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You want to fix Critical Resistance? This is how you do it:
Diminishing returns!
The only reason that critical resistance is so powerful is that stacking it has no drawbacks, you stack ~1700? You mitigate 25%. You stack ~3400? You mitigate 50%.
Make every percentage of mitigation require increasingly more and more critical resistance.
This will have most players reach for the first 1000-1500 crit resist and stop because then other sets and traits will become better. that's how you fix it and make people use other traits and sets, hell it will even free up the mandatory 60 cp that you currently have to put on "Resistant".
Outright Nerfing the critical resistance from sets and armor traits will only cause people to use it even more! As It will make it that much more valuable.