More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
The reason it's not used is Beacuse Arcitc Blast is just better right now, it used to be more popular.
IMHO warden doesn't need more healing, I'd be okay with reduced cost though.
The reason it's not used is Beacuse Arcitc Blast is just better right now, it used to be more popular.
IMHO warden doesn't need more healing, I'd be okay with reduced cost though.
WrathOfInnos wrote: »It would help a lot if Lotus had a guaranteed heal tick on the user, as well as some off-heals for the group (targeting like Ward Ally). The group heal magnitude isn’t really important, but ideally it would hit multiple group members, allowing Warden DPS to reliably provide Minor Toughness to an entire 12-man trial group (reducing the need for a Warden support, and increasing Warden DPS viability). The group heal would also proc the Nature’s Gift passive, to add some sustain (this does nothing every time a Lotus heal targets the user or the bear).
I’ll also throw out one more idea for the Major Prophecy/Savagery on Lotus. Make this buff apply to up to 12 players. This would be similar to Igneous Weapons providing Major Sorcery/Brutality, and if the two skills were combined then groups could use dropped potions or heroism potions. It doesn’t add much power to top groups, but it would make raiding more accessible to those that cannot afford Spell Crit potions. This can already be done by double barring Camo Hunter or Inner Light, but that can get tough with limited bar space.
More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
ShadowNoob wrote: »I used Lotus Flower in combination with Cliff Racer to beat vMA. No other heals used. Worked great for me.
More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
Ok but in PvE no one uses Lotus Flower. Legit no one lol. This skill is aweful. What you’re saying is that since Wardens are good in the healer role, we should leave this skill trash for everyone?. I want to slot Lotus Flower on my Warden Healer or Warden DPS and have it actually be a strong skill. Rn it’s a big dps loss, hurts sustain, and does almost nothing.
More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
Ok but in PvE no one uses Lotus Flower. Legit no one lol. This skill is aweful. What you’re saying is that since Wardens are good in the healer role, we should leave this skill trash for everyone?. I want to slot Lotus Flower on my Warden Healer or Warden DPS and have it actually be a strong skill. Rn it’s a big dps loss, hurts sustain, and does almost nothing.
No, what I said is that when buffing lotus blossom you need to take PvP balance into account. I mean I understand that instead of thinking about what I said and trying to make a coherent argument it is easier to throw a tantrum(for example after buffing lotus blossom to be useful nerfing the major mending passive for 30% hp instead of 40%).
PS to your knowledge all classes have skills that are useless in pve. What makes lotus blossom a skill that is must be useful in pve?
PS2 I am all for ignoring PvP and just buffing the skill, since I don't really PvP, but you know, being fair to other parts of the game is important.
More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
ESO_Nightingale wrote: »More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
I don't think this would really bust up much when it comes to pvp balance, as we would need to slot this skill over something else. And i don't agree that they need a "reliable self heal", as in a self heal that is easy to use and heals a lot. our defensive options when it comes to healing, mitigation and even speed are already quite vast. and i think we should have a defensive weakness. as we have a good bit of speed due to bird of prey and quite good mitigation via ice fortress, the frozen armor passive, the chilled status effect and northern storm, i think it's fine to keep living trellis as our main self burst heal as we have a passive that gives us major mending at low health. As it currently is, arctic blast's healing is unneeded from a balance perspective as it makes us too tanky. I think we need to see the healing on that morph completely removed, and that morph reworked with a magicka damage and stun focus. It would help solve several pain points on both sides. To play as and to fight against.
More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
Ok but in PvE no one uses Lotus Flower. Legit no one lol. This skill is aweful. What you’re saying is that since Wardens are good in the healer role, we should leave this skill trash for everyone?. I want to slot Lotus Flower on my Warden Healer or Warden DPS and have it actually be a strong skill. Rn it’s a big dps loss, hurts sustain, and does almost nothing.
No, what I said is that when buffing lotus blossom you need to take PvP balance into account. I mean I understand that instead of thinking about what I said and trying to make a coherent argument it is easier to throw a tantrum(for example after buffing lotus blossom to be useful nerfing the major mending passive for 30% hp instead of 40%).
PS to your knowledge all classes have skills that are useless in pve. What makes lotus blossom a skill that is must be useful in pve?
PS2 I am all for ignoring PvP and just buffing the skill, since I don't really PvP, but you know, being fair to other parts of the game is important.
The ability is undertuned, it’s not really up for debate. PvP istaken into account which is why it should heal the caster and one ally instead of the whole group. Rn it’s only one target at random and can barely even proc its own skill tree passives.
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
I think it’s like what @ESO_Nightingale mentioned. As long as they leave Arctic Wind and it’s morphs the way they are, Wardens will always have crazy healing. It should be made into a skill more focused on damage/stunning.ESO_Nightingale wrote: »More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
I don't think this would really bust up much when it comes to pvp balance, as we would need to slot this skill over something else. And i don't agree that they need a "reliable self heal", as in a self heal that is easy to use and heals a lot. our defensive options when it comes to healing, mitigation and even speed are already quite vast. and i think we should have a defensive weakness. as we have a good bit of speed due to bird of prey and quite good mitigation via ice fortress, the frozen armor passive, the chilled status effect and northern storm, i think it's fine to keep living trellis as our main self burst heal as we have a passive that gives us major mending at low health. As it currently is, arctic blast's healing is unneeded from a balance perspective as it makes us too tanky. I think we need to see the healing on that morph completely removed, and that morph reworked with a magicka damage and stun focus. It would help solve several pain points on both sides. To play as and to fight against.
Fair.More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
Ok but in PvE no one uses Lotus Flower. Legit no one lol. This skill is aweful. What you’re saying is that since Wardens are good in the healer role, we should leave this skill trash for everyone?. I want to slot Lotus Flower on my Warden Healer or Warden DPS and have it actually be a strong skill. Rn it’s a big dps loss, hurts sustain, and does almost nothing.
No, what I said is that when buffing lotus blossom you need to take PvP balance into account. I mean I understand that instead of thinking about what I said and trying to make a coherent argument it is easier to throw a tantrum(for example after buffing lotus blossom to be useful nerfing the major mending passive for 30% hp instead of 40%).
PS to your knowledge all classes have skills that are useless in pve. What makes lotus blossom a skill that is must be useful in pve?
PS2 I am all for ignoring PvP and just buffing the skill, since I don't really PvP, but you know, being fair to other parts of the game is important.
The ability is undertuned, it’s not really up for debate. PvP istaken into account which is why it should heal the caster and one ally instead of the whole group. Rn it’s only one target at random and can barely even proc its own skill tree passives.
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Of course it is what will make it unbalanced. The strong part of wardens kit is all the heal passives in that tree. Pairing it with a strong long heal over time effect will make it overtuned.
I think it’s like what @ESO_Nightingale mentioned. As long as they leave Arctic Wind and it’s morphs the way they are, Wardens will always have crazy healing. It should be made into a skill more focused on damage/stunning.ESO_Nightingale wrote: »More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
I don't think this would really bust up much when it comes to pvp balance, as we would need to slot this skill over something else. And i don't agree that they need a "reliable self heal", as in a self heal that is easy to use and heals a lot. our defensive options when it comes to healing, mitigation and even speed are already quite vast. and i think we should have a defensive weakness. as we have a good bit of speed due to bird of prey and quite good mitigation via ice fortress, the frozen armor passive, the chilled status effect and northern storm, i think it's fine to keep living trellis as our main self burst heal as we have a passive that gives us major mending at low health. As it currently is, arctic blast's healing is unneeded from a balance perspective as it makes us too tanky. I think we need to see the healing on that morph completely removed, and that morph reworked with a magicka damage and stun focus. It would help solve several pain points on both sides. To play as and to fight against.
Fair.More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
Ok but in PvE no one uses Lotus Flower. Legit no one lol. This skill is aweful. What you’re saying is that since Wardens are good in the healer role, we should leave this skill trash for everyone?. I want to slot Lotus Flower on my Warden Healer or Warden DPS and have it actually be a strong skill. Rn it’s a big dps loss, hurts sustain, and does almost nothing.
No, what I said is that when buffing lotus blossom you need to take PvP balance into account. I mean I understand that instead of thinking about what I said and trying to make a coherent argument it is easier to throw a tantrum(for example after buffing lotus blossom to be useful nerfing the major mending passive for 30% hp instead of 40%).
PS to your knowledge all classes have skills that are useless in pve. What makes lotus blossom a skill that is must be useful in pve?
PS2 I am all for ignoring PvP and just buffing the skill, since I don't really PvP, but you know, being fair to other parts of the game is important.
The ability is undertuned, it’s not really up for debate. PvP istaken into account which is why it should heal the caster and one ally instead of the whole group. Rn it’s only one target at random and can barely even proc its own skill tree passives.
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Of course it is what will make it unbalanced. The strong part of wardens kit is all the heal passives in that tree. Pairing it with a strong long heal over time effect will make it overtuned.
I understand your point about how adding another good heal to the Warden’s kit will make an already strong healing class even stronger. Just unfortunate that they are this good at healing while Lotus Flower has been left in the dirt, and if it gets buffed it might be too much.
ESO_Nightingale wrote: »More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
I don't think this would really bust up much when it comes to pvp balance, as we would need to slot this skill over something else. And i don't agree that they need a "reliable self heal", as in a self heal that is easy to use and heals a lot. our defensive options when it comes to healing, mitigation and even speed are already quite vast. and i think we should have a defensive weakness. as we have a good bit of speed due to bird of prey and quite good mitigation via ice fortress, the frozen armor passive, the chilled status effect and northern storm, i think it's fine to keep living trellis as our main self burst heal as we have a passive that gives us major mending at low health. As it currently is, arctic blast's healing is unneeded from a balance perspective as it makes us too tanky. I think we need to see the healing on that morph completely removed, and that morph reworked with a magicka damage and stun focus. It would help solve several pain points on both sides. To play as and to fight against.
Fair. But that's from PvP perspective, from PvE perspective, I think wardens do need more self heals in pve, I mean, I seriously slot flowers when I don't trust healer to heal me. And that's a group heal.More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
Ok but in PvE no one uses Lotus Flower. Legit no one lol. This skill is aweful. What you’re saying is that since Wardens are good in the healer role, we should leave this skill trash for everyone?. I want to slot Lotus Flower on my Warden Healer or Warden DPS and have it actually be a strong skill. Rn it’s a big dps loss, hurts sustain, and does almost nothing.
No, what I said is that when buffing lotus blossom you need to take PvP balance into account. I mean I understand that instead of thinking about what I said and trying to make a coherent argument it is easier to throw a tantrum(for example after buffing lotus blossom to be useful nerfing the major mending passive for 30% hp instead of 40%).
PS to your knowledge all classes have skills that are useless in pve. What makes lotus blossom a skill that is must be useful in pve?
PS2 I am all for ignoring PvP and just buffing the skill, since I don't really PvP, but you know, being fair to other parts of the game is important.
The ability is undertuned, it’s not really up for debate. PvP istaken into account which is why it should heal the caster and one ally instead of the whole group. Rn it’s only one target at random and can barely even proc its own skill tree passives.
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Of course it is what will make it unbalanced. The strong part of wardens kit is all the heal passives in that tree. Pairing it with a strong long heal over time effect will make it overtuned.
It all starts with ZOS accepting player feedback. After 3 years..... not too hopeful.ESO_Nightingale wrote: »I think it’s like what @ESO_Nightingale mentioned. As long as they leave Arctic Wind and it’s morphs the way they are, Wardens will always have crazy healing. It should be made into a skill more focused on damage/stunning.ESO_Nightingale wrote: »More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
I don't think this would really bust up much when it comes to pvp balance, as we would need to slot this skill over something else. And i don't agree that they need a "reliable self heal", as in a self heal that is easy to use and heals a lot. our defensive options when it comes to healing, mitigation and even speed are already quite vast. and i think we should have a defensive weakness. as we have a good bit of speed due to bird of prey and quite good mitigation via ice fortress, the frozen armor passive, the chilled status effect and northern storm, i think it's fine to keep living trellis as our main self burst heal as we have a passive that gives us major mending at low health. As it currently is, arctic blast's healing is unneeded from a balance perspective as it makes us too tanky. I think we need to see the healing on that morph completely removed, and that morph reworked with a magicka damage and stun focus. It would help solve several pain points on both sides. To play as and to fight against.
Fair.More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
Ok but in PvE no one uses Lotus Flower. Legit no one lol. This skill is aweful. What you’re saying is that since Wardens are good in the healer role, we should leave this skill trash for everyone?. I want to slot Lotus Flower on my Warden Healer or Warden DPS and have it actually be a strong skill. Rn it’s a big dps loss, hurts sustain, and does almost nothing.
No, what I said is that when buffing lotus blossom you need to take PvP balance into account. I mean I understand that instead of thinking about what I said and trying to make a coherent argument it is easier to throw a tantrum(for example after buffing lotus blossom to be useful nerfing the major mending passive for 30% hp instead of 40%).
PS to your knowledge all classes have skills that are useless in pve. What makes lotus blossom a skill that is must be useful in pve?
PS2 I am all for ignoring PvP and just buffing the skill, since I don't really PvP, but you know, being fair to other parts of the game is important.
The ability is undertuned, it’s not really up for debate. PvP istaken into account which is why it should heal the caster and one ally instead of the whole group. Rn it’s only one target at random and can barely even proc its own skill tree passives.
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Of course it is what will make it unbalanced. The strong part of wardens kit is all the heal passives in that tree. Pairing it with a strong long heal over time effect will make it overtuned.
I understand your point about how adding another good heal to the Warden’s kit will make an already strong healing class even stronger. Just unfortunate that they are this good at healing while Lotus Flower has been left in the dirt, and if it gets buffed it might be too much.
i've argued for a long time that there needs to be a power shift with some skills and mostly passives. part of this also goes for healing skills
It all starts with ZOS accepting player feedback. After 3 years..... not too hopeful.ESO_Nightingale wrote: »I think it’s like what @ESO_Nightingale mentioned. As long as they leave Arctic Wind and it’s morphs the way they are, Wardens will always have crazy healing. It should be made into a skill more focused on damage/stunning.ESO_Nightingale wrote: »More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
I don't think this would really bust up much when it comes to pvp balance, as we would need to slot this skill over something else. And i don't agree that they need a "reliable self heal", as in a self heal that is easy to use and heals a lot. our defensive options when it comes to healing, mitigation and even speed are already quite vast. and i think we should have a defensive weakness. as we have a good bit of speed due to bird of prey and quite good mitigation via ice fortress, the frozen armor passive, the chilled status effect and northern storm, i think it's fine to keep living trellis as our main self burst heal as we have a passive that gives us major mending at low health. As it currently is, arctic blast's healing is unneeded from a balance perspective as it makes us too tanky. I think we need to see the healing on that morph completely removed, and that morph reworked with a magicka damage and stun focus. It would help solve several pain points on both sides. To play as and to fight against.
Fair.More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
Ok but in PvE no one uses Lotus Flower. Legit no one lol. This skill is aweful. What you’re saying is that since Wardens are good in the healer role, we should leave this skill trash for everyone?. I want to slot Lotus Flower on my Warden Healer or Warden DPS and have it actually be a strong skill. Rn it’s a big dps loss, hurts sustain, and does almost nothing.
No, what I said is that when buffing lotus blossom you need to take PvP balance into account. I mean I understand that instead of thinking about what I said and trying to make a coherent argument it is easier to throw a tantrum(for example after buffing lotus blossom to be useful nerfing the major mending passive for 30% hp instead of 40%).
PS to your knowledge all classes have skills that are useless in pve. What makes lotus blossom a skill that is must be useful in pve?
PS2 I am all for ignoring PvP and just buffing the skill, since I don't really PvP, but you know, being fair to other parts of the game is important.
The ability is undertuned, it’s not really up for debate. PvP istaken into account which is why it should heal the caster and one ally instead of the whole group. Rn it’s only one target at random and can barely even proc its own skill tree passives.
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Of course it is what will make it unbalanced. The strong part of wardens kit is all the heal passives in that tree. Pairing it with a strong long heal over time effect will make it overtuned.
I understand your point about how adding another good heal to the Warden’s kit will make an already strong healing class even stronger. Just unfortunate that they are this good at healing while Lotus Flower has been left in the dirt, and if it gets buffed it might be too much.
i've argued for a long time that there needs to be a power shift with some skills and mostly passives. part of this also goes for healing skills
ESO_Nightingale wrote: »It all starts with ZOS accepting player feedback. After 3 years..... not too hopeful.ESO_Nightingale wrote: »I think it’s like what @ESO_Nightingale mentioned. As long as they leave Arctic Wind and it’s morphs the way they are, Wardens will always have crazy healing. It should be made into a skill more focused on damage/stunning.ESO_Nightingale wrote: »More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
I don't think this would really bust up much when it comes to pvp balance, as we would need to slot this skill over something else. And i don't agree that they need a "reliable self heal", as in a self heal that is easy to use and heals a lot. our defensive options when it comes to healing, mitigation and even speed are already quite vast. and i think we should have a defensive weakness. as we have a good bit of speed due to bird of prey and quite good mitigation via ice fortress, the frozen armor passive, the chilled status effect and northern storm, i think it's fine to keep living trellis as our main self burst heal as we have a passive that gives us major mending at low health. As it currently is, arctic blast's healing is unneeded from a balance perspective as it makes us too tanky. I think we need to see the healing on that morph completely removed, and that morph reworked with a magicka damage and stun focus. It would help solve several pain points on both sides. To play as and to fight against.
Fair.More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
Ok but in PvE no one uses Lotus Flower. Legit no one lol. This skill is aweful. What you’re saying is that since Wardens are good in the healer role, we should leave this skill trash for everyone?. I want to slot Lotus Flower on my Warden Healer or Warden DPS and have it actually be a strong skill. Rn it’s a big dps loss, hurts sustain, and does almost nothing.
No, what I said is that when buffing lotus blossom you need to take PvP balance into account. I mean I understand that instead of thinking about what I said and trying to make a coherent argument it is easier to throw a tantrum(for example after buffing lotus blossom to be useful nerfing the major mending passive for 30% hp instead of 40%).
PS to your knowledge all classes have skills that are useless in pve. What makes lotus blossom a skill that is must be useful in pve?
PS2 I am all for ignoring PvP and just buffing the skill, since I don't really PvP, but you know, being fair to other parts of the game is important.
The ability is undertuned, it’s not really up for debate. PvP istaken into account which is why it should heal the caster and one ally instead of the whole group. Rn it’s only one target at random and can barely even proc its own skill tree passives.
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Of course it is what will make it unbalanced. The strong part of wardens kit is all the heal passives in that tree. Pairing it with a strong long heal over time effect will make it overtuned.
I understand your point about how adding another good heal to the Warden’s kit will make an already strong healing class even stronger. Just unfortunate that they are this good at healing while Lotus Flower has been left in the dirt, and if it gets buffed it might be too much.
i've argued for a long time that there needs to be a power shift with some skills and mostly passives. part of this also goes for healing skills
i am not too hopeful anymore either. The chilled buff suggestion we had was implemented a year later in harrowstorm. if they are working on the rest of our suggestions, it's going to take a few years. and also, look at how long bloodthirsty took to be fixed on bear!
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
ESO_Nightingale wrote: »It all starts with ZOS accepting player feedback. After 3 years..... not too hopeful.ESO_Nightingale wrote: »I think it’s like what @ESO_Nightingale mentioned. As long as they leave Arctic Wind and it’s morphs the way they are, Wardens will always have crazy healing. It should be made into a skill more focused on damage/stunning.ESO_Nightingale wrote: »More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
I don't think this would really bust up much when it comes to pvp balance, as we would need to slot this skill over something else. And i don't agree that they need a "reliable self heal", as in a self heal that is easy to use and heals a lot. our defensive options when it comes to healing, mitigation and even speed are already quite vast. and i think we should have a defensive weakness. as we have a good bit of speed due to bird of prey and quite good mitigation via ice fortress, the frozen armor passive, the chilled status effect and northern storm, i think it's fine to keep living trellis as our main self burst heal as we have a passive that gives us major mending at low health. As it currently is, arctic blast's healing is unneeded from a balance perspective as it makes us too tanky. I think we need to see the healing on that morph completely removed, and that morph reworked with a magicka damage and stun focus. It would help solve several pain points on both sides. To play as and to fight against.
Fair.More group heals is definitely not what wardens need. They do need a reliable self heal though. Problem is that it will be hard to balance in PvP, where wardens are pretty strong as they are.
Group heals in PvP shouldn’t be justification for keeping a skill pitifully weak and useless. If we catered all skills to PvP there would no longer be any PvE in this game.
PvP is a totally separate issue. Lotus Flower becoming a good skill will have almost no effect in the grand scheme of things, just like Power Surge. In fact, because it only targets you and one ally it will actually be useful to small scale players the most.
Apologies. U must have misunderstood. wardens don't need more group heals in pve. While they have too strong self heals in PvP. (Major mending they get from lotus blossom let's their non class heals pop their hp up like mad)
Ok but in PvE no one uses Lotus Flower. Legit no one lol. This skill is aweful. What you’re saying is that since Wardens are good in the healer role, we should leave this skill trash for everyone?. I want to slot Lotus Flower on my Warden Healer or Warden DPS and have it actually be a strong skill. Rn it’s a big dps loss, hurts sustain, and does almost nothing.
No, what I said is that when buffing lotus blossom you need to take PvP balance into account. I mean I understand that instead of thinking about what I said and trying to make a coherent argument it is easier to throw a tantrum(for example after buffing lotus blossom to be useful nerfing the major mending passive for 30% hp instead of 40%).
PS to your knowledge all classes have skills that are useless in pve. What makes lotus blossom a skill that is must be useful in pve?
PS2 I am all for ignoring PvP and just buffing the skill, since I don't really PvP, but you know, being fair to other parts of the game is important.
The ability is undertuned, it’s not really up for debate. PvP istaken into account which is why it should heal the caster and one ally instead of the whole group. Rn it’s only one target at random and can barely even proc its own skill tree passives.
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Of course it is what will make it unbalanced. The strong part of wardens kit is all the heal passives in that tree. Pairing it with a strong long heal over time effect will make it overtuned.
I understand your point about how adding another good heal to the Warden’s kit will make an already strong healing class even stronger. Just unfortunate that they are this good at healing while Lotus Flower has been left in the dirt, and if it gets buffed it might be too much.
i've argued for a long time that there needs to be a power shift with some skills and mostly passives. part of this also goes for healing skills
i am not too hopeful anymore either. The chilled buff suggestion we had was implemented a year later in harrowstorm. if they are working on the rest of our suggestions, it's going to take a few years. and also, look at how long bloodthirsty took to be fixed on bear!
Right! And while it’s good to have the Bear benefit from Bloodthirsty, it will also have the exact downside we’ve all mentioned before - the Bear is even more mandatory now.
Northern Storm should have become the alternative damage dealer Ult to the Bear Ult if you didn’t want a bear.
Chilly-McFreeze wrote: »
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Not saying that Lotus is fine, I'm just wondering why you compare to crit surge instead of power surge? PS is the morph that isn't only a selfheal and has 3 times the cooldown of CS and a lower heal. Did you take that into consideration?
ESO_Nightingale wrote: »Chilly-McFreeze wrote: »
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Not saying that Lotus is fine, I'm just wondering why you compare to crit surge instead of power surge? PS is the morph that isn't only a selfheal and has 3 times the cooldown of CS and a lower heal. Did you take that into consideration?
well, that skill heals multiple allies in an area and is based on critical damage. this is only light and heavy attacks, heals less, and with this suggestion, would only heal 2 people. seems pretty fair to me.
MartiniDaniels wrote: »Sorry what?
Warden is:
- stamden PVP - 2nd best in solo play, second only to broken stamcro
- magden PVP - awesome in group play
- warden healer - best healer
- warden tanks - rarely used in meta groups because wardens are better in healer role, but still a very good tank
- magden dps - have highest parses in latest changes
- stamden dps - yeah, this guys fell behind, but that's because you can't buff them without buffing them in PVP where they are already borderline OP.
So overall, warden is even better then necro (magcro aren't good for anything aside from some group PVP build).. and all 4 base game classes may only dream about such diversity of available BiS roles.
So while lotus flower can have some love, something should be nerfed to compensate, and I'm not sure you'll want that.
Chilly-McFreeze wrote: »ESO_Nightingale wrote: »Chilly-McFreeze wrote: »
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Not saying that Lotus is fine, I'm just wondering why you compare to crit surge instead of power surge? PS is the morph that isn't only a selfheal and has 3 times the cooldown of CS and a lower heal. Did you take that into consideration?
well, that skill heals multiple allies in an area and is based on critical damage. this is only light and heavy attacks, heals less, and with this suggestion, would only heal 2 people. seems pretty fair to me.
Not quite. It heals allies for 2550 every 3s on critical heals.
Lotus would heal yourself and 1 other for 1320 on every light attack. How many light attacks do you usually do in 3s?
*completely base tooltips*
If you want to compare skills that heals other you can't compare it with selfheals. Of course those are stronger.
And you weave anyways. At least you should.
Not to mention that Crit Surge's healing power get's weaker the less you invest in crit (no cp, heavy armor) or even completely shut down if you're grabbing that pvp meta item Malacath's Band.
Only downside I really see here is that it procs on less people.
ESO_Nightingale wrote: »Chilly-McFreeze wrote: »ESO_Nightingale wrote: »Chilly-McFreeze wrote: »
Making Lotus Flower decent isn’t going to imbalance PvP lol. In fact the suggestion would pretty much be to make it half of a Crit Surge heal. Even with the proposed changes a lot of people wouldn’t slot it in PvP. In PvE is where it could see more use.
Not saying that Lotus is fine, I'm just wondering why you compare to crit surge instead of power surge? PS is the morph that isn't only a selfheal and has 3 times the cooldown of CS and a lower heal. Did you take that into consideration?
well, that skill heals multiple allies in an area and is based on critical damage. this is only light and heavy attacks, heals less, and with this suggestion, would only heal 2 people. seems pretty fair to me.
Not quite. It heals allies for 2550 every 3s on critical heals.
Lotus would heal yourself and 1 other for 1320 on every light attack. How many light attacks do you usually do in 3s?
*completely base tooltips*
If you want to compare skills that heals other you can't compare it with selfheals. Of course those are stronger.
And you weave anyways. At least you should.
Not to mention that Crit Surge's healing power get's weaker the less you invest in crit (no cp, heavy armor) or even completely shut down if you're grabbing that pvp meta item Malacath's Band.
Only downside I really see here is that it procs on less people.
while i'm not saying power surge shouldn't be buffed (because it does seem a little underpowered to me), i think that having more consistent and controllable healing via light attacks for only 2 people is completely fine. as the skill is quite boring, unreliable and underpowered