Maintenance for the week of December 2:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
Large guilds go away.
This is on the PC NA Standard campaign. This is the campaign that typically has a low population. Those of us that have been playing on that campaign for years like it that way. The performance is much better and the fights are great. However, for the last few months large guild groups have been coming into the campaign and destroying the place. They have also been bringing the same lag you see on the populated campaigns.
I am not talking about a 12 man group either. I am talking about 2 full raid groups of people usually fighting maybe 10 people and the numbers are getting smaller. The people that have been playing in that campaign for years aren't going to stay. If we have to suffer the large population lag we will at least go to a campaign that the numbers are even.
I have seen this before on the low population campaign. All you will accomplish is destroying the campaign. You will end up having no one to fight and find yourself having to switch alliances just to flip the map so you can flip it back. You will finally leave because it is a "dead" campaign which you created but don't realize it's your fault.
I know this post is probably pointless because these guilds won't stop until they destroy the campaign. But, I feel that it should be documented just for the "I told you so" factor.