Nemesis7884 wrote: »also disappointed, if you want to reduce its use in pvp than change the way it functions but always you make changes due to pvp that kills things for pve...
Lord_Eomer wrote: »Nerf is justifable, every 2nd player us running this in PVP
YandereGirlfriend wrote: »Lord_Eomer wrote: »Nerf is justifable, every 2nd player us running this in PVP
All this demonstrates was the failure of ZOS to give players attractive alternatives.
They could have adjusted the values a bit but not that much.
Reducing the armor granted from this set to 3300, down from 6450 is too much.
If they reduced the armor to 5,160 or something similar instead then it would be more appropriate.
AlienatedGoat wrote: »Lord_Eomer wrote: »Nerf is justifable, every 2nd player us running this in PVP
Cool. I'll be sure to let the other PvE tanks know that their jobs were made harder for the sake of PvP.
It's honestly been too "OP". That everyone's been using it on like every build in PVP, means something is wrong. One monster set shouldn't be "best in slot" on like every kind of build, then something really is wrong. As soon as someone asks you what monster set you're using, and you don't answer Bloodspawn, you get the answer "Då yåu knåw Bjåådspåjn is mush bätter fåre that bild?". Grown sick and tired of it. Sad in a way on such a great set, but in all honesty - well needed.
YES, I am using it on several toons, and yes I might have to reconsider it. At least it takes nothing more than like 3 friends and 15 minutes, to almost have a GUARANTEED drop of the right weight you want. We are starting to lack tanking monster sets now though. And tanking really isn't the single most popular thing to do in this game, so that's almost a bigger problem.
YandereGirlfriend wrote: »It's honestly been too "OP". That everyone's been using it on like every build in PVP, means something is wrong. One monster set shouldn't be "best in slot" on like every kind of build, then something really is wrong. As soon as someone asks you what monster set you're using, and you don't answer Bloodspawn, you get the answer "Då yåu knåw Bjåådspåjn is mush bätter fåre that bild?". Grown sick and tired of it. Sad in a way on such a great set, but in all honesty - well needed.
YES, I am using it on several toons, and yes I might have to reconsider it. At least it takes nothing more than like 3 friends and 15 minutes, to almost have a GUARANTEED drop of the right weight you want. We are starting to lack tanking monster sets now though. And tanking really isn't the single most popular thing to do in this game, so that's almost a bigger problem.
Players were funneled to Bloodspawn due to the systematic nerfing (into uselessness) of its competitors and now Bloodspawn joins them on the pyre. Who will be next?
Players, like water, flow down the path of least resistance and whatever set they flow to next, rest assured, ZOS will come for it as well, regardless of its actual power.
Rather than giving us new monster sets that could provide players a positive alternative to meta sets, they choose instead to simply destroy whatever is being used and then they move on, like an alien race extracting resources from planets and leaving behind the husk.
This logic of nerfs proceeds in only one direction and its destination is entirely predictable: every set is bland and joyless because joy proceeds from power and power is forbidden by the spreadsheet.
UtopianWarrior88 wrote: »AlienatedGoat wrote: »Lord_Eomer wrote: »Nerf is justifable, every 2nd player us running this in PVP
Cool. I'll be sure to let the other PvE tanks know that their jobs were made harder for the sake of PvP.
Pretty sure that a lot of tanks were running Symphony this patch so I'm sure we'll be fine