TropicsDelight wrote: »Not totally sure how ESO works but if a slot machine gaming company rigged machines to pay according to an algorithm on how a person plays instead of being truly random the people working for that company that did that would end up in jail. That would break a slew of gaming laws.
But it's perfectly legal for video game companies to do and they've patented all sorts of technology to do it with.
We don't necessarily know that ESO is going all out to manipulate people with crown crates, but they currently have the vampirism cure you can get for a brief chat with an NPC and a few gold in game as a featured, 800 crown item in the store
Your post strikes me as the perspective of someone who thinks they know the legal system works but has never actually taken a law course. Lootboxes are not considered gambling, and their entire viability as a monetization vehicle hinges on that. There is no promise of complete randomness being made by the companies. There would be no standing at all for a lawsuit.
If you care to this extent, hope this helps (and if not, it's whatevs, maybe someone else will)!
This Thursday, we'll be introducing the first season of Crown Crates to the ESO Crown Store. Crown Crates are purchased through the Crown Store, and contain a randomized selection of useful consumables and collectibles that are valued more than the price of a single crate. In addition, they also offer a chance to obtain unique cosmetic items, pets, or mounts. Crown Crates include new and exclusive items, as well as some items you might have missed in previous limited time offers.
Whenever you purchase a Crown Crate, you will always be awarded four items, with the chance to get a fifth item. In the event you receive a mount, pet, costume or personality that you already own from your Crown Crate, you'll be awarded a new resource - Crown Gems - in its place. You will also have the option to convert several items obtained from Crown Crates to Crown Gems any time you want. Items that can be manually converted include potions, poisons, riding lessons, experience scrolls, and other utility-type items. Any Crown Gems you earn can then be used to purchase the collectible items of your choosing from the current Crown Crate season.
DarcyMardin wrote: »I don’t get the appeal of crates — I really don’t. But I also don’t get the appeal of any kind of gambling.
Never bought one, never will.
But I do pay cold, hard cash for crown store items that I like. (Houses, costumes, hairstyles, furniture without in-game recipes, mounts). Why more of these aren’t available, outside the crates/gems system, is a mystery to me, but saving the $$ I’d have otherwise spent is fine with me!
Well the luck you have is basically tied to what it is you want. I spend a lot of time playing with these, so here's my input:
If you like the potions/poisons (they're now as good as their crafted counterparts, so feel free to not spend a million gold/hours on flowers) and exp scrolls, the crates are a great way to get those items while fishing for more interesting cosmetics. If you're only interested in the basic-level cosmetic/housing items, then you can expect to draw cards for a little while until you can buy the one or two other things you want with gems; the amount of gems you get back increases (almost exponentially) as you collect more things and opportunities for duplicates. Five or six bundles of crates max should reliably wipe out those lower tiers, but naturally, YMMV. Maybe you'll exchange gems for a straggler or two.
When you start going for Apex and Radiant Apex mounts, that's where the real tricks come in. By which I mean, hopefully you have enough disposable income, in-game or otherwise, to drop about $200-300 on pulling any given Apex, and approximately $1000-1500 pulling any Radiant. (By the time you pull a Radiant that you've been actively fishing for, you should have all the Apex mounts unlocked, with a potential duplicate or two).
If you're after all three Radiant mounts, you're probably a crazy person, but also hopefully crazy-rich enough to afford about $3000-6000 by the time you get the third one, including duplicates of the other two you already own (because crates are just set up that way, and there's no failsafe that I know of to prevent the highest tiered items dropping more than once. I personally ended up with two or three Vitrine Wolves in the Radiant Apex debut season; that "feature" probably hasn't changed, because lol, why would it? Cashflow is cashflow).
I don't think anyone has mentioned spending more than that to get all 3, let alone a single Radiant, but not everyone posts about their results because they tend to get attacked on the forums for it. (So if you indeed have the disposable income to fling about on an experiment with the crates, just pretend you spent mostly in-game gold for them and you can circumvent most of the abuse from people who fail to realize that money is money, regardless of who spends it.)
If you care to this extent, hope this helps (and if not, it's whatevs, maybe someone else will)!
Gadamlub14_ESO wrote: »[Quoted post was removed]
LadyNalcarya wrote: »Just don't gamble for radiant mounts, or you might end up like this guy:
https://forums.elderscrollsonline.com/en/discussion/374682/the-tale-of-1000-crates-and-the-missing-plague-husk-horse/p1
ralphylauren wrote: »Or you can get one after 34 like I did. It’s really rng. If the OP has the money I don’t see what’s the problem
ralphylauren wrote: »LadyNalcarya wrote: »Just don't gamble for radiant mounts, or you might end up like this guy:
https://forums.elderscrollsonline.com/en/discussion/374682/the-tale-of-1000-crates-and-the-missing-plague-husk-horse/p1
Or you can get one after 34 like I did. It’s really rng. If the OP has the money I don’t see what’s the problem
TropicsDelight wrote: »But it's perfectly legal for video game companies to do and they've patented all sorts of technology to do it with.
If that could ever be proven there are more than a few lawyers who would happily take on a class action lawsuit against the gaming companies on behalf of the playerbases, and the gaming companies would lose that case if there was such technology removing randomness from in game gambling and purposely giving people either greater, or worse rewards.
From a civil point of view there is no way they would be let off with manipulating the rewards like that if it went to court. BUT you would HAVE to know they are in fact actually running algorithms that do as you say and be able to prove it in a court of law.
From a civil point of view I question the legality, and if this ever went to court and it was known these companies were doing this the laws would change swiftly to add the criminal component.
If I was the CEO of ZOS I would ensure the system ran on pure RNG, anything different and they are just asking for trouble down the road.
LartenCrepsley wrote: »TropicsDelight wrote: »But it's perfectly legal for video game companies to do and they've patented all sorts of technology to do it with.
If that could ever be proven there are more than a few lawyers who would happily take on a class action lawsuit against the gaming companies on behalf of the playerbases, and the gaming companies would lose that case if there was such technology removing randomness from in game gambling and purposely giving people either greater, or worse rewards.
From a civil point of view there is no way they would be let off with manipulating the rewards like that if it went to court. BUT you would HAVE to know they are in fact actually running algorithms that do as you say and be able to prove it in a court of law.
From a civil point of view I question the legality, and if this ever went to court and it was known these companies were doing this the laws would change swiftly to add the criminal component.
If I was the CEO of ZOS I would ensure the system ran on pure RNG, anything different and they are just asking for trouble down the road.
it has been proven, star wars battlefront 2 was the first game with this new tech... there was outlash from the community due to pay to win, so they removed it for almost a year or so and added a revised version of it at a later time.... i myself dont know does the new version use the same tech but i do know originally ea planned on using this new tech in future battlefield games (the war ones not the star wars ones) and star wars battlefront 2 was the testing grounds for it...
the fact that this new tech did get some notice from the community , but the main thing was how the lockboxes were so pay to win in a teen/childrens game.. which sparked outlash online and is now the reason why in the us and uk games need to put gambling within the games ratings according to the esrb if it contains lockboxes.... congress debated many diffrent forms of regulating this, from making any game that contains lockboxes have a mature rating, but ultimately they decided to force esrb to clearly state gambling with any game that contains lockboxes...
no clue if eso uses the same tech but as far as im aware only EA games has used it so far and that is with star wars battlefront two.... i know they planned on using it in battlefield 5 but as i dont play the battlefield games i dont know if it was ever implemented after the backlash star wars recieved