This set was ruined by stubbornness and spite.
The original iteration was looking to be, imo, one of the better support sets in a long time. It was labeled a magicka dps set despite being the very definition of support by buffing yourself and 11 allies. All the feedback I saw was positive and raid groups were already planning how to optimize and add this set to their teams.
Instead of embracing the excitement around this great new support set and calling it what it is, the devs decided they know best and changed it to have the most difficult to achieve proc condition ever seen in this game. So difficult in fact, that building for it is a dps loss and you're better off running 3 year old gear from HoF.
So now we go from 3 to 4 new trial sets that are dead on arrival. GG
Calypso589 wrote: »This set was ruined by stubbornness and spite.
The original iteration was looking to be, imo, one of the better support sets in a long time. It was labeled a magicka dps set despite being the very definition of support by buffing yourself and 11 allies. All the feedback I saw was positive and raid groups were already planning how to optimize and add this set to their teams.
Instead of embracing the excitement around this great new support set and calling it what it is, the devs decided they know best and changed it to have the most difficult to achieve proc condition ever seen in this game. So difficult in fact, that building for it is a dps loss and you're better off running 3 year old gear from HoF.
So now we go from 3 to 4 new trial sets that are dead on arrival. GG
Actually the set still performs better on a healer than two dps wearing Master Architect. haha
That's what's really sad.
WrathOfInnos wrote: »Calypso589 wrote: »This set was ruined by stubbornness and spite.
The original iteration was looking to be, imo, one of the better support sets in a long time. It was labeled a magicka dps set despite being the very definition of support by buffing yourself and 11 allies. All the feedback I saw was positive and raid groups were already planning how to optimize and add this set to their teams.
Instead of embracing the excitement around this great new support set and calling it what it is, the devs decided they know best and changed it to have the most difficult to achieve proc condition ever seen in this game. So difficult in fact, that building for it is a dps loss and you're better off running 3 year old gear from HoF.
So now we go from 3 to 4 new trial sets that are dead on arrival. GG
Actually the set still performs better on a healer than two dps wearing Master Architect. haha
That's what's really sad.
In theory it could, if combined with Jorvulds and hitting 96k heavy attacks exactly every 22s then it could give 72% Slayer uptime.
In practice most builds are unable to get much better than the base 5s of Slayer for 22% uptime (any heavy attack less than 48k damage), or 7s if you add Jorvulds for 31% uptime. If someone is wearing both these sets then you may as well have 2 Magblades in MA (still 2 group buff sets used). The magblades in architect can use Heroism potions to achieve 60% Slayer uptime on themselves and 40% average on the other 6 DPS. There’s no reason use RO on a healer or a DPS in its current state.
Calypso589 wrote: »WrathOfInnos wrote: »Calypso589 wrote: »This set was ruined by stubbornness and spite.
The original iteration was looking to be, imo, one of the better support sets in a long time. It was labeled a magicka dps set despite being the very definition of support by buffing yourself and 11 allies. All the feedback I saw was positive and raid groups were already planning how to optimize and add this set to their teams.
Instead of embracing the excitement around this great new support set and calling it what it is, the devs decided they know best and changed it to have the most difficult to achieve proc condition ever seen in this game. So difficult in fact, that building for it is a dps loss and you're better off running 3 year old gear from HoF.
So now we go from 3 to 4 new trial sets that are dead on arrival. GG
Actually the set still performs better on a healer than two dps wearing Master Architect. haha
That's what's really sad.
In theory it could, if combined with Jorvulds and hitting 96k heavy attacks exactly every 22s then it could give 72% Slayer uptime.
In practice most builds are unable to get much better than the base 5s of Slayer for 22% uptime (any heavy attack less than 48k damage), or 7s if you add Jorvulds for 31% uptime. If someone is wearing both these sets then you may as well have 2 Magblades in MA (still 2 group buff sets used). The magblades in architect can use Heroism potions to achieve 60% Slayer uptime on themselves and 40% average on the other 6 DPS. There’s no reason use RO on a healer or a DPS in its current state.
This is the math I’m referencing. It’s GONNA be used.
The problem is that the set’s design & ZoS’s philosophy behind it contradict one another.
https://youtu.be/gIvxuFQbC2M
I don’t want to watch 18 minutes of that, but I skimmed it and it seems flawed.
Calypso589 wrote: »I don’t want to watch 18 minutes of that, but I skimmed it and it seems flawed.
We're getting off the topic of my thread but yes, MK/Zen would go to a DPS. Endgame trial groups have been running this setup in the PTS and it's been fine.
t3siangod, Nefas, Skinnycheeks, Cursed, Code and Stileanima have all been working with it.
Frankly they're all better at the math behind it than I am so I invite you to watch the whole thing before saying the idea is flawed.
Can't make an argument unless you know the entirety of what the other person is saying, ya know?
But again, that's all besides the point.
The point being, RO sucks.
It'll be used and used begrudgingly but it sucks and desperately needs a rework.