote: »IAmIcehouse wrote: »Procs definitely overshadow stat sets. That's a problem. But Eternal Vigor is one of the strongest stat sets in the game. Yes, it's a sustain set but that sustain is so strong that you can forgo sustain from any other source. That means you can run max stat food, infused wd/sd jewellery and so on. On some builds that makes a bigger difference than any other option. Plus the health regen kicking in when you're low gives you a pretty sizeable boost in tankiness.
Yes, Torc can give you similar sustain but it doesn't give you health regen like EV does. And someone mentioned EV working better on some classes than others? I would say Torc is even more dependent on class.
I'm not sure I would say this set should be on the chopping block. But in a proc meta, EV is one of the few stat sets that still finds its way into a lot of builds in no CP, including mine. It actually works really well as part of a proc build because it's so stat dense.
Exactly. The argument that it doesn't kill somebody is nonsense, because by running such a stat heavy set for sustain, you don't need to build any other sustain. And allows you to stack damaging.
Each patch note, ZOS mentions that they are tuning sets by 50 max mag to bring it in-line with their "set bonus efficiency standard".
How the hell does EV meet this "standard'? I run it on all of my stam toons, because it's far and away the best stat-based set in the game. It's just not healthy for build-diversity. EV is essentially a must-wear for non-proc builds.
If anyone thinks EV (which it is not) is balanced then every other sustain set needs a serious buff as well as the glyphs.
Imagine if you had as many stat based sets lke EV to choose from as you do Proc sets
Dont you think you wouldn't be pigeonholed into EV and dont you think you'd have a more diverse PvP without losing much at all in terms of PvP performance?