Wolf_Watching wrote: »No feedback based changes for anyone. Just bug fixes for simple things.
Meanwhile, WW has a bug rn that makes you only have werewolf for the default time and then done, making it completely unviable for anything (30 second timer).
Anybody, is this still on the PTS? It wasn’t reported fixed here.
Thevampirenight wrote: »Wolf_Watching wrote: »No feedback based changes for anyone. Just bug fixes for simple things.
Meanwhile, WW has a bug rn that makes you only have werewolf for the default time and then done, making it completely unviable for anything (30 second timer).
Anybody, is this still on the PTS? It wasn’t reported fixed here.
On one thread talking about this Gina or some Dev commented on it so I do think its something that will end up getting fixed.
Depends on what is bugging it out and what they need to do to fix it. Its clear that there is still some bugs in the game that will need to be fixed after Greymoor launches and that will likely be fixed in one of those patches.
Wolf_Watching wrote: »They have a history of releasing WW bugs to live, despite acknowledgment, and allowing it to exist for 3-6 months on a minimum.
This just happens to be the worst one, in which it take something that has more power the longer it lasts and strictly turns it into a 30 seconds burst in which normal classes with standard ults can do much better with.
Well, you’re absolutely right. Me mistranslating words and thinking they edited the packleader New effect for the wolves and broke that whole passive. Although still not a good reason to leave it like that either.SGT_Courtney wrote: »I’ve been playing on PTS a lot and haven’t noticed any problems staying in WW form. I soloed the new skyrim world boss that summons little orbs that chase after him. It was a pretty long fight, at least four minutes, and I have no problem staying in form. I am using the brutal pounce morph so I don’t think that added any time. The only thing adding time was the passive. I know the bug on the pack leader doesn’t give you the time reduction like it should but in real gameplay it doesn’t seem to be a game breaker.
But you’re absolutely right and hopefully ZOZ fix it before it goes live!