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Should this game feel the fear?

teladoy
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Soon New World will be launch. Probably similar as ESO in the beginning, without not too much content compare to now and with many things they will have to fix in the firsts months after release.

But if the game is fun, has good performance and they introduce more content, do you think it can bring ESO down?

ESO biggest problem in my opinion is the performance, loading screens and then all the others things like balance problems, animation canceling where you can execute many skills in a short period of time, outputting in pvp so much damage that is impossible to react or know from where it comes, poor pvp attention and etc.

In my opinion if New World success where ESO failed over all these years, they may lose a big % of players.

What is your point of view guys?
  • Rake
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    if they fix performance and try to balance in a meaningful, non crush-it-all-every-3-months way, zos should not fear new world at all
  • Ectheliontnacil
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    teladoy wrote: »
    ESO biggest problem in my opinion is the performance, loading screens and then all the others things like balance problems, animation canceling where you can execute many skills in a short period of time, outputting in pvp so much damage that is impossible to react or know from where it comes, poor pvp attention and etc.
    Animation cancelling doesn't allow you to use "many skills over a short period of time" as you put it. There is a global cooldown.

    Animation cancelling was one of the best things about the combat in this game. And it's already been largely destroyed due to people who don't properly understand it complaining about it. [snip]
    I don't know a single endgame player who agrees with cast times on ultis, block cancelling removal and bash cancelling being destroyed. The game feels so clunky now.

    [Edited to remove Baiting]
    Note: The part where I pointed out that being killed in pvp without knowing what happened or being able to react can often be explained by inexperience was deleted.
    I didn't mean to offend OP or anyone else. I still get routinely nuked even though I've played the game for a long time now. And when I first started pvping I had absolutely no clue how and why I died. I just wanted to point out that getting nuked isn't the fault of animation cancelling.
    Edited by Ectheliontnacil on June 29, 2020 9:41PM
  • idk
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    ESO has nothing to fear with the New World launch. It is a very different type of game. Considering most of the players in this game mostly focus on PvE they will find little interesting in NW since it pretty much has no PvE structure outside of mobs. Granted, Amazon might add some dungeons after launch but the game is pretty much PvP focused and mostly team-based PvP focus with a lot of farming materials.

    Yes, the performance is better. Good for people who like to farm materials for crafting and team-based PvP.

    Edit: BTW, I am not blowing smoke. I have actually played New World for several months.
    Edited by idk on June 29, 2020 7:42AM
  • Paramedicus
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    we all should hope that 'game will fear', otherwise I don't think they will care to fix stuff.

    After you sit here for a while hearing promises about performance fixing plan, you realize that they just don't find it incentivizing enough to spend serious resources on it. Fear of loosing all may be just that one push this game needs.
    PC EU
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  • tsaescishoeshiner
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    Amazon has really poor brand reputation because of its mistreatment of fulfillment center workers, so even among gamers they have an uphill battle to gain traction. I don't think any single MMO should "feel the fear" - even IF it turns out to be a good MMO, it will only grab a small percentage of players across all the different major MMOs. The MMO you play is where your friends and community are, so a new game can't change that overnight.

    And despite how negative the forums are, I think people are pretty pleased with ESO's combat, horizontal progression, release schedule, and social aspects. Compared to WoW, where people have strong loyalty and familiarity, but are repeatedly disappointed by expansions, and behave like migrant gamers who peel away the second new content gets old.
    PC-NA
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  • colossalvoids
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    First of all eso is popular because of "es" and lastly for "o" so it changes nothing.

    Secondly the main problems are server performance and communication issues, balance is not something to look for as their goals shifts every couple of months and state of pretty balanced game (harrowstorm, wrathstone patches etc.) can be changed dramatically like in greymoor after thrassian and bfb introduction. We can talk about it only after all the "standardisation" stuff is up.

    Wouldn't even comment on ani cancelling, most people talking about it have no idea what's that really is and why it's in place.
  • dinokstrunz
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    Not sure if ZoS should fear new competition in the MMO market since the genre has kind of stagnated over the last number of years. The future of ESO should leave anyone concerned given how badly received the recent major updates this game has bestowed upon its players.
  • kyle.wilson
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    How is it that New World already looks like its 10 years behind on graphics. The armor texture lacks any depth.
    I also keep seeing a no-sub model, which either means Amazon plans on selling lots of "dlc", or pay to win components. But, at least its not another crowdfunded (i.e scam) game.
  • WiseSky
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    When Elder Scrolls VI comes out in 2030 and you can transfer your ESO CP to your main ESVI char, ESO will receive a huge boost in player numbers anyways so don't worry.
  • Nairinhe
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    NW doesn't have Elder Scrolls world and lore and I suspect that's what most of the players are here for
  • idk
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    Nairinhe wrote: »
    NW doesn't have Elder Scrolls world and lore and I suspect that's what most of the players are here for

    NW is greatly lacking in lore. It was originally designed to be PvP but they are considering adding some PvE aspects outside of the current trash mobs but that will be after launch. That also seems to depend on how well the game launches.
  • Neophyte
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    I’ve played New Worlds confidential alpha/beta and I can assure you it will never take over ESO.
  • mattaeus01b16_ESO
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    Maybe ZoS is hoping that all these players that have spent years of there life and 1000s of Dollars towards the game. Will go "you know, I will stay with ESO! Just because my exp with ZoS has been just soooo GREAT!"

    Greymoor pulled a lot of people back in from the dead. Just to get a taste of Skyrim again.. Then, just like that... They left. Why? Cause they couldnt play it. It was so laggy and unplayable at times. That they just kissed their money goodbye, and the game... again.
  • Nemesis7884
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    I dont know...but so far amazons game projects all seem to fall apart because they dont really know which direction to take them and then release something that is just kinda lacking direction and cant compete with the top dogs in the genre...

    new world also feels like they made a 180 and need to release it now due to cost...well see...always happy to see new mmos and was originally excited for it but not really seeing it anymore tbh
  • TimeViewer
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    Everytime I see one of these kind of posts all I can think of the OP is...

    tenor.gif?itemid=10822004
  • Nairinhe
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    46obnw.jpg
  • Crimsonwolf666
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    From Amazon?? Nah, Elder Scrolls has a history and lore associated. More single player Elder Scrolls games will come out and in such sponsor ESO. While the performance in ESO, infinitely so in PVP gameplay, sucks big time, Amazon is run by on of the riches aholes in the world. You think he will give a crap if you find any issues, bugs, errors in the game (that aren't completely game breaking that is) to be on the must fix now table? He won't, in all honesty he doesn't need your money, but will gladly take it. Will there be a dip of players wanting to try new games? Absolutely! But will it kill ESO, not until ZoS horrible pattern of performance hits the all time "just can't even play it". Which, if they continue the path they are going, sure in the next few DLCs/Chapters we may see the ultimate crappiest performance of any online game ever of all time!
  • richo262
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    I think ESO engine and performance wise is on its last legs.

    I suspect Star field will be the culmination of all Creation engine developments, this would likely include Fallout 76 net code (whether they use it or not is a different matter).

    Anyway, if the engine by Star Field / TES6 could handle it, it would be nice to see ESO ported to the TES6 engine. The worldspaces of Skyrim and Hammerfell would already be done, and either machine learning or perhaps get the TESRenewal teams involved and Cyrodil and Morrowind are already done (or will be). Assuming world spaces can be easily ported like Skyrim --> Skyrim SE.

    I'm not saying a TES flavor of Fallout 76. After all Fallout 76 was (don't know about now) a bit buggy. I'm saying if this tech and engine improves further I'd hope it is utilised for ESO at some point.
  • Glurin
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    Personally, New World has thus far failed to grab my attention. I've looked at the descriptions and watched some of the videos and my reaction can be summed up as something slightly below "Meh."

    From the descriptions I've read, it seems to contain some survival genre elements, which did pique my interest at first, but it's not a survival game and some are saying that it's actually moved further away from that as time went on. It also seems heavily focused on PvP, which I'm really not a fan of. Aside from a somewhat decent premise, there just doesn't seem to be much more to it.

    As things are right now, I doubt New World is going to be making that much of a splash when all is said and done.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Smaxx
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    Right now I'm expecting New World to be a smash hit like… what was it called? Crucible? You know, that kind of like Overwatch game that was hyped for a day or two "out of nowhere" etc.
  • Ri_Khan
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    Amazon's been on my boycott list since 2011. That's not about to change because they made a game.
  • technohic
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    I saw the leaked combat video, the limited siege opportunity, with PVP outside of that pretty much boiled down to questing while flagged.

    No thanks.
  • Ragnaroek93
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    I did stop reading after reading "problems" and "animation canceling" in the same sentence tbh. Ridiculous how people still complain about animation canceling in 2020 while they don't even know that there is a global cooldown on skills...
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • daemonios
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    If you are getting killed in pvp without knowing where the damage is coming from and without being able to react, then it's definitely a L2P issue.
    What you say is patently false, as the issues aren't limited to animation cancelling. I was watching my friend play in IC the other day. On his screen, he took one shot from another player and fell over dead. I'm not even exaggerating. The death recap showed 5 or 6 skills, all from one player using the name "Exploiting Snipe Desync"...

    I'm all for animation cancelling, it's a good thing that makes combat fast-paced and different from every other MMO. But ZOS need to fix their game and ban exploiters, as they drive away players who could otherwise enjoy PvP.
    Edited by daemonios on June 29, 2020 11:20AM
  • nemvar
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    @richo262 ESO is not built with the creation engine but rather with their ZOS's inhouse one which is heavily based on the Hero engine.
    It is exceptionally unlikely that this game will ever get ported to a different engine, considering there isn't really a more modern version of Hero, nor is it compatible with any currently used by other Zenimax products.
    Hence the work required to do such a task is absolutely stupendous and you would almost be better off remaking the entire game from scratch, only reusing art assets, the account system and combat backend.
  • Sarannah
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    Nah, players are usually very specific in which IP's they like. So a new game would be more likely to draw in new players, instead of taking from other games.
  • Athyrium93
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    Anyone that quits Eso for New World was already planning to quit Eso. They are vastly different games, and from what I've seen of New World you'd be better off grabbing any pvp video game or fps. Eso has lore, community, a pve end game, and the ability to solo play. All things New World seems to lack.
  • ArchangelIsraphel
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    Given that many of those who were hyped for New World's launch are very, very disappointed with what they have seen when a combat trailer was released, I doubt ESO has anything to fear at all. In fact, in the gaming circles I run in and the "Gamer news" channels I follow, people are pretty disgusted with what amazon has put out. And I have to say, all of them are right. New World looks like nothing special, and seems to be of a much lesser quality than would be expected from a company with so much money to put into a game. It doesn't even look fun.
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    They're written down in eternity
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    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • Danikat
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    I'm open to playing new games, even new MMOs, but they need to have something to catch my interest beyond simply being a new game. So far all I've heard about New World is that it's being made by Amazon and will have open-world PvP. The first is irrelevant to me, I don't know of any other games they've made so I can't judge them by that, they're basically unknown studio. The second actually puts me off. I like that PvP in ESO is kept to designated maps where everyone going in knows they're in a PvP area and has chosen to be there. I think it makes for more enjoyable gameplay, both for PvE and PvP, than trying to mix it up and having PvP in maps designed for PvE or full of people who don't want anything to do with it.

    Also the most enthusiasm I've heard for the idea is one friend saying it might be fun to occasionally play an old-fasioned MMO like that for the nostalgia factor, between focusing on the games he's already playing. From him that's surprisingly non-commital for a new game he's considering getting.

    I play ESO because it's an Elder Scrolls game, and the one which seems most likely to eventually give us all of Tamriel (maybe even all of Nirn) and beyond to explore. I play Guild Wars 1 & 2 because the world and the lore interested me and drew me in. In both cases I found I enjoyed the game design and mechanics too, which helps keep me interested.

    So maybe if Amazon can work out what their game is beyond 'another MMO' they might catch my attention, but even looking at the game's website the impression I'm getting is that they've got the bare bones of a very generic fantasy story but they mostly want to talk about the fact that you fight monsters and other players, which just makes it sound like every other MMO ever released and not even worth the hassle of downloading to start over with the same thing I've already done and I'm still in the middle of doing in existing games.
    Edited by Danikat on June 29, 2020 11:50AM
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  • VaranisArano
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    idk wrote: »
    ESO has nothing to fear with the New World launch. It is a very different type of game. Considering most of the players in this game mostly focus on PvE they will find little interesting in NW since it pretty much has no PvE structure outside of mobs. Granted, Amazon might add some dungeons after launch but the game is pretty much PvP focused and mostly team-based PvP focus with a lot of farming materials.

    Yes, the performance is better. Good for people who like to farm materials for crafting and team-based PvP.

    Edit: BTW, I am not blowing smoke. I have actually played New World for several months.

    If New World is mostly PVP focused, I think we only have to look at the current multitude of posts crying out variations on "why do I have to risk PVP for an event reward?!" to see that it's not likely to appeal to the majority of PVE-only players.

    And PVE players are the lane ZOS is marketing all their new content to.
This discussion has been closed.