Trying to make eso map "accurate"

XiokroDarc
XiokroDarc
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Every since launch I've always hated the original borders (the new zones are fairly ok) but Craglorn, Cyrodiil, and the northeastern coast of skyrim always made me mad just by looking at it. So I decided to see if it was possible to try and make new zones work by changing the map with little change to surrounding zones. I also added that once body of water into black marsh. The map is far from perfect, but it's meant to show how youd be able to fix the map (sort of) by fixing zones like craglorn and cyrodiil
h5mrK8z.png
  • opaj
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    I like that you've given Blacklight some room to breathe. I'd like to visit the seat of Redoran power someday, but it would have been hard to justify a DLC for that little sliver of land.

    Maybe if they sneak it in along with a dungeon DLC. Just a little sliver of land to go with the two dungeons...
  • Iccotak
    Iccotak
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    I just don't get why ZOS didn't fill in the gap between Northern & Southern Elsweyr
  • ZaroktheImmortal
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    Iccotak wrote: »
    I just don't get why ZOS didn't fill in the gap between Northern & Southern Elsweyr

    Maybe so they can put a small area in between in the future? I don't know
  • XiokroDarc
    XiokroDarc
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    Maybe so they can put a small area in between in the future? I don't know

    there are 2 towns/cities within that region Torval and Corinth but idk if they are around during that time.
    opaj wrote: »
    I like that you've given Blacklight some room to breathe. I'd like to visit the seat of Redoran power someday, but it would have been hard to justify a DLC for that little sliver of land.

    Maybe if they sneak it in along with a dungeon DLC. Just a little sliver of land to go with the two dungeons...

    Yeah I hated how everything was so cluster over their and I looked into the island, all it says about location is south of Solstheim and that was WAY to close to Windhelm, practically eating it. I really hope they change it in the future to something similar to this


  • Nestor
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    Part of the issue is having to release zones that are separated from each other, even when next to each other. So, the geography has to be altered even if it breaks lore.

    Daggerfall was the last game that had a fairly accurate Tamriel layout. Problem was most of the distances between things was so boring and vast, fast travel was a given.
    Enjoy the game, life is what you really want to be worried about.

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  • XiokroDarc
    XiokroDarc
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    Nestor wrote: »
    Part of the issue is having to release zones that are separated from each other, even when next to each other. So, the geography has to be altered even if it breaks lore.

    Daggerfall was the last game that had a fairly accurate Tamriel layout. Problem was most of the distances between things was so boring and vast, fast travel was a given.

    hence accurate being in " "
  • SpaceElf
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    Nestor wrote: »
    Part of the issue is having to release zones that are separated from each other, even when next to each other. So, the geography has to be altered even if it breaks lore.

    Daggerfall was the last game that had a fairly accurate Tamriel layout. Problem was most of the distances between things was so boring and vast, fast travel was a given.

    Back in my day, we spent 45 minutes crossing the Plains of Karana and we liked it!
  • Elsonso
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    SpaceElf wrote: »
    Nestor wrote: »
    Part of the issue is having to release zones that are separated from each other, even when next to each other. So, the geography has to be altered even if it breaks lore.

    Daggerfall was the last game that had a fairly accurate Tamriel layout. Problem was most of the distances between things was so boring and vast, fast travel was a given.

    Back in my day, we spent 45 minutes crossing the Plains of Karana and we liked it!

    I've never seen "Cyrodiil" spelled that way... :smile:
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  • Odovacar
    Odovacar
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    I'm a map junkie! I know this isn't the OP's topic but this one outlining the trade and shipping routes is my favorite. I forgot where I got this from (on my imgur).

    psiQnKL.jpg
  • SpaceElf
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    Odovacar wrote: »
    I'm a map junkie! I know this isn't the OP's topic but this one outlining the trade and shipping routes is my favorite. I forgot where I got this from (on my imgur).

    psiQnKL.jpg

    You got any shapefiles for that map? <3
  • Galwylin
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    SpaceElf wrote: »
    Nestor wrote: »
    Part of the issue is having to release zones that are separated from each other, even when next to each other. So, the geography has to be altered even if it breaks lore.

    Daggerfall was the last game that had a fairly accurate Tamriel layout. Problem was most of the distances between things was so boring and vast, fast travel was a given.

    Back in my day, we spent 45 minutes crossing the Plains of Karana and we liked it!

    I was quite thrilled the day I made it across the first time into Highpass. Too bad I reached Kithicor at night.
  • XiokroDarc
    XiokroDarc
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    WObaeqo.png

    This is where I think Chapters/DLC can be based strictly on where cities are in the anthology map (each zone has at least 1 major city on the anthology map) .

    Blue - highlights what i think will be a chapter zone

    Green - highlights what i think will be a dlc zone

    Red - An update like Northern Craglorn (was a free addition to the original Craglorn zone including skyreach dragonstar arena etc) Maybe make Torval or Corinthe into an arena itself.

    I feel like Skingrad has no real chance of being in ESO in any near future so its not included, same with Whiterun, just based on the fact that the chapters zones terrains arent the same as the previous ones.

    Vvardenfell - Volcanic dark fantasy like terrain (bleak with some color)
    Summerset - Light fantasy like terrain (Vibrant and colorful)
    Elsweyr - Desert with some jungle terrain
    Western Skyrim - Cold marshy tundra

    Reasons for potential new zones based on terrain alone

    Toneh/Rihad area - a Grassland/transition into desert to the west and mountains to the north
    Leyawiin/Gideon - Swamplands, getting more toxic to non argonians towards Helstrom (some debuff while in zone idk)
  • Vevvev
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    XiokroDarc wrote: »
    Every since launch I've always hated the original borders (the new zones are fairly ok) but Craglorn, Cyrodiil, and the northeastern coast of skyrim always made me mad just by looking at it. So I decided to see if it was possible to try and make new zones work by changing the map with little change to surrounding zones. I also added that once body of water into black marsh. The map is far from perfect, but it's meant to show how youd be able to fix the map (sort of) by fixing zones like craglorn and cyrodiil
    h5mrK8z.png

    Can you also include the Niben Bay?
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • opaj
    opaj
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    Odovacar wrote: »
    I'm a map junkie! I know this isn't the OP's topic but this one outlining the trade and shipping routes is my favorite. I forgot where I got this from (on my imgur).

    psiQnKL.jpg
    Aaah so many of those make no sense. It's based on the routes actually in-game, but I wish they'd update them so you could navigate a route that makes more sense.

    For example, the fastest route from Vulkhel Guard to Vulkwasten is to go Vulkhel Guard -> Rawl'kha -> Vulkwasten.
    Auridon to Woodhearth is Vulkhel Guard -> Eldenroot -> Woodhearth.
    Belkarth and Orsinium are both caravan vortexes with one-way travel from distant locations and extremely limited travel options if you're trying to leave.

    (I may have made a thread about this very subject.)
  • Elsonso
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    XiokroDarc wrote: »
    Red - An update like Northern Craglorn (was a free addition to the original Craglorn zone including skyreach dragonstar arena etc) Maybe make Torval or Corinthe into an arena itself.

    I doubt that this area between Torval and Corinthe will ever be in ESO.


    ESO Plus: No
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  • XiokroDarc
    XiokroDarc
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    Vevvev wrote: »
    4NP5EA2.png
    Can you also include the Niben Bay?

    Here ya go, ive been messing around with the map seeing if it is possible to fit as close to lore as possible without too much changes (little changes = maybe a higher chance of it being fixed) there have been graphical map errors fixed in the past. So idk
  • MerguezMan
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    This version is still incorrect. You should push more west. Like this Enodoc's version in this topic:
    https://forums.elderscrollsonline.com/en/discussion/173733/zos-fix-the-map/p1

    (good luck, you're not the first one asking for map fixing)
  • ArchMikem
    ArchMikem
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    I didn't know Black Marsh had an inner sea.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
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  • Elsonso
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    ArchMikem wrote: »
    I didn't know Black Marsh had an inner sea.

    Yup.

    https://images.uesp.net/c/c1/AR-map-Arena.jpg
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  • XiokroDarc
    XiokroDarc
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    ArchMikem wrote: »
    I didn't know Black Marsh had an inner sea.

    I based it on the Anthology map made by Bethesda

    https://images.uesp.net/thumb/9/9c/LO-map-Tamriel_(Anthology).jpg/768px-LO-map-Tamriel_(Anthology).jpg
  • Ratzkifal
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    It's certainly better but still not good. Skuldafn is entirely within Skyrim and doesn't cross the border into Morrowind. It should look more like on the left here and cross as little into Morrowind as possible if at all.
    dXJKIPs.jpg?1

    When it comes to making room for zones where there should be some, between Southern and Northern Elsweyr is this little weird blank space which is supposedly "empty". But no zone is ever just empty. Most of Valenwood is supposedly as traversible as this spot except that Valenwood was fully realized into zones, yet the Tenmar Forest can't be? Also correct me if I'm wrong but isn't Corinthe there as well?
    This Bosmer was tortured to death. There is nothing left to be done.
  • XiokroDarc
    XiokroDarc
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    MerguezMan wrote: »
    This version is still incorrect. You should push more west. Like this Enodoc's version in this topic:
    https://forums.elderscrollsonline.com/en/discussion/173733/zos-fix-the-map/p1

    (good luck, you're not the first one asking for map fixing)

    Im working with what I got, Im trying to be realistic for if there was actual change not just being hopeful cause i could change a lot so that it worked. And the zones dont actually line up to their map counterparts so its hard to line them all up. i am working on an Ideal version which lines up the zones as accurate as possible
  • Hotdog_23
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    Thanks for sharing this is very interesting to me.

    Be safe and have fun :)
  • redgreensunset
    redgreensunset
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    Iccotak wrote: »
    I just don't get why ZOS didn't fill in the gap between Northern & Southern Elsweyr

    If I were to hazard a guess it's because one of the two cities located there is the main seat of the Mane and that's just more complication than ZOS wants to deal with *points to the Reaper's March storyline*
  • Faulgor
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    Iccotak wrote: »
    I just don't get why ZOS didn't fill in the gap between Northern & Southern Elsweyr

    If I were to hazard a guess it's because one of the two cities located there is the main seat of the Mane and that's just more complication than ZOS wants to deal with *points to the Reaper's March storyline*
    Just lock him/her in a room like the Tsaesci in Rimmen ...

    But I agree that area will probably never be filled. I don't see them going back to provinces they've already featured prominently, so no more Morrowind, Elsweyr, or Skyrim for the foreseeable future. They'll also probably avoid Hammerfell if it really is where TESVI takes place.
    So my Septims for next year's chapter are on Cyrodiil or Black Marsh, most likely the former given we've had Murkmire not too long ago. Hopefully Colovia, I'd like some nice, temperate forests.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • XiokroDarc
    XiokroDarc
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    Faulgor wrote: »
    Iccotak wrote: »
    I just don't get why ZOS didn't fill in the gap between Northern & Southern Elsweyr

    If I were to hazard a guess it's because one of the two cities located there is the main seat of the Mane and that's just more complication than ZOS wants to deal with *points to the Reaper's March storyline*
    Just lock him/her in a room like the Tsaesci in Rimmen ...

    But I agree that area will probably never be filled. I don't see them going back to provinces they've already featured prominently, so no more Morrowind, Elsweyr, or Skyrim for the foreseeable future. They'll also probably avoid Hammerfell if it really is where TESVI takes place.
    So my Septims for next year's chapter are on Cyrodiil or Black Marsh, most likely the former given we've had Murkmire not too long ago. Hopefully Colovia, I'd like some nice, temperate forests.

    They have done updates to zones in the past, Craglorn used to be just the southern part until they added the northern part. So it is very well possible for them to add an update to the zone and add a small story/arena to it
  • Faulgor
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    XiokroDarc wrote: »
    Faulgor wrote: »
    Iccotak wrote: »
    I just don't get why ZOS didn't fill in the gap between Northern & Southern Elsweyr

    If I were to hazard a guess it's because one of the two cities located there is the main seat of the Mane and that's just more complication than ZOS wants to deal with *points to the Reaper's March storyline*
    Just lock him/her in a room like the Tsaesci in Rimmen ...

    But I agree that area will probably never be filled. I don't see them going back to provinces they've already featured prominently, so no more Morrowind, Elsweyr, or Skyrim for the foreseeable future. They'll also probably avoid Hammerfell if it really is where TESVI takes place.
    So my Septims for next year's chapter are on Cyrodiil or Black Marsh, most likely the former given we've had Murkmire not too long ago. Hopefully Colovia, I'd like some nice, temperate forests.

    They have done updates to zones in the past, Craglorn used to be just the southern part until they added the northern part. So it is very well possible for them to add an update to the zone and add a small story/arena to it
    Craglorn was released in two parts yeah, but so was Elsweyr. My point is I don't think they'll go back to provinces they've already done in previous chapters before exhausting other options. Their philosophy seems to be to add something new, which is also obviously better for marketing than "let's go to Elsweyr - again!".

    I mean, I'd really love for them to finally add the Sheogorad region to Vvardenfell, but it just doesn't seem to fit into their current release model.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • XiokroDarc
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    Faulgor wrote: »
    Craglorn was released in two parts yeah, but so was Elsweyr. My point is I don't think they'll go back to provinces they've already done in previous chapters before exhausting other options. Their philosophy seems to be to add something new, which is also obviously better for marketing than "let's go to Elsweyr - again!".

    I mean, I'd really love for them to finally add the Sheogorad region to Vvardenfell, but it just doesn't seem to fit into their current release model.

    That would be correct if Craglorn was done in the same way Elsweyr was. However Southern elsweyr was done as a dlc, Northern Craglorn was made as an addition to the zone itself not just adding one. It wasn't a purchase that you needed to get, as long as you had base game Craglorn was updated to what it is today. That is what I'm talking about when it comes to Southern Elsweyr. They wouldn't market it as a new dlc or anything, but perhaps an addition to the dlc zone itself (not saying its going to happen, but it has in the past.)
    Edited by XiokroDarc on July 1, 2020 11:40PM
  • MaisonNaevius
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    Here is my vision of things.

    qfz0pheeod7e.png

    I think in order:
    2021: Cyrodiil (Colovia or Nibenay?)
    2022: Martelfell (ancient aging kingdoms on the south coast)
    2023: Perhaps among the Telvanni
    2024: The Black Marsh?
    2025: Eastern Skyrim or Cyrodiil

    Many believe that the year 2021 will be that of Martelfell. We also thought that 2020 would be the year of the imperials. Outside 2020 is the year of the western nords.

    The wait is great for an imperial PvE region which is not independent and where we can find the different institutions of the Empire.
    Although we don't know much about the Nibenay, Colovia has been teased from the start with the Seventh Legion, the West Weald Legion and the famous Earl of Skingrad, who has a desire for territorial expansion (2E 565, 580 and 582 attempts).

    Just as interesting is the south of Martelfell and its aging kingdoms. Curious to see their opinion vis-à-vis Fahara'jad who has proclaimed himself High King of Martelfell and whose stability depends only on the Daggerfall Convenant.





    > Wiki spécialisé sur Cyrodiil / en cour de rédaction <
    https://tescyrodiipedia.blogspot.com/

    - Naevius-
  • EvilAutoTech
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    Stands on a road in the Gold Coast.

    Points to Varen's Wall.

    Says (in the voice of Ronnie Reagan):

    Mr. Aquilarios, tear down this wall!
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