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Fennorian

  • Nareya726
    Nareya726
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    Syldras wrote: »
    I have the impression that the Greymoor dialogues genereally aren't every adjusted to your char. There's not only no differenciation whether you already have done certain quests before or not, but also there aren't many dialogue differences whether your char is a vampire or not. Or am I wrong? I have completed the whole thing with a non-vampire char and by now have maybe reached the first quarter with a vampire, and all I can remember is one small dialogue option where you can say something like "But I'm a vampire too". Nothing more. Or does that get better later?

    I haven't played as a vampire yet, but I've been through most of the quests on my werewolf and didn't get a single line of dialogue acknowledging my lycanthropy - not even in the werewolf sidequests in Blackreach.
  • Syldras
    Syldras
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    Wolf_Eye wrote: »
    Ah, I'm using edgy as in the informal word for "excessively dark and depressing". This is more of the Urban dictionary version of this word. It's the version of this word that I grew up with as a teen, so it's kind of what I know it by.

    Ah, okay, thanks for clarifying :) I often had the impression that people use "edgy" as... dark, but for the sake of provocation only. And while some things in Greymoor are really cruel, I don't have the feeling they are only there for shock value. That's why I was wondering.

    I find Blackreach quite interesting, actually. To me, it's a bit eerie, but I actually like that. The region in itself, not the torture stuff. And I think the different lighting in all caverns is beautiful.
    Nareya726 wrote: »
    I haven't played as a vampire yet, but I've been through most of the quests on my werewolf and didn't get a single line of dialogue acknowledging my lycanthropy - not even in the werewolf sidequests in Blackreach.

    That's a pity. Thought there would be more dialogue differences, since in the previous chapters there were many dialogue changes according to the character's race. Natives were extremely polite when you played an Altmer on Summerset. And you got, well, a much worse treatment by some being an Argonian on Vvardenfell (except from Argonian NPCs). So I thought in a chapter which focuses on vampirism, there would be differences for vampires and non-vampires, too.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Wolf_Eye
    Wolf_Eye
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    Syldras wrote: »
    Wolf_Eye wrote: »
    Ah, I'm using edgy as in the informal word for "excessively dark and depressing". This is more of the Urban dictionary version of this word. It's the version of this word that I grew up with as a teen, so it's kind of what I know it by.

    Ah, okay, thanks for clarifying :) I often had the impression that people use "edgy" as... dark, but for the sake of provocation only. And while some things in Greymoor are really cruel, I don't have the feeling they are only there for shock value. That's why I was wondering.

    I find Blackreach quite interesting, actually. To me, it's a bit eerie, but I actually like that. The region in itself, not the torture stuff. And I think the different lighting in all caverns is beautiful.
    Nareya726 wrote: »
    I haven't played as a vampire yet, but I've been through most of the quests on my werewolf and didn't get a single line of dialogue acknowledging my lycanthropy - not even in the werewolf sidequests in Blackreach.

    That's a pity. Thought there would be more dialogue differences, since in the previous chapters there were many dialogue changes according to the character's race. Natives were extremely polite when you played an Altmer on Summerset. And you got, well, a much worse treatment by some being an Argonian on Vvardenfell (except from Argonian NPCs). So I thought in a chapter which focuses on vampirism, there would be differences for vampires and non-vampires, too.

    Oh I love Blackreach. I remember it well from TES5, and I think they did a fantastic job recreating it. It's beautiful, it's haunting, you can just feel the danger lurking behind every corner; it's perfect. (Plus, we can now ride our glowy glow mounts without having to wait for night time. I can't be the only one who was happy for this, lol)

    As for the dialogue differences, I'm also rather disappointed. It's nice that the player can choose to be a vampire or werewolf, but half of Tamriel's population never really notice unless it's for the justice system.

    Why put the effort into making the justice system interact with lycanthropy and vampirism if "non-werewolf mortal" is always going to be canon in dialogue?
  • Nareya726
    Nareya726
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    Syldras wrote: »
    Nareya726 wrote: »
    I haven't played as a vampire yet, but I've been through most of the quests on my werewolf and didn't get a single line of dialogue acknowledging my lycanthropy - not even in the werewolf sidequests in Blackreach.

    That's a pity. Thought there would be more dialogue differences, since in the previous chapters there were many dialogue changes according to the character's race. Natives were extremely polite when you played an Altmer on Summerset. And you got, well, a much worse treatment by some being an Argonian on Vvardenfell (except from Argonian NPCs). So I thought in a chapter which focuses on vampirism, there would be differences for vampires and non-vampires, too.

    My thoughts exactly. The fact that they showed us they were willing and capable to put in the extra work for character-specific dialogue in the past is what makes Greymoor's dialogue feel like such a letdown.
  • Syldras
    Syldras
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    Wolf_Eye wrote: »
    (Plus, we can now ride our glowy glow mounts without having to wait for night time. I can't be the only one who was happy for this, lol)

    I'm normally not that much into glowy stuff, but somehow my main's slightly opalescent white Apostle robes look great in the dark. To round it up, he rides a snow white Indrik in Blackreach :D Guilty pleasure.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • spartaxoxo
    spartaxoxo
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    Nareya726 wrote: »
    Syldras wrote: »
    Nareya726 wrote: »
    I haven't played as a vampire yet, but I've been through most of the quests on my werewolf and didn't get a single line of dialogue acknowledging my lycanthropy - not even in the werewolf sidequests in Blackreach.

    That's a pity. Thought there would be more dialogue differences, since in the previous chapters there were many dialogue changes according to the character's race. Natives were extremely polite when you played an Altmer on Summerset. And you got, well, a much worse treatment by some being an Argonian on Vvardenfell (except from Argonian NPCs). So I thought in a chapter which focuses on vampirism, there would be differences for vampires and non-vampires, too.

    My thoughts exactly. The fact that they showed us they were willing and capable to put in the extra work for character-specific dialogue in the past is what makes Greymoor's dialogue feel like such a letdown.

    Also that one quest where they mention that Vampires don't need to do the puzzle to open the door, but your Vampire character can't make the puzzle any easier.
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