@FrancisCrawford There are levers yes, but as far as I know they don't need to be pulled at the same time.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
NupidStoob wrote: »Dusk_Coven wrote: ». . .
By what percentage of the player base?
You can do it. No, that doesn’t mean everyone else can too.
On top of that, you've just done 4x the work at over 4x the amount of time probably and still only got 1x the reward. And no chance of Random Queue reward either.
We should have a proper Solo dungeon instead with Solo Random Queue where you have to do what dungeon is drawn or you have a 1 hour timeout from queueing any random at all.
The point is that people don't need to whine about a fake tank in normal dungeons as it is easily soloable so a fake tank won't make it harder at all. He didn't say you should stop bothering playing in group and only go solo...
Dusk_Coven wrote: »NupidStoob wrote: »Dusk_Coven wrote: ». . .
By what percentage of the player base?
You can do it. No, that doesn’t mean everyone else can too.
On top of that, you've just done 4x the work at over 4x the amount of time probably and still only got 1x the reward. And no chance of Random Queue reward either.
We should have a proper Solo dungeon instead with Solo Random Queue where you have to do what dungeon is drawn or you have a 1 hour timeout from queueing any random at all.
The point is that people don't need to whine about a fake tank in normal dungeons as it is easily soloable so a fake tank won't make it harder at all. He didn't say you should stop bothering playing in group and only go solo...
Fake roles are the problem. Players legitimately using the queue shouldn't have to look for a workaround.
Solo dungeons would be a more general solution that fairly rewards time and effort. It's basically what the OP is saying, ZOS just needs to formalize it with Solo mode dungeons.