Different character backgrounds

Update 46 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/676209
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WeerW3ir
WeerW3ir
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Seeing the new character selector background on pts is great. But now everyone is standing in front of Skyrim, forgeting their heritance.
Why there is no different backgrounds now? Like Summerset? or Morrowind? Or even Elsweyr?

I have a suggestion. Make all race have their own background in selector.

Altmer - Summerset
Argonian - Murkmire
Bosmer - Grahtwood
Breton - Stormhaven
Dunmer - Morrowind
Imperial - Gold Coast/Imperial City
Khajiit - Elsweyr (southern/northern)
Nord - current pts Skyrim one.
Orsimer - Wrothgar
Redguard - Alikr Desert.
Edited by WeerW3ir on June 27, 2020 11:41AM

Different character backgrounds 136 votes

Yes yes yes!
89%
CireousBlueRavenKikazaruEarrindofjord55b14_ESOTwilantheAlienSlofDTStormfoxeklhaftb16_ESOYukon2112MalthorneJerichopeb18_ESOAjaxandrielElsonsoBriolaseDarkhorse1975IluvrienSilverwillowWeerW3irBlkadr 122 votes
No.
7%
haploeb14_ESOZerowafflesillusioukThannazzarRaudgraniThe_Drop_Bearoxygen_thiefDarkPicturebmnobleRedReign 10 votes
Why? (explain)
2%
xTAKISxkadochkaEvilAutoTechBatgirl 4 votes
  • Olauron
    Olauron
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    OK, there is no option to vote for, so I will just leave a comment.

    The best way is having a number of backgrounds in the Collections and selecting them for each character just like personality or non-combat pet. ZOS should add the existing alliance backgrounds to all players. Chapter specific backgrounds can be available for chapter owners.

    Other possible backgrounds can be sold in crown store.
    The Three Storm Sharks, episode 8 released on january the 8th.
    One mer to rule them all,
    one mer to find them,
    One mer to bring them all
    and in the darkness bind them.
  • MartiniDaniels
    MartiniDaniels
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    Best option would be to create different background for every zone and show character background as zone from which he logged off.
  • Starlock
    Starlock
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    Yes yes yes!
    Best option would be to create different background for every zone and show character background as zone from which he logged off.

    That would be very cool too!

    Seeing as how I can't PTS - are folks saying that the old alliance-based backgrounds are basically gone and replaced with a generic samey samey for every character? If so... urgh. So boring!
  • bearbelly
    bearbelly
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    Yes yes yes!
    Starlock wrote: »

    That would be very cool too!

    Seeing as how I can't PTS - are folks saying that the old alliance-based backgrounds are basically gone and replaced with a generic samey samey for every character? If so... urgh. So boring!

    I don't know how it normally is on PTS (I haven't spent enough time there, overall, to pick up on a pattern), but this is the current character screen background (for all characters):

    2nRxKY0.png
  • Jarndyce
    Jarndyce
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    Good Idea but I question whether Zenimax would do it. They are usually promoting the current expansion in order to increase sales. Just like the starting quest, currently Elsweyr, later Greymoor. We have been asking to be able to choose our preferred starting quest for years.
    Edited by Jarndyce on April 25, 2020 1:52PM
  • Tommy_The_Gun
    Tommy_The_Gun
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    Yes yes yes!
    Community: Add more backgrounds, so we could chose the one we like to fit our character.
    ZOS: Ok, here goes...

    Next update you can buy background change token from crown store for 99$ (US)...
    ^ Tbh. I would prefer not to have such an option at all if everything is going to be monetised like that in a B2P game...

    (I know I am probably exaggerating... or am I ? :o )
  • SeaGtGruff
    SeaGtGruff
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    I used to wonder why certain races have the same backgrounds, but then I realized that it seems to be based on the starting zone of the character's alliance:
    • Stros M'Kai for Daggerfall Covenant (Breton/Redguard/Orc)
    • Bleakrock Isle for Ebonheart Pact (Nord/Dunmer/Argonian)
    • Khenarthi's Roost for Aldmeri Dominion (Altmer/Bosmer/Khajiit)
    I'm not certain that this is correct, but it seems to be.

    If it is correct, then it might make sense to use a background for whichever chapter the player has, since each chapter has a different starting zone. But I kind of like having different backgrounds for different characters, based on either their alliance or their race.
    I've fought mudcrabs more fearsome than me!
  • tsaescishoeshiner
    tsaescishoeshiner
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    I have all DC characters so I am so so so excited to not be looking at an bland desert. The AD background (Auridon) has a water feature and beautiful plants. Soon, I will be free of this salt

    I don't think backgrounds by race make sense—not all Altmer are from Summerset Each of the races has a symbol used in character selection—why not use this, on a backpack or a little flag somewhere?
    PC-NA
    in-game: @tsaescishoeshiner
  • DustyWarehouse
    DustyWarehouse
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    I don't really mind all characters having the same background. After all, its just character select and I don't spend much time looking at it.

    That being said, variety is good, and even if we have just one background it would be nice to have still included the character's alliance banner. It feels like alliance has suddenly become irrelevant, especially since they'll be introducing alliance change tokens in U26.
  • tomofhyrule
    tomofhyrule
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    I'd rather pick my backgrounds, tbh.

    Having them all get the same doesn't seem that fun, but there are times that the old ones don't really fit that well either. But then again, racial ones may not either.

    My main is an orc, but he fits perfectly with the current Pact background since he was born and raised in Skyrim. But my next character is going to be a werewolf Skaal who fights for the Covenant, so Alik'r may not match that well.

    It is sad that they're making alliance less relevant for all characters. I know it doesn't really affect anything outside of PvP, but it is still an important part of the character backstory.
  • Raudgrani
    Raudgrani
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    No.
    Seems a tad bit "racist" to be honest. Updates "alliance" backgrounds would be the best imho. Just because you are a Nord/Khajiit/Dunmer (whatever) I don't know why they should be pictured like standing in their ancestral homeland. My EP Khajiits, Orcs and Redguards strongly disagree.
  • vestahls
    vestahls
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    Yes yes yes!
    This is how it was in TES I Arena. The character creation screen had a background specific to the character's place of origin. Added a really nice flavour to it!
    Spoiler
    elderscrollsarena-4.jpg
    arena-1.jpg
    hqdefault.jpg
    hqdefault.jpg
    “He is even worse than a n'wah. He is - may Vivec forgive me for uttering this word - a Hlaalu.”
    Spoiler
    luv Abnur
    luv Rigurt
    luv Stibbons

    'ate Ayrenn
    'ate Razum-dar
    'ate Khamira

    simple as
  • Erelah
    Erelah
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    All Altmer do not live in Summerset, all Dunmer do not live in Morrowind.
  • kadochka
    kadochka
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    Why? (explain)
    Olauron wrote: »
    OK, there is no option to vote for, so I will just leave a comment.

    The best way is having a number of backgrounds in the Collections and selecting them for each character just like personality or non-combat pet. ZOS should add the existing alliance backgrounds to all players. Chapter specific backgrounds can be available for chapter owners.

    Other possible backgrounds can be sold in crown store.

    ^^^ same as they said.
    if I could make another character, their name would be Cries-For-Character-Slots. AKA, I need more.

  • Salix_alba
    Salix_alba
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    Yes yes yes!
    I like the new background well enough its well lit and all but what was wrong with the originals? Changing things that work already just to "change it up" doesn't always work.

    If any background needs to change its the character creation screen and the change appearance screen they need access to all your costume and cosmetic items in those screens and they both need better lighting please.
  • WeerW3ir
    WeerW3ir
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    Yes yes yes!
    Salix_alba wrote: »
    I like the new background well enough its well lit and all but what was wrong with the originals? Changing things that work already just to "change it up" doesn't always work.

    If any background needs to change its the character creation screen and the change appearance screen they need access to all your costume and cosmetic items in those screens and they both need better lighting please.

    yes. main reason of my poll. Why 1 from 3 different? its looking great and all, but also awful that all character is in skyrim. i want morrowind, or summerset ...
  • MajThorax
    MajThorax
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    They introduce alliance change tokens so you d better forget about the alliance war. Next expansion the war will end and we ll restore cyrodiil.
  • FinneganFroth
    FinneganFroth
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    Yes yes yes!
    Best option would be to create different background for every zone and show character background as zone from which he logged off.

    I think this is a really cool idea.
  • Chaos2088
    Chaos2088
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    Yes yes yes!
    Or we get to pick what character has what background. I bet you they might even sell some cool ones on the crown store...
    @Chaos2088 PC EU Server | AD-PvP
  • Chaos2088
    Chaos2088
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    Yes yes yes!
    MajThorax wrote: »
    They introduce alliance change tokens so you d better forget about the alliance war. Next expansion the war will end and we ll restore cyrodiil.

    Well kind of the NPC dialogue does point to us going to cyrodiil soon. But I doubt they will get rid of the pvp mode/map.

    We don’t access pvp Cyro via the map, so a dragon break could explain why we have both at the same time.
    @Chaos2088 PC EU Server | AD-PvP
  • karthrag_inak
    karthrag_inak
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    Yes yes yes!
    And please make it wider. This one wishes to enjoy the full expanse of his 5120 x 1440 monitor /smug :smiley:
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • SeaGtGruff
    SeaGtGruff
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    A background that reflects the character's current location might be nice-- meaning the zone as a whole, not the specific city or other spot within the zone.

    EDIT-- Sorry, @MartiniDaniels, I didn't realize you'd suggested that already.
    Edited by SeaGtGruff on April 26, 2020 4:09AM
    I've fought mudcrabs more fearsome than me!
  • TheImperfect
    TheImperfect
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    Yes yes yes!
    It would be great to have a choice but it's not high priority, I think other things should take priority but if there's time or it's not too much trouble then great.
  • barney2525
    barney2525
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    bearbelly wrote: »

    I don't know how it normally is on PTS (I haven't spent enough time there, overall, to pick up on a pattern), but this is the current character screen background (for all characters):

    2nRxKY0.png



    No pet?

    <mumbles> heathen

    :#

    pssst its a joke
  • bearbelly
    bearbelly
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    Yes yes yes!
    barney2525 wrote: »
    No pet?

    <mumbles> heathen

    :#

    pssst its a joke


    Dude, did you notice all of that lush greenery?
    It's off on a potty break.
  • SydneyGrey
    SydneyGrey
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    The new background is gorgeous and I love it, but it would still be nice to be able to choose your own backgrounds for each character. I'd love if we had an option to choose from 5 or 6 different backgrounds.
  • UntilValhalla13
    UntilValhalla13
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    On console, it's literally been Alik'r, Malabal For, or Eastmarch backgrounds, depending on alliance, for years.
  • TheShadowScout
    TheShadowScout
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    Yes yes yes!
    SeaGtGruff wrote: »
    I used to wonder why certain races have the same backgrounds, but then I realized that it seems to be based on the starting zone of the character's alliance:
    • Stros M'Kai for Daggerfall Covenant (Breton/Redguard/Orc)
    • Bleakrock Isle for Ebonheart Pact (Nord/Dunmer/Argonian)
    • Khenarthi's Roost for Aldmeri Dominion (Altmer/Bosmer/Khajiit)
    I'm not certain that this is correct, but it seems to be.
    Look at AD again - they have Auridion as background, not the kitty isle.

    Still, the idea that the backgrounds are an alliance thing is valid. But... it would be way more fun if they weren't and had more varied options. Personally... I'd love to see them "racial homelands"...
    ...like:
    • Altmer - Auridion (current AD)
    • Argonian - Murkmire (DLC)
    • Bosmer - Valenwood (possibly Elden Root?)
    • Breton - High Rock (possibly Wayrest?)
    • Dunmer - Firemoth Isle (Morrowind tutorial)
    • Imperial - Imperial City (DLC)
    • Khajiit - Star Haven Adeptorium (Elsweyr tutorial)
    • Nord - Bleackrock Isle (current EP)
    • Orsimer - Orsinium (DLC)
    • Redguard - Stros M'kai (current DC).
    ...and then only change the -flag- to depict the alliance.

    Another possibility for character selection screen background picture selection would be... if we had a bunch of new "character background" passives, including one for "birthplace", which then could come with a background for each option for all to choose which one they want most for their characters! As in:
    https://forums.elderscrollsonline.com/en/discussion/442350/character-background-passives ;)
  • Kalik_Gold
    Kalik_Gold
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    My DC Redguard crew are fine with the DC Desert option we have now.

    Just make the alliance flag switch based on character if selected, if not selected no flag will be present and make the background region itself selectable.

    That gives plenty of combinations for all races and PVE or PvP if an alliance matters at all.
    Spoiler
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • WeerW3ir
    WeerW3ir
    ✭✭✭✭✭
    Yes yes yes!
    Look at AD again - they have Auridion as background, not the kitty isle.

    Still, the idea that the backgrounds are an alliance thing is valid. But... it would be way more fun if they weren't and had more varied options. Personally... I'd love to see them "racial homelands"...
    ...like:
    • Altmer - Auridion (current AD)
    • Argonian - Murkmire (DLC)
    • Bosmer - Valenwood (possibly Elden Root?)
    • Breton - High Rock (possibly Wayrest?)
    • Dunmer - Firemoth Isle (Morrowind tutorial)
    • Imperial - Imperial City (DLC)
    • Khajiit - Star Haven Adeptorium (Elsweyr tutorial)
    • Nord - Bleackrock Isle (current EP)
    • Orsimer - Orsinium (DLC)
    • Redguard - Stros M'kai (current DC).
    ...and then only change the -flag- to depict the alliance.

    Another possibility for character selection screen background picture selection would be... if we had a bunch of new "character background" passives, including one for "birthplace", which then could come with a background for each option for all to choose which one they want most for their characters! As in:
    https://forums.elderscrollsonline.com/en/discussion/442350/character-background-passives ;)


    [*] Altmer - Summerset >:(
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