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Thurvokun?

Pallio
Pallio
✭✭✭✭✭
What is the point of a dot that does 100 damage and can not crit. If it atleast could crit it might serve a purpose on some unique builds. But, this this is kind of useless now.
  • Mettaricana
    Mettaricana
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    ✭✭✭
    Maybe the 15% damage and healing reduction to all enemies afflicted
    Edited by Mettaricana on May 10, 2020 3:09PM
  • Brovah
    Brovah
    ✭✭✭
    The nerf masked it also less desirable for Tanks.. GG ZOS!!!

    ZOS is the only one that is thinking the game rn
  • xXMeowMeowXx
    xXMeowMeowXx
    ✭✭✭✭✭
    yh it was a fun set, very useful.
  • BohnT2
    BohnT2
    ✭✭✭✭✭
    ✭✭
    No one ever used it for the damage, it has always been used for minor maim and defile and to eat FPS from anyone who's seeing the effect but that's a different topic
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • ketsparrowhawk
    ketsparrowhawk
    ✭✭✭✭✭
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
  • OrderoftheDarkness
    OrderoftheDarkness
    ✭✭✭
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    Edited by OrderoftheDarkness on May 11, 2020 1:08PM
  • Somnilux
    Somnilux
    ✭✭✭
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
    Luxe Khanna - AD, Rank 49 Argonian Magblade Healer
    Crystala Khanna - AD, Rank 40 Khajiit Stamplar
    Guilds: Fantasia, Dominant Dominion.
  • OrderoftheDarkness
    OrderoftheDarkness
    ✭✭✭
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.

    Edited by OrderoftheDarkness on May 11, 2020 2:23PM
  • JanTanhide
    JanTanhide
    ✭✭✭✭✭
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    Last I looked Symphony of Blades was nerfed into the ground on the PTS. About 75% reduction in regen restore if I remember correctly. I won't be using S.O.B.'s on my main Healer anymore once this goes live.

    This is what I see atm. Symphony of Blades:

    This set now restores 570 resource per tick, down from 2325.
    The cooldown of 18 seconds is now applied per target, rather than overall.
    Edited by JanTanhide on May 11, 2020 2:23PM
  • BohnT2
    BohnT2
    ✭✭✭✭✭
    ✭✭
    JanTanhide wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    Last I looked Symphony of Blades was nerfed into the ground on the PTS. About 75% reduction in regen restore if I remember correctly. I won't be using S.O.B.'s on my main Healer anymore once this goes live.

    This is what I see atm. Symphony of Blades:

    This set now restores 570 resource per tick, down from 2325.
    The cooldown of 18 seconds is now applied per target, rather than overall.

    Yes and previously you could only apply it to one target every 18 seconds, now everyone will get it every 18 seconds.
  • BohnT2
    BohnT2
    ✭✭✭✭✭
    ✭✭
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.

    Did you just call ingame settings a cheat?
  • OrderoftheDarkness
    OrderoftheDarkness
    ✭✭✭
    BohnT2 wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.

    Did you just call ingame settings a cheat?

    Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.
    Edited by OrderoftheDarkness on May 11, 2020 2:32PM
  • John_Falstaff
    John_Falstaff
    ✭✭✭✭✭
    ✭✭
    JanTanhide wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    Last I looked Symphony of Blades was nerfed into the ground on the PTS. About 75% reduction in regen restore if I remember correctly. I won't be using S.O.B.'s on my main Healer anymore once this goes live.

    This is what I see atm. Symphony of Blades:

    This set now restores 570 resource per tick, down from 2325.
    The cooldown of 18 seconds is now applied per target, rather than overall.

    It's a mixed bag. Since cooldown is per-target, it will be around 25% overall sustain nerf in dungeons, but a huge buff in trials. And I really hope ZOS won't get its grabby nerf-hammer-wielding paws onto that set, but I already feel it's too good for ZOS, and we can't have good things.

    As for Thurvokun, it's a shame. People should learn to go out of AoEs, more so that AoE is stationary and has a cooldown. In fact, I would've preferred them to completely remove the damage component (in fact I happened to wish it wasn't there at all - say, in vBRP, while the set itself is strong, the damage ticks can proc netches), that would be enough of a nerf.
  • Somnilux
    Somnilux
    ✭✭✭
    JanTanhide wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    Last I looked Symphony of Blades was nerfed into the ground on the PTS. About 75% reduction in regen restore if I remember correctly. I won't be using S.O.B.'s on my main Healer anymore once this goes live.

    This is what I see atm. Symphony of Blades:

    This set now restores 570 resource per tick, down from 2325.
    The cooldown of 18 seconds is now applied per target, rather than overall.


    Cooldown being on the target is a huge buff in large group play, which is what I'm talking about.

    In trials its also a huge buff for pve.

    The only situations its being nerfed are small group/dungeon play which sustain isn't an issue and you wouldn't be running this set, and small group bgs which again my point was not everything revolves around which the forum seems to think it does.

    If you think taking the cooldown off the caster and putting it on the target isn't a huge difference, you didn't see the huge effect to making curse-eater go from useless to overpowered, or see combat physician go from viable to useless/trash set.
    Luxe Khanna - AD, Rank 49 Argonian Magblade Healer
    Crystala Khanna - AD, Rank 40 Khajiit Stamplar
    Guilds: Fantasia, Dominant Dominion.
  • Somnilux
    Somnilux
    ✭✭✭
    BohnT2 wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.

    Did you just call ingame settings a cheat?

    Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.

    I'll be honest... that's kind of an insane take.


    Luxe Khanna - AD, Rank 49 Argonian Magblade Healer
    Crystala Khanna - AD, Rank 40 Khajiit Stamplar
    Guilds: Fantasia, Dominant Dominion.
  • OrderoftheDarkness
    OrderoftheDarkness
    ✭✭✭
    Somnilux wrote: »
    BohnT2 wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.

    Did you just call ingame settings a cheat?

    Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.

    I'll be honest... that's kind of an insane take.


    This can't be insane, when it comes to AoE stacks.
  • Somnilux
    Somnilux
    ✭✭✭
    Somnilux wrote: »
    BohnT2 wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.

    Did you just call ingame settings a cheat?

    Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.

    I'll be honest... that's kind of an insane take.


    This can't be insane, when it comes to AoE stacks.

    The entire aoe play is about paying attention to ground effects and visibility of abilities is key.

    There's nothing wrong with being able to see them, as it allows for counterplay and movement. I'm very glad they have that feature, and I use a lot of ground effects.

    Besides, if you're concerned that its cheating, just slot blood altar, it'll cover every single other ground effect in an enormous radius.
    Luxe Khanna - AD, Rank 49 Argonian Magblade Healer
    Crystala Khanna - AD, Rank 40 Khajiit Stamplar
    Guilds: Fantasia, Dominant Dominion.
  • OrderoftheDarkness
    OrderoftheDarkness
    ✭✭✭
    Somnilux wrote: »
    Somnilux wrote: »
    BohnT2 wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.

    Did you just call ingame settings a cheat?

    Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.

    I'll be honest... that's kind of an insane take.


    This can't be insane, when it comes to AoE stacks.

    The entire aoe play is about paying attention to ground effects and visibility of abilities is key.

    There's nothing wrong with being able to see them, as it allows for counterplay and movement. I'm very glad they have that feature, and I use a lot of ground effects.

    Besides, if you're concerned that its cheating, just slot blood altar, it'll cover every single other ground effect in an enormous radius.

    I'm not concerned about the game. I'm saying is that when you have the ability to improve the visibility of AoE borders it's kind of a cheat and that's a fact.
    Edited by OrderoftheDarkness on May 11, 2020 3:14PM
  • Somnilux
    Somnilux
    ✭✭✭
    Somnilux wrote: »
    Somnilux wrote: »
    BohnT2 wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.

    Did you just call ingame settings a cheat?

    Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.

    I'll be honest... that's kind of an insane take.


    This can't be insane, when it comes to AoE stacks.

    The entire aoe play is about paying attention to ground effects and visibility of abilities is key.

    There's nothing wrong with being able to see them, as it allows for counterplay and movement. I'm very glad they have that feature, and I use a lot of ground effects.

    Besides, if you're concerned that its cheating, just slot blood altar, it'll cover every single other ground effect in an enormous radius.

    I'm not concerned about the game. I'm saying is that when you have the ability to improve the visibility of AoE borders it's kind of a cheat and that's a fact.

    1.
    act dishonestly or unfairly in order to gain an advantage, especially in a game or examination.
    "she always cheats at cards"
    2.
    avoid (something undesirable) by luck or skill.
    "she cheated death in a spectacular crash"

    Which definition are you using?

    Luxe Khanna - AD, Rank 49 Argonian Magblade Healer
    Crystala Khanna - AD, Rank 40 Khajiit Stamplar
    Guilds: Fantasia, Dominant Dominion.
  • OrderoftheDarkness
    OrderoftheDarkness
    ✭✭✭
    Somnilux wrote: »
    Somnilux wrote: »
    Somnilux wrote: »
    BohnT2 wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.

    Did you just call ingame settings a cheat?

    Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.

    I'll be honest... that's kind of an insane take.


    This can't be insane, when it comes to AoE stacks.

    The entire aoe play is about paying attention to ground effects and visibility of abilities is key.

    There's nothing wrong with being able to see them, as it allows for counterplay and movement. I'm very glad they have that feature, and I use a lot of ground effects.

    Besides, if you're concerned that its cheating, just slot blood altar, it'll cover every single other ground effect in an enormous radius.

    I'm not concerned about the game. I'm saying is that when you have the ability to improve the visibility of AoE borders it's kind of a cheat and that's a fact.

    1.
    act dishonestly or unfairly in order to gain an advantage, especially in a game or examination.
    "she always cheats at cards"
    2.
    avoid (something undesirable) by luck or skill.
    "she cheated death in a spectacular crash"

    Which definition are you using?

    I've already given you the definition.
    "When you have the ability to improve the visibility of AoE borders it's kind of a cheat and that's a fact."
  • Somnilux
    Somnilux
    ✭✭✭
    Somnilux wrote: »
    Somnilux wrote: »
    Somnilux wrote: »
    BohnT2 wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.

    Did you just call ingame settings a cheat?

    Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.

    I'll be honest... that's kind of an insane take.


    This can't be insane, when it comes to AoE stacks.

    The entire aoe play is about paying attention to ground effects and visibility of abilities is key.

    There's nothing wrong with being able to see them, as it allows for counterplay and movement. I'm very glad they have that feature, and I use a lot of ground effects.

    Besides, if you're concerned that its cheating, just slot blood altar, it'll cover every single other ground effect in an enormous radius.

    I'm not concerned about the game. I'm saying is that when you have the ability to improve the visibility of AoE borders it's kind of a cheat and that's a fact.

    1.
    act dishonestly or unfairly in order to gain an advantage, especially in a game or examination.
    "she always cheats at cards"
    2.
    avoid (something undesirable) by luck or skill.
    "she cheated death in a spectacular crash"

    Which definition are you using?

    I've already given you the definition.
    "When you have the ability to improve the visibility of AoE borders it's kind of a cheat and that's a fact."

    If I interpret it with definition 2. I can agree. It is a skillful way to take advantage of the game's own intended play, and can be seen as a way to cheat damage through skill.

    But I believe you are intending to use definition 1, which implies dishonesty or unfair advantages, which is not at all true when it is intended play and the rules of the game are defined to include it as such.

    Its not even an addon, its the base UI where console players have access to it.
    Luxe Khanna - AD, Rank 49 Argonian Magblade Healer
    Crystala Khanna - AD, Rank 40 Khajiit Stamplar
    Guilds: Fantasia, Dominant Dominion.
  • rnklippel
    rnklippel
    ✭✭✭
    Pallio wrote: »
    What is the point of a dot that does 100 damage and can not crit. ......

    It helps proccing other sets that say "when you deal damage....". It was useful in my Leeching + Bahraha + Thurvokun tank who also didn't need to use slash.
    Edited by rnklippel on May 11, 2020 3:37PM
  • John_Falstaff
    John_Falstaff
    ✭✭✭✭✭
    ✭✭
    rnklippel wrote: »
    Pallio wrote: »
    What is the point of a dot that does 100 damage and can not crit. ......

    It helps proccing other sets that say "when you deal damage....". It was useful in my Leeching + Bahraha + Thurvokun tank who also didn't need to use slash.

    Don't think it's an intended behavior even if it currently works like that, because ZOS declared a while ago that procs shouldn't proc procs.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    That’s special of you. AOE was never where it needed to be, lol.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • JanTanhide
    JanTanhide
    ✭✭✭✭✭
    Somnilux wrote: »
    JanTanhide wrote: »
    Somnilux wrote: »
    yh it was a fun set, very useful.

    Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.

    100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.

    I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.

    In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
    Not all pvp is about 1vx/BGs.

    It is equally overperforming as bloodspawn.

    Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.

    Last I looked Symphony of Blades was nerfed into the ground on the PTS. About 75% reduction in regen restore if I remember correctly. I won't be using S.O.B.'s on my main Healer anymore once this goes live.

    This is what I see atm. Symphony of Blades:

    This set now restores 570 resource per tick, down from 2325.
    The cooldown of 18 seconds is now applied per target, rather than overall.


    Cooldown being on the target is a huge buff in large group play, which is what I'm talking about.

    In trials its also a huge buff for pve.

    The only situations its being nerfed are small group/dungeon play which sustain isn't an issue and you wouldn't be running this set, and small group bgs which again my point was not everything revolves around which the forum seems to think it does.

    If you think taking the cooldown off the caster and putting it on the target isn't a huge difference, you didn't see the huge effect to making curse-eater go from useless to overpowered, or see combat physician go from viable to useless/trash set.

    Hey! I see what you are getting at. I wasn't paying attention to the cooldown overall vs per target. My how I missed that! Seriously how the heck did I not see that? Arg. Thank you for pointing that out. Sometimes my old, addled brain just doesn't get it. :)
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