First, based off the article, the ultimate ability, and many active abilities are going to be added, replaced, and/or updated. This could cause a problem, because if you are a vampire (and my main is a vampire), it will mean that you will have to spend another 100,000 gold or however many crowns it is on a respec. And then there is the obvious question...why vampires and not werewolves as well?
]As an additional note to my second point above, with how Stage 4 Vampirism works in the new update, you can expect that many vampires who could just about get by on Stage 4 will have no choice but to, hours before the servers are taken offline for patch maintenance, will have to find a town with lots of enemy NPCs and feed on them to drastically reduce their stage...they won't be able to log out in a town because they'll be accosted/killed by guards as soon as they log in after servers come back up (if Zeni somehow pulls off this remote deployment of the update, but that's banter for the various maintenance threads that will pop up next week, not this thread).
It's not that much to respec. It's 50 gold per point you have.*Note: The following thread may be hard-to-read and very confusing. It may also upset some folks. It is therefore advised that people who read at a third grade level Go Try French Opera instead. Also, noobie discretion is advised.*
So I just got done reading the article previewing the changes coming to Vampire skill line...and I will have to say, I am a bit concerned and perhaps a bit angry.
Now, before we begin to dive in, I will say that I have not had the chance to test out the actual changes on the PTS...I am going purely based off the article, so it is likely that once Greymoor releases my opinions may change. I would also like to point out that my main toon is a Vampire (and a Stage 4 one at that), so some of these changes are going to affect me personally.
Ok, now let's do this.
First, based off the article, the ultimate ability, and many active abilities are going to be added, replaced, and/or updated. This could cause a problem, because if you are a vampire (and my main is a vampire), it will mean that you will have to spend another 100,000 gold or however many crowns it is on a respec. And then there is the obvious question...why vampires and not werewolves as well?
They are. Transforming in town is about to be illegal.Second, you put in some Justice system reactions when you reach Vampirism Stage 4...why not Werewolves either? If Tamriel hates the undead, then why isn't werewolves not getting the same Justice System treatment?
They've already said that everyone will be reset to stage 1 on rollout, and the only way to go up is to feed or drink the disastrously bloody mara (which is getting a rename).As an additional note to my second point above, with how Stage 4 Vampirism works in the new update, you can expect that many vampires who could just about get by on Stage 4 will have no choice but to, hours before the servers are taken offline for patch maintenance, will have to find a town with lots of enemy NPCs and feed on them to drastically reduce their stage...they won't be able to log out in a town because they'll be accosted/killed by guards as soon as they log in after servers come back up (if Zeni somehow pulls off this remote deployment of the update, but that's banter for the various maintenance threads that will pop up next week, not this thread).
This will drastically reduce the number of vampires, no doubt. Part of the point is that right now, you're not able to be an endgame player (especially for PvP) without the vampire passives. It's at the point now where vampirism is all pros, and the only potential con is that it washes out your tattoos (okay, the fire weakness, but that's significantly outweighed by the recovery).And finally, with this change, I do not see many people who will want to be a vampire. It is little wonder why the Vampire Curse was on sale in the Crown Store...so people would buy it all right up and then you'll announce some major overhauls, forcing people to pay full price to cure it or be forced to live with it, because they can't pay the 100,000 gold fee required to cure it by a Priest of Arkay.
This is always a problem, just nobody ever fed until now since there was no point to reducing your vampire skill below 4. It works based on distance currently. If you have vampirism and Balde of Woe, you just keep sneaking behind them until you see the popup, and then you make sure it says what you want it to say before you hit X.Actually, one more note...the way feeding works in the new update, it seems we'll have to choose between vampire and blade of woe when sneaking up. Or the game will decide for you, which could mean a person you need to kill via Blade of Woe is instead going to be fed off of instead.
Becuase the skills were weak, but the passives were absolutely not. They wanted vampirism to be something that would be a choice, not something you needed to do endgame PvP/PvE. Again, you can argue whether they've gone too far, but they've tried to set it up that a vampire will be encouraged to actually use the vampire skills now.I just don't see why Zeni felt the need to change everything regarding Vampires. Sure, Vampire skills were quite weak compared to other skill lines, but they weren't useless.
OP you should probably look into the changes that are coming more thoroughly before making anger posts.
OP you should probably look into the changes that are coming more thoroughly before making anger posts.
Indoril_Nerevar wrote: »😂
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
My main is a vamp too. Once again my game enjoyment is being sacrificed on the altar of PvP balancing. Over the years I have come to despise PvP, PvPers, and the devs who cater to them. The one and only solution is to completely divorce PvP from PvE. Give all players a one time choice as to what realm each toon should be assigned to. Then ZOS can destroy PvP classes and races to their heart's content without harming mine.
On the PTS you were reset to stage 1 upon login. I would hope they will do the same for Greymoor.
My main problem with new justice system, that it can easily butcher logic, and kill immersion. Imagine, stage 4 vamp, enters the city, while wearing full heavy armor with helmet. And NPC's all around, somehow, just know that this player is a vampire. Same with skins. Many of my characters wear skins, and it is extremely weird, that NPC's react as if they suddenly able to see past them. However, since we get increased skill cost, it is not viable for tanks, healers, archers, and everyone who wants to do vet content, to be vampire anyway, especially on stage 4, so I doubt, that many people will go stage 4 at any time.
My main is a vamp too. Once again my game enjoyment is being sacrificed on the altar of PvP balancing. Over the years I have come to despise PvP, PvPers, and the devs who cater to them. The one and only solution is to completely divorce PvP from PvE. Give all players a one time choice as to what realm each toon should be assigned to. Then ZOS can destroy PvP classes and races to their heart's content without harming mine.
My main is a vamp too. Once again my game enjoyment is being sacrificed on the altar of PvP balancing. Over the years I have come to despise PvP, PvPers, and the devs who cater to them. The one and only solution is to completely divorce PvP from PvE. Give all players a one time choice as to what realm each toon should be assigned to. Then ZOS can destroy PvP classes and races to their heart's content without harming mine.