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Vampire's Kiss Set a Missed Opportunity for Greymoor
Vampire's Kiss
(2 items) Adds 129 Health Recovery
(3 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) When you kill an enemy, you heal for 5160 Health over 6 seconds.
I am surprised that this crafted set got overlooked on this go around. Greymoor would have been the perfect chapter to re-introduce a craftable, useful, vampire-themed set. By the name of it, one would think it would make a skill like Vampiric Drain more powerful (something like higher amounts of health/stamina return or more a significant boost to ultimate gained, depending on the morph, or some type of damage reduction while channeling the skill). Seems like a missed opportunity.