Gate camping is taking the tri keeps and staying at the open gate that has no scroll to fight the people coming out of the gate. None of these options describe gate camping, and gate camping rarely happens these days.
Greasytengu wrote: »
If a faction gates another while there is a major population discrepancy (3 bars vs 1) then its kinda a s'wit move. A gated faction in this scenario has little to no ability to escape and the state of the map will likely encourage more casual players to just log out, further widening the population gap.
Greasytengu wrote: »
If a faction gates another while there is a major population discrepancy (3 bars vs 1) then its kinda a s'wit move. A gated faction in this scenario has little to no ability to escape and the state of the map will likely encourage more casual players to just log out, further widening the population gap.
Been there, done that, cobbled together a small group once just after faction lock was introduced, I think I had 6 out of the 10 people on in our faction, try to take a home keep, get run over by 20 cretins in an obviously well organised group who furiously teabag you like it's some achievement, we all turn off and go play another game.
I can understand if they need points, but they were 20K+ clear with less than a week to go. It's stupid, and totally kills PvP.
Lord_Bashu wrote: »I am trying to create a common definition of gate camping.
Some people seem to think taking back/gate keeps is gate camping.
Some people seem to think taking a keep like Arrius is gate camping.
Some people think it matters what the score is, to determine if its gate camping.
The few that have responded here so far, are using the literal definition of actually being at the gate or the enemy base.
So already there is proof that there is no common definition.
How do others define it?
It happens in many camps, but less so in the populated camps which is true for example currently in Gray Host. But my goal is to create a common definition of what it is. There is a common thought that “gate camping” is bad. And if its bad, then it needs to have a clear definition.
So what do you think?
Thanks to everyone who is contributing it is appreciated.
Gate camping is taking DEFENDING the two closest scroll/tri-keeps (Farra/Kings), (BM/BB), (Warden/Rayles) AFTER you (or some others) have ALREADY TAKEN THE SCROLL(S) from the corresponding scroll temples.
If keep is protecting gate to a scroll-containing temple, it is certainly fair game!!
GATE CAMPING is a VERY WEAK form of gameplay that discourages and stifles competition, and when pop is low, can and usually does cause some of those defenders u would want to PvP, to log off, exacerbating population imbalances. Score is totally irrelevant as what matters is the player-base that is on (that you are gate camping?). Hit L and u can see it anytime.
How is this basic thing unclear 6 years after launch???
NO POLL IS NEEDED.
Gate camping is taking the tri keeps and staying at the open gate that has no scroll to fight the people coming out of the gate. None of these options describe gate camping, and gate camping rarely happens these days.
DUTCH_REAPER wrote: »Your options are not viable. It is when no scrolls are behind the gates and the opposing faction who owns the scrolls continues to hold those tri keeps.
Want healthy PVp everytime you log in? Then don’t hold onto tri keeps of a faction after you’ve taken their scrolls. It discourages players and they log off. Which means less people and less pvp. Eww.
Minnesinger wrote: »I have thought it is when an enemy group/ players stand in front of the home base or genarally hunt down players in their own temple area.
Do you know what might solve this? Removing campaign faction locks.
Big Brain.