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Seems past time to update the basic vampiric appearance, don't you think?

RedReign
RedReign
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I love the idea of making Vampire look less and less human as the stages increase, the eyes and the veins of Stage 4 are particularly great at conveying this otherworldly hunger and the feeling that the person you're looking at is less than human and more of monster but the white overlay is far too much. The paleness needs dialed back a bit, as the bright white look is just...ugly, and not in the inhuman monstrous sort of way but rather its just unpleasant to the eyes, and more importantly it covers up body markings which is just tragic as honestly some of those tattoos are great.

I would've thought with Vampires being such a big draw this expansion cycle they would have listened to 6 years of feedback and finally given players a new base appearance or at least a way to mitigate the ugly white overlay but it seems that took a backseat to the skill line revamp. A mortal mask option or even just creating a new skintone entirely that's say.... considerably paler than your races palest skintone seems fair but the bright white overlay just isn't working for a lot of players.
  • JamuThatsWho
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    Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?
    @JamuThatsWho - PC EU - CP2000

    Main:
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    Alts:
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    Travanius Braelia - Imperial Dragonknight, DC
  • RedReign
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    Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?

    Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.
    Edited by RedReign on April 22, 2020 6:19PM
  • TX12001rwb17_ESO
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    RedReign wrote: »
    Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?

    Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.

    How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?
  • Deathlord92
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    Well as I said in the past to these sort of posts about vampires I actually like the vampire appearance.
  • RedReign
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    RedReign wrote: »
    Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?

    Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.

    How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?

    Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
  • Irfind
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    I would be happy if dunmer dont get human eyes in vamp 1-2 ;)

    tw2DXpb.jpg

    (edit: added pic)
    Edited by Irfind on April 22, 2020 9:11PM
    PC EU no CP PVP
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  • RedReign
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    Irfind wrote: »
    I would be happy if dunmer dont get human eyes in vamp 1-3 ;)

    Thanks, I actually forgot this point. Why are elves suddenly getting human eyes? Its weird.
  • Vevvev
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    I think elves have always gotten human eyes because all of the vampire appearances are actually skins. They made this single skin a one size fits all deal which is why vampires look ugly and there is no real variation between the races. Although as we've seen with a couple of the new skins like the Maormer one and the Arctic ice one ((forgot its actual name)) transparent skins are a thing. So stage 1 could theoretically be changed to where our skin is normal and then our eyes made red.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • RedReign
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    Vevvev wrote: »
    I think elves have always gotten human eyes because all of the vampire appearances are actually skins. They made this single skin a one size fits all deal which is why vampires look ugly and there is no real variation between the races. Although as we've seen with a couple of the new skins like the Maormer one and the Arctic ice one ((forgot its actual name)) transparent skins are a thing. So stage 1 could theoretically be changed to where our skin is normal and then our eyes made red.

    This would honestly be the best option in my opinion.
  • farorae
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    RedReign wrote: »
    RedReign wrote: »
    Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?

    Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.

    How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?

    Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.

    Basically this.

    It's also pretty lorebreaking walking around CLEARLY looking like a vampire and having some NPCs ask you to murder some vampires.
  • ShadowHvo
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    No, I love my ghastly stage 4 appearance.

    I'm so sick and tired of people wanting to ruin this for those of us who really like the look of the vampire.

    Wear a skin, or keep begging ZOS to give us that damn mortal appearance - but don't ruin it for everyone else.
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • RedReign
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    ShadowHvo wrote: »
    No, I love my ghastly stage 4 appearance.

    I'm so sick and tired of people wanting to ruin this for those of us who really like the look of the vampire.

    Wear a skin, or keep begging ZOS to give us that damn mortal appearance - but don't ruin it for everyone else.

    And the majority of us are sick of people ruining it for the rest of us by asking for people not have an option.
  • ShadowHvo
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    RedReign wrote: »
    And the majority of us are sick of people ruining it for the rest of us by asking for people not have an option.

    You say to the guy who have supported the notion for 6 years, even in the very comment to which you just replied - that there should be the option of a mortal skin available.

    gg.
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • Thevampirenight
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    RedReign wrote: »
    Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?

    Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.

    How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?

    I disagree with the not alive part.
    http://en.uesp.net/wiki/Online:Melina_Cassel
    144 Melina Cassel Be still my beating heart! Lyam arrived at our door at he looked simply smashing! (And, yes, contrary to popular belief, our hearts beat quite well, thank you.) How handsome the scion of the Fontbonne family looked in his finery! And, I'm pleased to say, he seemed as impressed by my appearance as I was by his. He took my hand and we were off.

    I wished I had a video of that one bug in Skyrim I had on the xbox many years ago. Where the Ship going to dragonborn dlc started sinking and my vampire character was drowning. How would corpses drown?
    They wouldn't they are dead. Heart beats and drowning disproves the Walking corpse thing.
    Edited by Thevampirenight on April 22, 2020 10:24PM
    PC NA
    Please add Fangs to Vampires.
  • TheShadowScout
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    RedReign wrote: »
    Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
    You do realize we are talking about different vampire strains here? Might as well ask why Nosferatu don't look like Toreador in VtM...

    You might also recall that in those other TES games, vampires took damage in sunlight, yes?
    While in ESO... this strain of vampirism doesn't burn in the sun (which is good, as the game gives four RL hours of sunlight to two of nighttime), but has other drawbacks, like the pale facedness...

    So, its entirely lore-conforming. Sure, they made up new lore about this new strain to have it conform to, but that is their power and priviledge as the licenseholder. But none of the old vampirism shticks apply, because those were different strains of vampirism, so... there you are.

    ...

    Though they really could put a little more care into it, at least for the tatoos and elf eyes! The rest tho, I'd want to see remain as it is, after all, we DO have six years of establishing it as the look of this particular vampirism strain...
  • Thevampirenight
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    RedReign wrote: »
    RedReign wrote: »
    Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?

    Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.

    How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?

    Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
    Fully agree with you on them not being walking corpses and alive but basically how to explain this is they suffer from a form of albinism.
    https://en.wikipedia.org/wiki/Albinism

    Example of a photo I found on Google.
    albinism.jpg

    Basically the Vampire Clan we have in the game is immune to sunlight but suffers from Albinism lack of pigment in the skin. The disease basically now when well fed with Greymoor makes it look more vein more likely some other condition that goes with the albinism that happens when well fed.
    Even when well starving right now this happens.
    Its the way the this strain of vampirism works.
    So they are not white corpses they seem to have a form Albinism and this strain of vampirism does that to the people afflicted with this strain of vampirism.
    Edited by Thevampirenight on April 22, 2020 10:49PM
    PC NA
    Please add Fangs to Vampires.
  • RedReign
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    RedReign wrote: »
    Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
    You do realize we are talking about different vampire strains here? Might as well ask why Nosferatu don't look like Toreador in VtM...

    You might also recall that in those other TES games, vampires took damage in sunlight, yes?
    While in ESO... this strain of vampirism doesn't burn in the sun (which is good, as the game gives four RL hours of sunlight to two of nighttime), but has other drawbacks, like the pale facedness...

    So, its entirely lore-conforming. Sure, they made up new lore about this new strain to have it conform to, but that is their power and priviledge as the licenseholder. But none of the old vampirism shticks apply, because those were different strains of vampirism, so... there you are.

    ...

    Though they really could put a little more care into it, at least for the tatoos and elf eyes! The rest tho, I'd want to see remain as it is, after all, we DO have six years of establishing it as the look of this particular vampirism strain...

    Its irrelevant that its two different strains, no vampire in Elder Scrolls is actually dead.
  • Thevampirenight
    Thevampirenight
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    RedReign wrote: »
    RedReign wrote: »
    Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.
    You do realize we are talking about different vampire strains here? Might as well ask why Nosferatu don't look like Toreador in VtM...

    You might also recall that in those other TES games, vampires took damage in sunlight, yes?
    While in ESO... this strain of vampirism doesn't burn in the sun (which is good, as the game gives four RL hours of sunlight to two of nighttime), but has other drawbacks, like the pale facedness...

    So, its entirely lore-conforming. Sure, they made up new lore about this new strain to have it conform to, but that is their power and priviledge as the licenseholder. But none of the old vampirism shticks apply, because those were different strains of vampirism, so... there you are.

    ...

    Though they really could put a little more care into it, at least for the tatoos and elf eyes! The rest tho, I'd want to see remain as it is, after all, we DO have six years of establishing it as the look of this particular vampirism strain...

    Its irrelevant that its two different strains, no vampire in Elder Scrolls is actually dead.

    Before they modified the lore and retconned a lot of daggerfall and arena. In those games they were actually undead I think.
    But then they moved away from more D&dish things. As those two games basically were a homebrew d&d campaign.
    In Elder Scrolls 3 and 4 completely immune to Turn Undead. Even though that was not the case in Skyrim they still had living qualities that were clear as day.
    The Rivenspire Bloodfiends and other blood fiends that rise from the dead after being killed by a vampire in the game are undead.
    But only those that survive the attack of a blood fiend or another vampire can actually become a vampire.
    Can also create undead vampires by killing a vampire and raising its corpse using necromancy.
    I do think that makes Tes Vampires unique is its a magical affliction, not a reanimated corpse that can be cured if you have the right materials, magicka or go to the right Daedric Prince. A magicka disease that alters the body maybe in ways making them look a lot like undead vampires of common tropes with no heartbeats while other strains do have heartbeats.
    But basically that is because the magickal affliction does that to the body and it can be undone. Which I like about Tes because it makes their vampires stand out.

    Edited by Thevampirenight on April 22, 2020 11:02PM
    PC NA
    Please add Fangs to Vampires.
  • Paradisius
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    I would not be against an appearance chance; I like the monstrous look but this one specifically doesn't really match the idea of a stage 4 vampire in ESO, the current model represents a blood starved monster who's hungry. Yet stage 4 now means you're indulging your desire for blood immensely, so the appearance should reflect that
  • TheShadowScout
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    RedReign wrote: »
    Its irrelevant that its two different strains, no vampire in Elder Scrolls is actually dead.
    Actually it is -very- relevant that these are two different strains, and it is completely irrelevant if they are actually dead or not - tho you may want to discuss that point with your resident priest of Arkay... (I am pretty sure I can guess their views on the matter)

    Heck, technically EVERY player character is sort of "actually dead", be they vampire or just vestige... its part of the "Vestige from Coldharbour" backstory. They all just got over it. Again and again, if needed. ;)

    But dead aside, if those other strains has no physical corpse-like look but instead the sundeath thing, and THIS strain does have the paleface thing but gets to daywalk... then that is still that as far as the lore is concerned, and it matters not what the actual living status is.
    I mean, look up the appearance impairment some perfectly real diseases can give people despite not being dead - vampires got off a lot better then lepers I daresay!
    And so, in the end... this is what ZOS decided that this strain should look in ESO, and that is all there is to it. And after six years, they would not go back and chenge everything... at best they might upgrade it somewhere (tatoos and elf eyes!) but the corpse-visage is lore-conforming and here to stay! They might sell more masks in the crown store tho... ;)
  • Thevampirenight
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    farorae wrote: »
    RedReign wrote: »
    RedReign wrote: »
    Why? The strain of Vampirism hasn't changed, why would the base appearance suddenly be different?

    Because its ugly, lorebreaking, because players have been asking for a change for 6 years, because it overrides tattoos that cost real world money. Take your pick.

    How is it lorebreaking? Vampires are walking corpses, they are not alive, why would they not resemble a corpse?

    Because in Elder Scrolls vampires are not walking corpses, are alive and suffering from a magical disease, and aside from their eyes blend in seamlessly with society. Only in ESO do vampires suddenly become bright white corpses.

    Basically this.

    It's also pretty lorebreaking walking around CLEARLY looking like a vampire and having some NPCs ask you to murder some vampires.

    When Greymoor Comes out, Vampires are prey to other vampires. They made it so you can become a Vampire Cannibal its even an achievement. Though I'm not sure if we are able to feed on blood fiends I tried to but it wouldn't work only on vampire mobs themselves. So there is that possibility you can only feed on living vampires not the undead zombie like blood fiends.
    Also its not lore breaking ever played Morrowind or Skyrim base and the SKyrim Dlc Dawnguard?

    Vampires have you kill other vampires and in Morrowind it was over their blood feud. Skyrim its more like to keep competition down.
    So Lore wise Vampires do and will have other vampires killed even in Oblivion one ran his own vampire hunting group and likely for the same purpose. The Oblivion Bloodline was very protective over Cyrodiil and would make sure other bloodlines didn't enter the area and likely would have had them killed if they did.
    Also there is a vampire hunter that makes you an exception when it comes to hunting you in game because of the things he heard about you or a feeling in Eso.
    So not all vampire hunters will kill every vampire out there. They might go for the worst of the worst and it depends on the hunter.
    Edited by Thevampirenight on April 22, 2020 11:14PM
    PC NA
    Please add Fangs to Vampires.
  • RedReign
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    RedReign wrote: »
    Its irrelevant that its two different strains, no vampire in Elder Scrolls is actually dead.
    Actually it is -very- relevant that these are two different strains, and it is completely irrelevant if they are actually dead or not - tho you may want to discuss that point with your resident priest of Arkay... (I am pretty sure I can guess their views on the matter)

    Heck, technically EVERY player character is sort of "actually dead", be they vampire or just vestige... its part of the "Vestige from Coldharbour" backstory. They all just got over it. Again and again, if needed. ;)

    But dead aside, if those other strains has no physical corpse-like look but instead the sundeath thing, and THIS strain does have the paleface thing but gets to daywalk... then that is still that as far as the lore is concerned, and it matters not what the actual living status is.
    I mean, look up the appearance impairment some perfectly real diseases can give people despite not being dead - vampires got off a lot better then lepers I daresay!
    And so, in the end... this is what ZOS decided that this strain should look in ESO, and that is all there is to it. And after six years, they would not go back and chenge everything... at best they might upgrade it somewhere (tatoos and elf eyes!) but the corpse-visage is lore-conforming and here to stay! They might sell more masks in the crown store tho... ;)

    Actually all the characters are unmoored from the Mundus and immortal, not dead but forever alive in a state of constant being. I get that you want to defend the pale face thing but a solid white overlay that covers tattoos (which cost real money) and causes elves to develop human eyes is still bad. It needs fixed.
  • Thevampirenight
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    I think what they should do is modify the stage four eyes a bit making them more like the volkihar glowing eyes and maybe tone down the veins a little bit.
    Then it would look better.
    Or make skins that alter how the stages look to have more variance in vampiric appearances so vampires having skins that work with their own to make their stages look more interesting.
    PC NA
    Please add Fangs to Vampires.
  • RedReign
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    I think what they should do is modify the stage four eyes a bit making them more like the volkihar glowing eyes and maybe tone down the veins a little bit.
    Then it would look better.
    Or make skins that alter how the stages look to have more variance in vampiric appearances so vampires having skins that work with their own to make their stages look more interesting.

    Honestly I'd be happy just having tattoos lay over the white. I'd love for stage 1 to way tone down the neon white thing because its ugly as sin but its insane that they sell us tattoos that we can't use.
  • Thevampirenight
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    RedReign wrote: »
    I think what they should do is modify the stage four eyes a bit making them more like the volkihar glowing eyes and maybe tone down the veins a little bit.
    Then it would look better.
    Or make skins that alter how the stages look to have more variance in vampiric appearances so vampires having skins that work with their own to make their stages look more interesting.

    Honestly I'd be happy just having tattoos lay over the white. I'd love for stage 1 to way tone down the neon white thing because its ugly as sin but its insane that they sell us tattoos that we can't use.

    Personally I would prefer it if they flipped the monsterous appearance while stage one had no weakness but couldn't interact with folks. While more well fed you can interact with folks and look stage one at stage four.
    So I wished they actually flipped that around.
    PC NA
    Please add Fangs to Vampires.
  • TheShadowScout
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    RedReign wrote: »
    Actually all the characters are unmoored from the Mundus and immortal, not dead but forever alive in a state of constant being.
    [snip]

    [edited for bait]
    EVERY character playing through the mainstory was killed by Mannimarco as ritual sacrifice. THAT was the basic premise for the "vestige" status. That's how each and every character we make ends up in that coldharbour prison cell in the first place...

    And yeah, it had the side effect of making all characters more or less like deadra, not tied to the mundus, but forever reconstructing their bodies when slain... so, functionally immortal, tho one cannot say how much, might still age, right? Actually almost certainly, so they don't clutter up the history of tamriel... one way or another.

    But that is why I said "technically" and "sort of" actually dead. Yeah, every character was murdered... but they all got over it. In a way. Does that count as alive? Or undead? or deathless? Or whatever... I suspect that is as so often a matter of which definition you use.
    RedReign wrote: »
    ...a solid white overlay that covers tattoos (which cost real money) and causes elves to develop human eyes is still bad.
    That we can agree on.
    Tatoos should not be washed out by vampirism, and elf eyes should stay elf eyes, even if it may need a bit more work on the vampire thing.
    Personally I would prefer it if they flipped the monsterous appearance while stage one had no weakness but couldn't interact with folks. While more well fed you can interact with folks and look stage one at stage four.
    No, it makes sense to have it in this direction - the more fed you are the closer you are to "mortal", thus the low vampirism status... and the less blood you have in your system, the more "monster" you become, both in effect and appearance. I myself just wish there was a stage five where things become iffy, like a chance of auto-attacking any bloodbag crossing your path - hey it IS a classic vampire cliché that they cannot control "the hunger" (should that not be the thirst instead?) when blood-starved... heck, it even shows on in one or two of the ESO questings...
    Edited by ZOS_FalcoYamaoka on April 23, 2020 2:29PM
  • RedReign
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    RedReign wrote: »
    Actually all the characters are unmoored from the Mundus and immortal, not dead but forever alive in a state of constant being.
    [snip]

    [edited for bait]
    EVERY character playing through the mainstory was killed by Mannimarco as ritual sacrifice. THAT was the basic premise for the "vestige" status. That's how each and every character we make ends up in that coldharbour prison cell in the first place...

    And yeah, it had the side effect of making all characters more or less like deadra, not tied to the mundus, but forever reconstructing their bodies when slain... so, functionally immortal, tho one cannot say how much, might still age, right? Actually almost certainly, so they don't clutter up the history of tamriel... one way or another.

    But that is why I said "technically" and "sort of" actually dead. Yeah, every character was murdered... but they all got over it. In a way. Does that count as alive? Or undead? or deathless? Or whatever... I suspect that is as so often a matter of which definition you use.
    RedReign wrote: »
    ...a solid white overlay that covers tattoos (which cost real money) and causes elves to develop human eyes is still bad.
    That we can agree on.
    Tatoos should not be washed out by vampirism, and elf eyes should stay elf eyes, even if it may need a bit more work on the vampire thing.
    Personally I would prefer it if they flipped the monsterous appearance while stage one had no weakness but couldn't interact with folks. While more well fed you can interact with folks and look stage one at stage four.
    No, it makes sense to have it in this direction - the more fed you are the closer you are to "mortal", thus the low vampirism status... and the less blood you have in your system, the more "monster" you become, both in effect and appearance. I myself just wish there was a stage five where things become iffy, like a chance of auto-attacking any bloodbag crossing your path - hey it IS a classic vampire cliché that they cannot control "the hunger" (should that not be the thirst instead?) when blood-starved... heck, it even shows on in one or two of the ESO questings...

    Okay heres the thing, you ignored my initial post if you can agree with that statement because the point of both was that the overly done white overlay covers tattoos and needs to be fixed. It seems you came here with the sole purpose of being argumentative and I cannot fathom why, I'm not going to keep replying to you though.
    Edited by ZOS_FalcoYamaoka on April 23, 2020 2:30PM
  • Opalblade
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    I'd be fine with people getting the option to hide it, but please don't force it on everyone. I like the appearances of my vampires as they are.
  • Thevampirenight
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    They need fangs :( I'm not seeing them on vampires and that disappoints me more.
    PC NA
    Please add Fangs to Vampires.
  • Glurin
    Glurin
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    They need fangs :( I'm not seeing them on vampires and that disappoints me more.

    Well you would only see them when they open their mouths. And besides, on most of them their fangs would be so tiny you couldn't see them anyway. Which is just further proof that Khajiit are the best race because they have long, glorious fangs even before being vampires. ;)
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
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