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Okay it was 6.64GBs for PC Players and its 56.82GBs for Console players? Please explain this to us.

  • Blacknight841
    Blacknight841
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    Feric51 wrote: »
    Myrm wrote: »
    Edaphon wrote: »
    I know its a joke and a meme that Pc is considered the better platform and all but Consoles shouldn't have to download 56.82GBs. >.<

    It's also undeniably true. :*

    Even so, one could think they could have improved the process on consoles at least when it comes downloading things.


    Is it perhaps simply due to the way console update game files? I have noticed that simple fixes with games such as No Mans Sky and Ark Survival also have vary large updates for such "simple" fixes. That makes me think it's due to the design of consoles rather than individual development companies.

    This is a known situation that console owners have faced across the board, but the verbiage used by ZOS for Update 25 made it seem like they had figured out a way to, in their words, "greatly reduce" this difference between PC and console patch sizes.

    Were it not for that claim in Update 25, I wouldn't have blinked an eye at the update size because it's been pretty consistently 30+GB for all substantial updates the last couple years.

    For reference on other "Chapters":
    • Greymoor - 56.82GB (Xbox) / 6.64GB (PC) {*856% larger on console}
    • Elsweyr - 57.73GB (Xbox) / 7.94GB (PC) {*727% larger}
    • Summerset - 48GB / 12.5GB (PC) {*384% larger}
    • Morrowind - 32.62GB (Xbox) / 8.71GB (PC) {*375% larger} (fwiw, the entire game was 46.78GB (Xbox) including Morrowind at this time)

    Recent, non-chapter DLCs for Xbox have been:
    • Dragonhold - 58.5GB (Xbox) / 3.81GB (PC) {*1,535% larger}
    • Scalebreaker - 58.14GB (Xbox) / 2.7GB (PC) {*2,153% larger}

    **For further reference, Update 25 which was a re-download of the entire game amounted to only 68GB (Xbox) / 64.22GB (PC). {**Only 6% larger)

    Looking at the above charts, on a comparison of chapter download sizes, Update 26 showed the largest discrepancy to date between PC and Xbox, so Update 25's so-called reduction in console download size doesn't appear to have made quite the impact we were led to believe.


    I guess this was the first time it didn't actually increase in update size fro chapter to chapter.

    Morroiwnd to Summerset = 50% increase in download size

    Summerset to Elswery = 20% increase in download size

    Elswery to Greymoor = 2% decrease in update size!!!
  • Elsonso
    Elsonso
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    ✭✭✭✭✭
    zaria wrote: »
    This on PC ZOS uses their own patcher who can make changes to the library files.
    On console they have to use the install tools they are given. So if they change an tiny thing like an small missing texture they probably have to download the file again.

    I am afraid that this is the case. Everything is compressed, but that doesn't help a lot when you have to download some huge 100 MB file because some little 10 KB doodad changed.
    I don't see what the big deal is, I went to sleep and then woke up and played Greymoor.
    On PS4.

    Everyone knows your story, Mr Van Winkle. I am just surprised no one wondered why your hair was down to your ankles and you had missed several birthdays? :smile:


  • TequilaFire
    TequilaFire
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    ✭✭✭✭✭
    Elsonso wrote: »
    zaria wrote: »
    This on PC ZOS uses their own patcher who can make changes to the library files.
    On console they have to use the install tools they are given. So if they change an tiny thing like an small missing texture they probably have to download the file again.

    I am afraid that this is the case. Everything is compressed, but that doesn't help a lot when you have to download some huge 100 MB file because some little 10 KB doodad changed.
    I don't see what the big deal is, I went to sleep and then woke up and played Greymoor.
    On PS4.

    Everyone knows your story, Mr Van Winkle. I am just surprised no one wondered why your hair was down to your ankles and you had missed several birthdays? :smile:

    Didn't notice as my hair really is long. :D
    Lupis Mortis EP Magplar Healer
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  • ImmortalCX
    ImmortalCX
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    I don't play on console but wow what is this?
    Sorry I found this really odd and would like to see an official explanation for our Console playing players.

    I know its a joke and a meme that Pc is considered the better platform and all but Consoles shouldn't have to download 56.82GBs. >.<

    Probably they pushed part of the patches to PC before going live.
  • Respect4Elders
    Respect4Elders
    ✭✭✭✭✭
    6.64GB for the patch and
    50+ GB of glorious hi res 4k blue screens
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
    ✭✭✭✭✭
    ✭✭
    I'm gnna guess that the language VO files for other languages got included by mistake due to the RU language support addition.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast Podcast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad) / Banana Squad
  • Feric51
    Feric51
    ✭✭✭✭✭
    Feric51 wrote: »
    Myrm wrote: »
    Edaphon wrote: »
    I know its a joke and a meme that Pc is considered the better platform and all but Consoles shouldn't have to download 56.82GBs. >.<

    It's also undeniably true. :*

    Even so, one could think they could have improved the process on consoles at least when it comes downloading things.


    Is it perhaps simply due to the way console update game files? I have noticed that simple fixes with games such as No Mans Sky and Ark Survival also have vary large updates for such "simple" fixes. That makes me think it's due to the design of consoles rather than individual development companies.

    This is a known situation that console owners have faced across the board, but the verbiage used by ZOS for Update 25 made it seem like they had figured out a way to, in their words, "greatly reduce" this difference between PC and console patch sizes.

    Were it not for that claim in Update 25, I wouldn't have blinked an eye at the update size because it's been pretty consistently 30+GB for all substantial updates the last couple years.

    For reference on other "Chapters":
    • Greymoor - 56.82GB (Xbox) / 6.64GB (PC) {*856% larger on console}
    • Elsweyr - 57.73GB (Xbox) / 7.94GB (PC) {*727% larger}
    • Summerset - 48GB / 12.5GB (PC) {*384% larger}
    • Morrowind - 32.62GB (Xbox) / 8.71GB (PC) {*375% larger} (fwiw, the entire game was 46.78GB (Xbox) including Morrowind at this time)

    Recent, non-chapter DLCs for Xbox have been:
    • Dragonhold - 58.5GB (Xbox) / 3.81GB (PC) {*1,535% larger}
    • Scalebreaker - 58.14GB (Xbox) / 2.7GB (PC) {*2,153% larger}

    **For further reference, Update 25 which was a re-download of the entire game amounted to only 68GB (Xbox) / 64.22GB (PC). {**Only 6% larger)

    Looking at the above charts, on a comparison of chapter download sizes, Update 26 showed the largest discrepancy to date between PC and Xbox, so Update 25's so-called reduction in console download size doesn't appear to have made quite the impact we were led to believe.


    I guess this was the first time it didn't actually increase in update size fro chapter to chapter.

    Morroiwnd to Summerset = 50% increase in download size

    Summerset to Elswery = 20% increase in download size

    Elswery to Greymoor = 2% decrease in update size!!!

    @Blacknight841 I did notice that we decreased slightly from the Elsweyr chapter patch size. Maybe without the “dramatic reduction” we’d have been pushing an 80GB download!!
    Feric51
    Xbox NA

    Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


  • volkeswagon
    volkeswagon
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    i think that patch includes the Greymoor expansion. When I bought it it didn't give me the download option. It just said purchased. It's as if it's like a demo where buying it unlocks what is already downloaded
  • LadyLethalla
    LadyLethalla
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    I currently have less than half the speed I would usually have (50mbps instead of 115mbps) due to a network fault, so my download took 8 hours on PS4. Could have been worse... if the patch had been released two weeks ago, I would have been waiting until now to play, I reckon. As it is I have to wait until after dinner tonight :(
    x-TallyCat-x // PS4 EU DC - For the Covenant! // Max level CP since idk when. // ESO Platinum trophy - 16th May 2017

    Proud member of the Aetherium Alliance.
    Melbourne Australia - the land of Potato Internet.

    WTB ESO OCEANIC SERVER
    Looking for PS4 EU Oceanic players
  • LeHarrt91
    LeHarrt91
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    Mine was only 47GB, Digital CE, No Disc.
    PS4 NA 1200+ CP
    Have played all classes.
    Warden Main
  • Vizikul
    Vizikul
    ✭✭✭✭
    I currently have less than half the speed I would usually have (50mbps instead of 115mbps) due to a network fault, so my download took 8 hours on PS4. Could have been worse... if the patch had been released two weeks ago, I would have been waiting until now to play, I reckon. As it is I have to wait until after dinner tonight :(

    I pay for 300mbps but am currently only receiving 5mbps, My console has been downloading now for over 21 hours straight and we still havent gotten any response from ZOS. Seems like them freaking liars are trying to sit it out.
    Pugging. Pugging all the way to victory.
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    Breton Templar --- female, magicka, light armor, restoration staff.
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    Breton Sorcerer --- male, magicka, light armor, destruction staff.
    Imperial Templar --- male, stamina, medium armor, two handed.

    Daggerfall Covenant loyalist
  • Avoranti
    Avoranti
    ✭✭✭
    Vizikul wrote: »
    I pay for 300mbps but am currently only receiving 5mbps, My console has been downloading now for over 21 hours straight and we still havent gotten any response from ZOS. Seems like them freaking liars are trying to sit it out.

    ZOS doesn’t control your dl speeds. Your ISP does. One tip I can offer is to pause the dl, go to settings and do a speed test. Then go and restart your dl.
  • Avoranti
    Avoranti
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    If you watch PlayStation's “Road to PS5” video on YT Mark Cerny actually talked this kind of issue with updating games on PS4 vs what their plan is for PS5. The video is a lot of tech jargon but very informative. In short, the reason the Greymoor file was so big was most of the download was rewriting and changes. Plus, I’d imagine the files are much large on consoles than on pc.
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