OlumoGarbag wrote: »Why did vampire drain damage get reduced by 50% and the ultigen lowered by 1 compared to live?
No one was using that skill already, with that extreme nerf the skill is even more useless!
Revert the damage nerf! Revert the ultigen nerf! No one asked for that.
Paradisius wrote: »Vampiric Drain was the biggest failure of the entire rework, and it bothers me very much. They reduced the damage because they want the ability to be a "self heal" except it heals based on missing health, even if that got increased from 15 > 23%, its still a terrible source of healing compared to everything else we had. I tested using this for a few hrs on the PTS and every time I came to the same conclusion: I am intentionally gimping myself for a beam that looks like a mix of koolaid and orange soda.
The Pre-PTS Vampiric Drain was actually really good in the Pre-PTS it dealt more damage than on live, and healed for 60% of your missing health per tick, And the Drain Vigor morph we have on PTS (which is completely dumbfounding, deals magicka damage, costs magicka, restores stamina???) was actually a morph that restored 15% of your missing magicka.
I have no idea what the devs were thinking when they decided to do a 180 on this ability, but in doing so they doomed this skill to never be used.
Paradisius wrote: »Vampiric Drain was the biggest failure of the entire rework, and it bothers me very much. They reduced the damage because they want the ability to be a "self heal" except it heals based on missing health, even if that got increased from 15 > 23%, its still a terrible source of healing compared to everything else we had. I tested using this for a few hrs on the PTS and every time I came to the same conclusion: I am intentionally gimping myself for a beam that looks like a mix of koolaid and orange soda.
The Pre-PTS Vampiric Drain was actually really good in the Pre-PTS it dealt more damage than on live, and healed for 60% of your missing health per tick, And the Drain Vigor morph we have on PTS (which is completely dumbfounding, deals magicka damage, costs magicka, restores stamina???) was actually a morph that restored 15% of your missing magicka.
I have no idea what the devs were thinking when they decided to do a 180 on this ability, but in doing so they doomed this skill to never be used.
Paradisius wrote: »Vampiric Drain was the biggest failure of the entire rework, and it bothers me very much. They reduced the damage because they want the ability to be a "self heal" except it heals based on missing health, even if that got increased from 15 > 23%, its still a terrible source of healing compared to everything else we had. I tested using this for a few hrs on the PTS and every time I came to the same conclusion: I am intentionally gimping myself for a beam that looks like a mix of koolaid and orange soda.
The Pre-PTS Vampiric Drain was actually really good in the Pre-PTS it dealt more damage than on live, and healed for 60% of your missing health per tick, And the Drain Vigor morph we have on PTS (which is completely dumbfounding, deals magicka damage, costs magicka, restores stamina???) was actually a morph that restored 15% of your missing magicka.
I have no idea what the devs were thinking when they decided to do a 180 on this ability, but in doing so they doomed this skill to never be used.
Wait what?
LOL
You mean to tell me vampiric drain was an actual spell pre-pts? Also I believe the animation was better compared to what we presently have too.
What the actual ***
Paradisius wrote: »The Pre-PTS Vampiric Drain was actually really good in the Pre-PTS it dealt more damage than on live, and healed for 60% of your missing health per tick, And the Drain Vigor morph we have on PTS (which is completely dumbfounding, deals magicka damage, costs magicka, restores stamina???) was actually a morph that restored 15% of your missing magicka.
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