Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
The long time that it takes to capture a keep encourages faction stacking and lag
It takes a lot of time to siege a keep and bring the walls/doors down if the number of players sieging that keep is few so people prefer to faction stack in big numbers for capturing a keep and that is often the emperor keeps which causes lag and disconnects. Originally the wall/doors were upgraded so if you take all resources around a keep then it would be easier to siege the keep but that doesn't happen often.