BeefyMrTips wrote: »Should we take this as a sign that they have no intention of listening to the community?
BeefyMrTips wrote: »Should we take this as a sign that they have no intention of listening to the community?
The silence is your answer.
Shadowasrial wrote: »I’m not one to defend the devs, quite the opposite usually. However in this patch I must say that we are forgetting that they like other businesses are probably working at a much lower work capacity as they normally do. With limited manpower they can only change so much during the virus without risking months of a utterly broken game . I would expect there to be much more changes that we are hoping for next dlc assuming this virus is finally over.
Shadowasrial wrote: »I’m not one to defend the devs, quite the opposite usually. However in this patch I must say that we are forgetting that they like other businesses are probably working at a much lower work capacity as they normally do. With limited manpower they can only change so much during the virus without risking months of a utterly broken game . I would expect there to be much more changes that we are hoping for next dlc assuming this virus is finally over.
VoidCommander wrote: »I just wish the devs would actually try making a build using the sets and abilities coming out this patch. They could see for themselves half of the problems that people are having after just a few hours on the pts.
This is a few disspointing patches in a row. Next 1 better be a big 1. Readdress class skills, dots, ultimates.
BeefyMrTips wrote: »At this point, it’s not the community vs the community. It’s the community vs the devs.. in what world of business do you ever want this happening? You can’t please everybody, but surely not pleasing anybody is bad business.
anitajoneb17_ESO wrote: »BeefyMrTips wrote: »At this point, it’s not the community vs the community. It’s the community vs the devs.. in what world of business do you ever want this happening? You can’t please everybody, but surely not pleasing anybody is bad business.
There's no such thing as "the community".
There's "the players".
Then there's what the players say, and there's what the players do. And what players say is more often than not totally inconsistent with what they do. Also, not everyone speaks, but everyone does things and makes choices.
ZOS are the only ones to know exactly what we do and don't do, and they're right, in my opinion, to wait and see what we (all players statistically speaking) do instead of taking as "true" what a very small portion of us (the forum writers) say. They can only take it as a potential qualitative explanation for the figures they (will) see.
TL/DR : you can't say "nobody's pleased". All you can say is "Most of the people who write on the forums aren't pleased". Which is entirely different.
I don't think the whole community is as united on the Vampire changes as you think they are. Is it exactly what I wanted? No. Is it a new and potentially interested play style? Yes, and I think we should give it a chance.
The 2 biggest things that I have a personal gripe about this patch are the changes to VAS Destro and the fact that Roaring Opportunist is the new magicka DPS set and it is so underwhelming. I am annoyed with this, but as far as previous releases go this is pretty minor and I can accept that they had more important things to address.
I also am not overly impressed with the Antiquities system, but I can mostly ignore that and just enjoy the new zone and new story.
BeefyMrTips wrote: »Two, how does ZoS take a statistical representation of all the players in the game? How do they test to see what players will do or won’t do?
I have expected little and still receives less than I thought.
anitajoneb17_ESO wrote: »BeefyMrTips wrote: »Two, how does ZoS take a statistical representation of all the players in the game? How do they test to see what players will do or won’t do?
PTS is for bug testing, not design testing.
ZOS does not know what we will and will not do, but they know what we do and don't do. From logs. And that's the closest you can get to "actual reality" of "the players".
If we end up massively (=statistically significantly) doing something that's against their plans (i.e. unsub, quit, not have vampire characters, stop running some type of content, etc... ) then they'll look at our feedback here in order to explain WHY we do this. And they'll potentially change something. But they're not going to change their design because a couple dozen people who mistakenly think they're everyone's voice said they didn't like something.
As to us being a community, we're just as much a community as "the French", "the Spanish", "the vietnamese", "The Jews", etc... are communities. There are things that puts them together (in our case : ESO) and makes them more likely to interact and join together. But as soon as one starts saying "The French are this and that", "The Jews do this and that", ""The Africans want this and that"... then we're automatically in the wrong. Nobody can speak for "other people" as a group. I could provide more vivid examples, especially concerning the "American Community"... but I'd be probably and rightly moderated for versing into real-life politics.
BeefyMrTips wrote: »Should we take this as a sign that they have no intention of listening to the community?
Im used to seeing years of the community being split on whether changes are wanted or unwanted and that is pretty natural if you ask me. However, I think the majority if not all have clearly stated that there is something wrong here, right? The community is finally all in agreement that things need to change, especially with the Vampire, yet nothing is happening.
At this point, it’s not the community vs the community. It’s the community vs the devs.. in what world of business do you ever want this happening? You can’t please everybody, but surely not pleasing anybody is bad business.