the1andonlyskwex wrote: »I actually wish the Elder Scrolls would go back to their roots, where things like dragons are essentially relegated to myth. The daedra are way more interesting.
The Greybeards came into play because the use of the Thu'um was out of control. They decided that it should not be used for war and Jorgen Windcaller developed a new philosophy.
In other words, it works fine in a single-player game for a player's character to learn the shouts to fight off the dragon invasion. However, it would make no sense and very much go against the Greybeard lore to have a game where pretty much everyone knew the shouts and used them in combat.
And yes, anyone who took the time to read UESP on the subject would be aware of this.
The Greybeards came into play because the use of the Thu'um was out of control. They decided that it should not be used for war and Jorgen Windcaller developed a new philosophy.
In other words, it works fine in a single-player game for a player's character to learn the shouts to fight off the dragon invasion. However, it would make no sense and very much go against the Greybeard lore to have a game where pretty much everyone knew the shouts and used them in combat.
And yes, anyone who took the time to read UESP on the subject would be aware of this.
It should not be used for War. Correct. And yet we have Grundwulf and Ulfric use it for war.
Also, it explicitly should be used "in a time of need" and I am sure whatever that chapter or DLC revolves around would include a "time of need".
Also, consider the Psijics. Before Summerset you would have probably found it silly if someone suggested that the Psijics could be a guild skill line. Look at the UESP. It clearly states that the Psijics vanished with their island and yet here we are. The Greybeards make more sense than the Psijics to be honest. How does it make sense that literally everyone and their grandma can stop time now? The dragon shout can only slow time, not stop it...
The Greybeards came into play because the use of the Thu'um was out of control. They decided that it should not be used for war and Jorgen Windcaller developed a new philosophy.
In other words, it works fine in a single-player game for a player's character to learn the shouts to fight off the dragon invasion. However, it would make no sense and very much go against the Greybeard lore to have a game where pretty much everyone knew the shouts and used them in combat.
And yes, anyone who took the time to read UESP on the subject would be aware of this.
It should not be used for War. Correct. And yet we have Grundwulf and Ulfric use it for war.
Also, it explicitly should be used "in a time of need" and I am sure whatever that chapter or DLC revolves around would include a "time of need".
Also, consider the Psijics. Before Summerset you would have probably found it silly if someone suggested that the Psijics could be a guild skill line. Look at the UESP. It clearly states that the Psijics vanished with their island and yet here we are. The Greybeards make more sense than the Psijics to be honest. How does it make sense that literally everyone and their grandma can stop time now? The dragon shout can only slow time, not stop it...
VaranisArano wrote: »The Greybeards came into play because the use of the Thu'um was out of control. They decided that it should not be used for war and Jorgen Windcaller developed a new philosophy.
In other words, it works fine in a single-player game for a player's character to learn the shouts to fight off the dragon invasion. However, it would make no sense and very much go against the Greybeard lore to have a game where pretty much everyone knew the shouts and used them in combat.
And yes, anyone who took the time to read UESP on the subject would be aware of this.
It should not be used for War. Correct. And yet we have Grundwulf and Ulfric use it for war.
Also, it explicitly should be used "in a time of need" and I am sure whatever that chapter or DLC revolves around would include a "time of need".
Also, consider the Psijics. Before Summerset you would have probably found it silly if someone suggested that the Psijics could be a guild skill line. Look at the UESP. It clearly states that the Psijics vanished with their island and yet here we are. The Greybeards make more sense than the Psijics to be honest. How does it make sense that literally everyone and their grandma can stop time now? The dragon shout can only slow time, not stop it...
Then again, we do have the absolute idiocy that is the Psijic Order letting known Necromancers join their Order, thanks ZOS!
I would much rather have different vampire bloodlines, different werebeast forms, and a cultist skill line (based off what daedric prince you choose) than shouts. Keep those loud noises in Skyrim.
The thing with MMO storylines is that there's no room for player moral choices - you play the role of the hero. Period.
You don't get a role play choice to be the "bad guy".
The whole point behind the Shouting mechanic in Skyrim was to make the player feel special - they were unique in world where everyone can use magic and use swords.
The Dragonborn stands out.
To give everyone shouting powers would ruin that feel, especially in PvP.
If I want to be a Shouting hero of legend then I will play Skyrim.
ESO is not a single player game