shaielzafine wrote: »They said a while back that they're making patch files be less and less. It worked for PC. Maybe you guys were supposed to get like 100GB instead? I don't know. Maybe it's like performance improvements they keep talking about. They're aware and working on it.
Thevampirenight wrote: »I know its a joke and a meme that Pc is considered the better platform and all but Consoles shouldn't have to download 56.82GBs. >.<
Thevampirenight wrote: »I know its a joke and a meme that Pc is considered the better platform and all but Consoles shouldn't have to download 56.82GBs. >.<
It's also undeniably true.
TequilaFire wrote: »I don't see what the big deal is, I went to sleep and then woke up and played Greymoor.
On PS4.
https://help.elderscrollsonline.com/app/answers/detail/a_id/49628/~/update-25-patching-overhaul-faq---elder-scrolls-onlineZOS wrote:With Update 25, we are doing a Patching Overhaul that will change how the game client is downloaded, patched, and stored on local hard drives. ALL ESO players are required to completely re-download the game client upon the launch of Update 25. [...] Once this download is complete it will dramatically reduce the patch sizes for all future updates [...] Console players will feel this improvement most strongly.
TequilaFire wrote: »I don't see what the big deal is, I went to sleep and then woke up and played Greymoor.
On PS4.
shaielzafine wrote: »TequilaFire wrote: »I don't see what the big deal is, I went to sleep and then woke up and played Greymoor.
On PS4.
There's a whole reddit thread about it. I assume the OP saw it from there.
TequilaFire wrote: »I don't see what the big deal is, I went to sleep and then woke up and played Greymoor.
On PS4.
TequilaFire wrote: »I don't see what the big deal is, I went to sleep and then woke up and played Greymoor.
On PS4.
Thevampirenight wrote: »Thevampirenight wrote: »I know its a joke and a meme that Pc is considered the better platform and all but Consoles shouldn't have to download 56.82GBs. >.<
It's also undeniably true.
Even so, one could think they could have improved the process on consoles at least when it comes downloading things.
Thevampirenight wrote: »I know its a joke and a meme that Pc is considered the better platform and all but Consoles shouldn't have to download 56.82GBs. >.<
It's also undeniably true.
Thevampirenight wrote: »Thevampirenight wrote: »I know its a joke and a meme that Pc is considered the better platform and all but Consoles shouldn't have to download 56.82GBs. >.<
It's also undeniably true.
Even so, one could think they could have improved the process on consoles at least when it comes downloading things.
Is it perhaps simply due to the way console update game files? I have noticed that simple fixes with games such as No Mans Sky and Ark Survival also have vary large updates for such "simple" fixes. That makes me think it's due to the design of consoles rather than individual development companies.
Thevampirenight wrote: »shaielzafine wrote: »They said a while back that they're making patch files be less and less. It worked for PC. Maybe you guys were supposed to get like 100GB instead? I don't know. Maybe it's like performance improvements they keep talking about. They're aware and working on it.
All I know is I really feel for Console players after seeing that.
This on PC ZOS uses their own patcher who can make changes to the library files.VaranisArano wrote: »The reason for the disparity between the PC size and console size is that it's much easier to overwrite specific files on PC rather than updating large chunks. The last update was supposed to make console updates smaller, but it's not likely to make consoles work the same as PCs when it comes to updating.
Thevampirenight wrote: »Okay it was 6.64GBs for PC Players and its 56.82GBs for Console players? Please explain this to us.
Indeed it is.Thevampirenight wrote: »I know its a joke and a meme that Pc is considered the better platform and all but...