JamuThatsWho wrote: »Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?
JamuThatsWho wrote: »Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?
Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.
TX12001rwb17_ESO wrote: »JamuThatsWho wrote: »Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?
Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.
How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?
I think elves have always gotten human eyes because all of the vampire appearances are actually skins. They made this single skin a one size fits all deal which is why vampires look ugly and there is no real variation between the races. Although as we've seen with a couple of the new skins like the Maormer one and the Arctic ice one ((forgot its actual name)) transparent skins are a thing. So stage 1 could theoretically be changed to where our skin is normal and then our eyes made red.
TX12001rwb17_ESO wrote: »JamuThatsWho wrote: »Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?
Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.
How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?
Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
No, I love my ghastly stage 4 appearance.
I'm so sick and tired of people wanting to ruin this for those of us who really like the look of the vampire.
Wear a skin, or keep begging ZOS to give us that damn mortal appearance - but don't ruin it for everyone else.
And the majority of us are sick of people ruining it for the rest of us by asking for people not have an option.
TX12001rwb17_ESO wrote: »JamuThatsWho wrote: »Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?
Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.
How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?
You do realize we are talking about different vampire strains here? Might as well ask why Nosferatu don't look like Toreador in VtM...Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
Fully agree with you on them not being walking corpses and alive but basically how to explain this is they suffer from a form of albinism.TX12001rwb17_ESO wrote: »JamuThatsWho wrote: »Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?
Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.
How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?
Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
TheShadowScout wrote: »You do realize we are talking about different vampire strains here? Might as well ask why Nosferatu don't look like Toreador in VtM...Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
You might also recall that in those other TES games, vampires took damage in sunlight, yes?
While in ESO... this strain of vampirism doesn't burn in the sun (which is good, as the game gives four RL hours of sunlight to two of nighttime), but has other drawbacks, like the pale facedness...
So, its entirely lore-conforming. Sure, they made up new lore about this new strain to have it conform to, but that is their power and priviledge as the licenseholder. But none of the old vampirism shticks apply, because those were different strains of vampirism, so... there you are.
...
Though they really could put a little more care into it, at least for the tatoos and elf eyes! The rest tho, I'd want to see remain as it is, after all, we DO have six years of establishing it as the look of this particular vampirism strain...
TheShadowScout wrote: »You do realize we are talking about different vampire strains here? Might as well ask why Nosferatu don't look like Toreador in VtM...Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
You might also recall that in those other TES games, vampires took damage in sunlight, yes?
While in ESO... this strain of vampirism doesn't burn in the sun (which is good, as the game gives four RL hours of sunlight to two of nighttime), but has other drawbacks, like the pale facedness...
So, its entirely lore-conforming. Sure, they made up new lore about this new strain to have it conform to, but that is their power and priviledge as the licenseholder. But none of the old vampirism shticks apply, because those were different strains of vampirism, so... there you are.
...
Though they really could put a little more care into it, at least for the tatoos and elf eyes! The rest tho, I'd want to see remain as it is, after all, we DO have six years of establishing it as the look of this particular vampirism strain...
Its irrelevant that its two different strains, no vampire in Elder Scrolls is actually dead.
Actually it is -very- relevant that these are two different strains, and it is completely irrelevant if they are actually dead or not - tho you may want to discuss that point with your resident priest of Arkay... (I am pretty sure I can guess their views on the matter)Its irrelevant that its two different strains, no vampire in Elder Scrolls is actually dead.
TX12001rwb17_ESO wrote: »JamuThatsWho wrote: »Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?
Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.
How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?
Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
Basically this.
It's also pretty lorebreaking walking around CLEARLY looking like a vampire and having some NPCs ask you to murder some vampires.
TheShadowScout wrote: »Actually it is -very- relevant that these are two different strains, and it is completely irrelevant if they are actually dead or not - tho you may want to discuss that point with your resident priest of Arkay... (I am pretty sure I can guess their views on the matter)Its irrelevant that its two different strains, no vampire in Elder Scrolls is actually dead.
Heck, technically EVERY player character is sort of "actually dead", be they vampire or just vestige... its part of the "Vestige from Coldharbour" backstory. They all just got over it. Again and again, if needed.
But dead aside, if those other strains has no physical corpse-like look but instead the sundeath thing, and THIS strain does have the paleface thing but gets to daywalk... then that is still that as far as the lore is concerned, and it matters not what the actual living status is.
I mean, look up the appearance impairment some perfectly real diseases can give people despite not being dead - vampires got off a lot better then lepers I daresay!
And so, in the end... this is what ZOS decided that this strain should look in ESO, and that is all there is to it. And after six years, they would not go back and chenge everything... at best they might upgrade it somewhere (tatoos and elf eyes!) but the corpse-visage is lore-conforming and here to stay! They might sell more masks in the crown store tho...
Thevampirenight wrote: »I think what they should do is modify the stage four eyes a bit making them more like the volkihar glowing eyes and maybe tone down the veins a little bit.
Then it would look better.
Or make skins that alter how the stages look to have more variance in vampiric appearances so vampires having skins that work with their own to make their stages look more interesting.
Thevampirenight wrote: »I think what they should do is modify the stage four eyes a bit making them more like the volkihar glowing eyes and maybe tone down the veins a little bit.
Then it would look better.
Or make skins that alter how the stages look to have more variance in vampiric appearances so vampires having skins that work with their own to make their stages look more interesting.
Honestly I'd be happy just having tattoos lay over the white. I'd love for stage 1 to way tone down the neon white thing because its ugly as sin but its insane that they sell us tattoos that we can't use.
[snip]Actually all the characters are unmoored from the Mundus and immortal, not dead but forever alive in a state of constant being.
That we can agree on....a solid white overlay that covers tattoos (which cost real money) and causes elves to develop human eyes is still bad.
No, it makes sense to have it in this direction - the more fed you are the closer you are to "mortal", thus the low vampirism status... and the less blood you have in your system, the more "monster" you become, both in effect and appearance. I myself just wish there was a stage five where things become iffy, like a chance of auto-attacking any bloodbag crossing your path - hey it IS a classic vampire cliché that they cannot control "the hunger" (should that not be the thirst instead?) when blood-starved... heck, it even shows on in one or two of the ESO questings...Thevampirenight wrote: »Personally I would prefer it if they flipped the monsterous appearance while stage one had no weakness but couldn't interact with folks. While more well fed you can interact with folks and look stage one at stage four.
TheShadowScout wrote: »[snip]Actually all the characters are unmoored from the Mundus and immortal, not dead but forever alive in a state of constant being.
[edited for bait]
EVERY character playing through the mainstory was killed by Mannimarco as ritual sacrifice. THAT was the basic premise for the "vestige" status. That's how each and every character we make ends up in that coldharbour prison cell in the first place...
And yeah, it had the side effect of making all characters more or less like deadra, not tied to the mundus, but forever reconstructing their bodies when slain... so, functionally immortal, tho one cannot say how much, might still age, right? Actually almost certainly, so they don't clutter up the history of tamriel... one way or another.
But that is why I said "technically" and "sort of" actually dead. Yeah, every character was murdered... but they all got over it. In a way. Does that count as alive? Or undead? or deathless? Or whatever... I suspect that is as so often a matter of which definition you use.That we can agree on....a solid white overlay that covers tattoos (which cost real money) and causes elves to develop human eyes is still bad.
Tatoos should not be washed out by vampirism, and elf eyes should stay elf eyes, even if it may need a bit more work on the vampire thing.No, it makes sense to have it in this direction - the more fed you are the closer you are to "mortal", thus the low vampirism status... and the less blood you have in your system, the more "monster" you become, both in effect and appearance. I myself just wish there was a stage five where things become iffy, like a chance of auto-attacking any bloodbag crossing your path - hey it IS a classic vampire cliché that they cannot control "the hunger" (should that not be the thirst instead?) when blood-starved... heck, it even shows on in one or two of the ESO questings...Thevampirenight wrote: »Personally I would prefer it if they flipped the monsterous appearance while stage one had no weakness but couldn't interact with folks. While more well fed you can interact with folks and look stage one at stage four.
Thevampirenight wrote: »They need fangs I'm not seeing them on vampires and that disappoints me more.