IronWooshu wrote: »I bought and installed ESO on an external SSD for my Xbox One X. Load times did get much faster overall, meaning textures and assets rendered more quickly. However random load screens do still happen in Cyrodiil.
That's disappointing but this is a powerful CPU and a powerful SSD. What was the specs on your SSD?
Also they took Spiderman PS4 and the PS5 booted it up in less than a second while the PS4 took 8 seconds.
This is a powerful SSD, Sony went Speed in their system where XBox went Powerful Graphics.
Gonna be good for both systems.
You don't seem to have learned from the past.
Every new playstation should improve everything, but what do we have today? Still veeeeeeeery long loading screens and still veeeeeeeeery low fps in many games. It's always the same procedure. We get everything promised, but hardly anything is become real.
Why is that?
The stronger the hardware, the lazier game developers will optimize things. The strong performance will compensate for it and that's it!
Yes, the PS4 isn't that loud while playing ESO. My note was more general. Sorry for the misunderstanding.
IronWooshu wrote: »I bought and installed ESO on an external SSD for my Xbox One X. Load times did get much faster overall, meaning textures and assets rendered more quickly. However random load screens do still happen in Cyrodiil.
That's disappointing but this is a powerful CPU and a powerful SSD. What was the specs on your SSD?
Also they took Spiderman PS4 and the PS5 booted it up in less than a second while the PS4 took 8 seconds.
This is a powerful SSD, Sony went Speed in their system where XBox went Powerful Graphics.
Gonna be good for both systems.
Loading screens are also effected by the Server and (here comes my limited knowledge assumptions) communication with your Client. When the Servers are taxed, your Client is basically put on hold in a Load screen waiting for the Server to get it's things in order. Many people keep forgetting the major difference between ESO and every other Singleplayer title that this is compared to. ESO is an always online title. Singleplayers rely only on your system to function. ESO relies on the Zenimax Servers and your System continuously talking to each other, and the Servers have thousands of voices to talk to all at once.
IronWooshu wrote: »IronWooshu wrote: »I bought and installed ESO on an external SSD for my Xbox One X. Load times did get much faster overall, meaning textures and assets rendered more quickly. However random load screens do still happen in Cyrodiil.
That's disappointing but this is a powerful CPU and a powerful SSD. What was the specs on your SSD?
Also they took Spiderman PS4 and the PS5 booted it up in less than a second while the PS4 took 8 seconds.
This is a powerful SSD, Sony went Speed in their system where XBox went Powerful Graphics.
Gonna be good for both systems.
Loading screens are also effected by the Server and (here comes my limited knowledge assumptions) communication with your Client. When the Servers are taxed, your Client is basically put on hold in a Load screen waiting for the Server to get it's things in order. Many people keep forgetting the major difference between ESO and every other Singleplayer title that this is compared to. ESO is an always online title. Singleplayers rely only on your system to function. ESO relies on the Zenimax Servers and your System continuously talking to each other, and the Servers have thousands of voices to talk to all at once.
I'm not sure about all of that, some maybe true to a certain extent but I would assume the load speed is your system however the characters would be their servers so technically you could load in so fast and be looking at silhouettes of characters for 30 seconds while the server renders them.
I may be off on that point but people have said using SSD externals for their systems it helped the load to be faster. If it was completely server then an SSD wouldnt help at all.
lucky_Sage wrote: »Ps5 is backwards compatible to ps4 games so I would assume you’d just download and play
Humans tend to demonstrate this behavior, quite predictably.You don't seem to have learned from the past.
#TrueFacts.The stronger the hardware, the lazier game developers will optimize things. The strong performance will compensate for it and that's it!
IronWooshu wrote: »TequilaFire wrote: »IronWooshu wrote: »With that awesome custom SSD in the PS5 will load times drastically diminish and will loading in Cyro while in battle stop?
Also ZOS do you have any plans for unlocking frames for those of us with PS5 or will the PS4 users hold PS5 back from making the hardware performance better.
With both next gen consoles around the corner I am surprised ZOS has mentioned nothing about them and their support.
While PS5 will be an improvement to the game, if you increase frames and load till it is overloaded again it will put performance right back where we started.
The PS5 is really powerful so much more so than PS3 to PS4.. that custom SSD is more powerful than anything PC has right now and can allocate its resources elsewhere if it's not completely being used.
Increasing frames to 60 should not put us back to where we were but that SSD is such a game changer for MMO's and Open World games and boy is it powerful.
LOL No it is NOT, you don't know PCs well if you think that. Cost to build a PC right now that is as powerful as a PS5 about 2000 USD See this article https://www.vg247.com/2020/03/20/ps5-vs-pc-specs/
I typically spend over 5k to build my PCs. Sorry to burst your bubble.