Animation cancelling doesn't allow you to use "many skills over a short period of time" as you put it. There is a global cooldown.ESO biggest problem in my opinion is the performance, loading screens and then all the others things like balance problems, animation canceling where you can execute many skills in a short period of time, outputting in pvp so much damage that is impossible to react or know from where it comes, poor pvp attention and etc.
/script JumpToHouse("@Paramedicus")↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑
NW doesn't have Elder Scrolls world and lore and I suspect that's what most of the players are here for
What you say is patently false, as the issues aren't limited to animation cancelling. I was watching my friend play in IC the other day. On his screen, he took one shot from another player and fell over dead. I'm not even exaggerating. The death recap showed 5 or 6 skills, all from one player using the name "Exploiting Snipe Desync"...Ectheliontnacil wrote: »If you are getting killed in pvp without knowing where the damage is coming from and without being able to react, then it's definitely a L2P issue.
ESO has nothing to fear with the New World launch. It is a very different type of game. Considering most of the players in this game mostly focus on PvE they will find little interesting in NW since it pretty much has no PvE structure outside of mobs. Granted, Amazon might add some dungeons after launch but the game is pretty much PvP focused and mostly team-based PvP focus with a lot of farming materials.
Yes, the performance is better. Good for people who like to farm materials for crafting and team-based PvP.
Edit: BTW, I am not blowing smoke. I have actually played New World for several months.