xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
JanTanhide wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
Last I looked Symphony of Blades was nerfed into the ground on the PTS. About 75% reduction in regen restore if I remember correctly. I won't be using S.O.B.'s on my main Healer anymore once this goes live.
This is what I see atm. Symphony of Blades:
This set now restores 570 resource per tick, down from 2325.
The cooldown of 18 seconds is now applied per target, rather than overall.
OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.
OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.
Did you just call ingame settings a cheat?
JanTanhide wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
Last I looked Symphony of Blades was nerfed into the ground on the PTS. About 75% reduction in regen restore if I remember correctly. I won't be using S.O.B.'s on my main Healer anymore once this goes live.
This is what I see atm. Symphony of Blades:
This set now restores 570 resource per tick, down from 2325.
The cooldown of 18 seconds is now applied per target, rather than overall.
JanTanhide wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
Last I looked Symphony of Blades was nerfed into the ground on the PTS. About 75% reduction in regen restore if I remember correctly. I won't be using S.O.B.'s on my main Healer anymore once this goes live.
This is what I see atm. Symphony of Blades:
This set now restores 570 resource per tick, down from 2325.
The cooldown of 18 seconds is now applied per target, rather than overall.
OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.
Did you just call ingame settings a cheat?
Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.
OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.
Did you just call ingame settings a cheat?
Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.
I'll be honest... that's kind of an insane take.
OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.
Did you just call ingame settings a cheat?
Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.
I'll be honest... that's kind of an insane take.
This can't be insane, when it comes to AoE stacks.
OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.
Did you just call ingame settings a cheat?
Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.
I'll be honest... that's kind of an insane take.
This can't be insane, when it comes to AoE stacks.
The entire aoe play is about paying attention to ground effects and visibility of abilities is key.
There's nothing wrong with being able to see them, as it allows for counterplay and movement. I'm very glad they have that feature, and I use a lot of ground effects.
Besides, if you're concerned that its cheating, just slot blood altar, it'll cover every single other ground effect in an enormous radius.
OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.
Did you just call ingame settings a cheat?
Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.
I'll be honest... that's kind of an insane take.
This can't be insane, when it comes to AoE stacks.
The entire aoe play is about paying attention to ground effects and visibility of abilities is key.
There's nothing wrong with being able to see them, as it allows for counterplay and movement. I'm very glad they have that feature, and I use a lot of ground effects.
Besides, if you're concerned that its cheating, just slot blood altar, it'll cover every single other ground effect in an enormous radius.
I'm not concerned about the game. I'm saying is that when you have the ability to improve the visibility of AoE borders it's kind of a cheat and that's a fact.
OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.
Did you just call ingame settings a cheat?
Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.
I'll be honest... that's kind of an insane take.
This can't be insane, when it comes to AoE stacks.
The entire aoe play is about paying attention to ground effects and visibility of abilities is key.
There's nothing wrong with being able to see them, as it allows for counterplay and movement. I'm very glad they have that feature, and I use a lot of ground effects.
Besides, if you're concerned that its cheating, just slot blood altar, it'll cover every single other ground effect in an enormous radius.
I'm not concerned about the game. I'm saying is that when you have the ability to improve the visibility of AoE borders it's kind of a cheat and that's a fact.
1.
act dishonestly or unfairly in order to gain an advantage, especially in a game or examination.
"she always cheats at cards"
2.
avoid (something undesirable) by luck or skill.
"she cheated death in a spectacular crash"
Which definition are you using?
OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
I didn't say anything about the power of Thurvokun at all. I said that there is a cheat in the game that should be removed. This cheat doesn't just apply to Thurvokun, it applies to any AoE.
Did you just call ingame settings a cheat?
Yes, because it allows you to better see the boundaries of AoE, which makes the AoE game less successful.
I'll be honest... that's kind of an insane take.
This can't be insane, when it comes to AoE stacks.
The entire aoe play is about paying attention to ground effects and visibility of abilities is key.
There's nothing wrong with being able to see them, as it allows for counterplay and movement. I'm very glad they have that feature, and I use a lot of ground effects.
Besides, if you're concerned that its cheating, just slot blood altar, it'll cover every single other ground effect in an enormous radius.
I'm not concerned about the game. I'm saying is that when you have the ability to improve the visibility of AoE borders it's kind of a cheat and that's a fact.
1.
act dishonestly or unfairly in order to gain an advantage, especially in a game or examination.
"she always cheats at cards"
2.
avoid (something undesirable) by luck or skill.
"she cheated death in a spectacular crash"
Which definition are you using?
I've already given you the definition.
"When you have the ability to improve the visibility of AoE borders it's kind of a cheat and that's a fact."
ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
JanTanhide wrote: »OrderoftheDarkness wrote: »ketsparrowhawk wrote: »Wolf_Watching wrote: »xXMeowMeowXx wrote: »yh it was a fun set, very useful.
Hehe. For sure. It “was”. Thanks ZOS, didn’t use it but it was subpar in PvP before this, so useless now though.
100% uptime on AOE defile and maim is far from subpar. It's a very popular PvP set. I'm basically never not standing in it in BG's.
I agree that you can easily avoid AoE, because the game has a built-in cheat, changing the color of AoE. Mindfulness is what should be the main factor avoiding AoE, but when AoE borders are painted in different colors, it is 100% cheating. This makes the AoE game less successful.
In cyrodiil it is the single most powerful monster set for group play. Even post nerf, its still going to be useful.
Not all pvp is about 1vx/BGs.
It is equally overperforming as bloodspawn.
Weirdly they buffed earthgore for group play this patch, also symphony, so those are going to be meta and less thurvokun.
Last I looked Symphony of Blades was nerfed into the ground on the PTS. About 75% reduction in regen restore if I remember correctly. I won't be using S.O.B.'s on my main Healer anymore once this goes live.
This is what I see atm. Symphony of Blades:
This set now restores 570 resource per tick, down from 2325.
The cooldown of 18 seconds is now applied per target, rather than overall.
Cooldown being on the target is a huge buff in large group play, which is what I'm talking about.
In trials its also a huge buff for pve.
The only situations its being nerfed are small group/dungeon play which sustain isn't an issue and you wouldn't be running this set, and small group bgs which again my point was not everything revolves around which the forum seems to think it does.
If you think taking the cooldown off the caster and putting it on the target isn't a huge difference, you didn't see the huge effect to making curse-eater go from useless to overpowered, or see combat physician go from viable to useless/trash set.