YandereGirlfriend wrote: »I always seem to get suspiciously great drops of this set from Vaults and my magPlar definitely fits into that category of "Classes having no innate access to Major Sorcery" so I've hung on to a few of them.
I like to use Health + Armor pots on a melee class such as magPlar and, of course, you also need to use Immovability and other utility potions frequently. As such, depending upon Spell pots for your Major Sorcery is not always a viable option.
After that, Degeneration is simply a bad skill in PvP, but I grudgingly keep it on my bar to provide the buff. That bar slot is valuable real estate and I would love to get it back, but using Rattlecage seems like too much of a trade.
There's other considerations as well, such as the sub-optimal nature of having to either give up a back-bar Potentates or arena set or else deal with having Sorcery only on your front bar and potentially having weaker heals if they're slotted on your defensive bar.
And if you want to use NMA you then have to wear it on your body instead of front-barred, so your overall sustain will be that much worse.
I would say rattlecage has its uses but ultimately it's only useful if you absolutely cant use a spell power pot.
If you're into soloing pve content like maelstrom arena or vet dungeons you can make a decent build with it.
But honestly degeneration is not a bad skill. The damage is B tier and the cost is very low. Also you get passive 2% magicka for slotting it on your front bar.
For a min/max standpoint you are crippling yourself. If you don't have gold for potions, or cant craft your own, that's your fault.
Advising people to not use potions, its like advising them to not use food...
Rattlecage is a "casual" set, plain and simple, and nobody will use it in an optimal context, neither in PvE or PvP.
BUT... I'm not saying you can't use it, you certainly can, Im just saying nobody should take a serious advise for someone who actually use it (because that person must be a really casual player).
The talk is mostly about Major Sorcery and how the Rattlecage set can free up an extra slot or save you pots.
I am by no means a specialist (only play since dec 2019 and I play 6 characters) but I wonder if here is no added value in wearing the set in terms of survivability.
I mainly play healer. In a lot of DLC vet content there is very high spike damage. Often there are people with quite high dps (I guess using recommended dd builds) but with very, very low health and armour and they die a lot. Nothing I can do about it. I can give an occasional shield and keep up small resist buffs and heal you - but you simply can not outheal spike damage.
Personally I have gradually scaled up my healer's hp to around 20k (that's including food buff) and I noticed that I survive a lot more spike attacks, leaving me at 5%-10% health. Not being able to aquire a full Rattlecage set with good traits yet but I imagine heavy armour may have the same effect. Sure I guess that it may take 10% longer if people scale down their dps in favour of survivability but on the other hand surely it may save you from a lot of deaths/wipes?
Well, as said before it is a sub-optimal set for maxing out your damage. And it is useful only on certain classes. That being said - it doesn't mean that you can't make it work in a great way to your advantage if it fits your play-style. I often pull most damage with it in random squads on my magplar with it, and in PVP it saves the slot for more damaging skills than degeneration and the time for constantly prepping up the buff. I find it especially useful in BGs.
I use Rattlecage as a mainstay, and have done most content in the game, on vet -- but just like any other set you have to build for it.
I won't speak for Magcro/DK's, but for Magplar, you really don't have enough barslots and chugging potions constantly gets expensive fast. You lose a little bit of crit, for a good amount of Spell Damage -- overall a fair trade-off. And you can still use 2nd set and monster set to have 70% crit rate.
rexagamemnon wrote: »So rattlecage is a heavy armor set, but i was curious what the community think about using the weapons and jewelry from rattle cage for a magika dps role. Rattlecage gives great bonuses but is heavy armor. But if one were to apply rattlecage to jewelry and weapons it wouldnt take away from the light armor pasives gained from wearing all light armor, while gaining great bonuses from rattlecage.
Most_Awesome wrote: »Run the jewellery and two armour pieces or weapons.
Maplar, Magcrow, MagDK =Yes
Any other Mag class =No
Overland Content =Yes
PvP =Yes
Normal Dungeons=Yes
DLC Dungeons =No
Trials =No
exeeter702 wrote: »I thought necromancers only summoned dead corpses, not threads?.