Deathweeps wrote: »It has gain a lot for sure, I always talk to people about it and they "I'm sorry, that game is crap, when it first came....blah" but I tell them how awesome it is now, and how they have done a lot with it and they suddenly become interested. But this kind of bs is just hard to look passed, especially when you have been dishing out coin for nearly 6 years.
walterhwilliamsb14_ESO wrote: »I am an ESO plus and paying good money and I can not get on. That is stealing my money.
walterhwilliamsb14_ESO wrote: »I am an ESO plus and paying good money and I can not get on. That is stealing my money.
shaielzafine wrote: »Maybe a server for eso+ members or something with option to play with friends? Either way more servers and priority for subscribers.
I think an Asian server is what the game needs, not additional NA/EU servers. In Singapore maybe? That would attract asian and oceanic players and ease the load on EU a lot and on NA a bit, just enough to allow smooth play.
EDIT: Maybe introduction of russian and japanese language versions is a sign that ZOS is considering such a move?
Could easily be fixed with some professionals and some $'s. It's not like there ain't servers dealing with far bigger and more demanding tasks, and they do it without any flaws at least 99% of the time (which is usually literally how they put it).
It's a shame people actually working at ZOS doesn't demand that they get better stuff to work with. It's not a huge thing to say "We need to improve our servers, we have grown too big, the game is bigger and more demanding than it used to be, and we have reached a limit to how much we can tune and tweak to make it work better. The future of the game depends on this. Upgrade, or this is where we 'peak', it's only downhill ahead if we don't". It would not be hard to back up those claims with server logs etc., these days they can proved pretty exact data to server strain and failures etc.
redgreensunset wrote: »Could easily be fixed with some professionals and some $'s. It's not like there ain't servers dealing with far bigger and more demanding tasks, and they do it without any flaws at least 99% of the time (which is usually literally how they put it).
It's a shame people actually working at ZOS doesn't demand that they get better stuff to work with. It's not a huge thing to say "We need to improve our servers, we have grown too big, the game is bigger and more demanding than it used to be, and we have reached a limit to how much we can tune and tweak to make it work better. The future of the game depends on this. Upgrade, or this is where we 'peak', it's only downhill ahead if we don't". It would not be hard to back up those claims with server logs etc., these days they can proved pretty exact data to server strain and failures etc.
For all we know the people on the floor is trying to tell the suits this. We won't ever know because they'll never say it in public. But trying to get A Suit to understand technical issues is like trying to explain cooking to a gerbil.
I hate to say it but these huge wait ques and long load times are a sign even the American server is no longer enough. I think ESO needs another NA server and another EA server as well. If ESO wants to keep growing I think this is the only viable way now as annoying as it will be for them its for the best of their games and player base future it can't grow if there's no space left on any of the servers.
Also congrats ESO and Zenimax for making a great game. So great it needs more servers lol.
NoNameNamer wrote: »Players in the same area are phased into multiple instances to balance the load. This means they would not always see each other despite being in the same location unless they form a party which pulls everyone in the same phase/instance.