Maintenance for the week of January 5:
• PC/Mac: No maintenance – January 5
• NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Why does it feel like pvp more rewarding than pve?

  • Aptonoth
    Aptonoth
    ✭✭✭✭✭
    PvP in all mmo's sucks this is known. Poor balance, lame rewards, lots of grinding, and bad laggy combat in ESO eugh a pvp worse nightmare for me. I haven't played a good casual shooter since TF2. I haven't played a good comp shooter ever lol Overwatch was close at the start really close. Most competitive game ever? Starcrat 1 and Company of Heroes 1 in their prime were the e-sports game to get good at. Heck even in CoH 1 I could make a good showing of myself against even pro players back in the day. All the competitive games have lost it since those two. I doubt there will ever be a truly balanced game like old SC1 and CoH1 that demands high skill, high tactical awareness, and high reflexes all at once.

    I gave up on comp games since Overwatch they just seem like excuses to give multi-billion dollar company extra money every few seasons and paying for the tournament money with the players money lol imagine if professional sports did that lol. No sports unless you pay our athletes for us and our prize pool. Hahah what a joke modern gaming is especially "competitive" gaming.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
    ✭✭✭✭✭
    ✭✭
    Ratzkifal wrote: »
    Because you can feel smug whenever you outsmarted your opponent in PvP. Outsmarting enemies in PvE is a bit too easy.

    Depends on the opponent. Bittergreen is still pretty damn tough 1 on 1.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • BaiterOfZergs
    BaiterOfZergs
    ✭✭✭✭✭
    The op didn’t even give an explanation to what they mean .
    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
  • volkeswagon
    volkeswagon
    ✭✭✭✭✭
    It won't change a thing other than your AD toon will be DC or EB. It's pretty straightforward. It's not like the race change tokens which cause a 25% reduction in damage done, or the name change tokens which shorten the length of AOE abilities by 2 seconds so if you change the name of your toons too many times your AOE abilities won't work.
    Edited by volkeswagon on April 2, 2020 1:10AM
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    Lysette wrote: »
    TheFM wrote: »
    Lysette wrote: »
    Raudgrani wrote: »
    ... and it feels like they think PVP in ESO was a failure and a bad idea....

    Oh if this would be true a lot would be won with this realization - it was a mistake in the first place. All we wanted from an online TES was being able to play cooperatively with a friend (we as in those who played the single player TES games) and to see all of Tamriel - no one had asked for MMO content.

    Speak for yourself. I was ecstatic to have a tes mmo that encompasses all aspects of MMOs, not just story.

    ZOS is going to sell you guys faction change tokens soon - guess what that will do to your preferred play style - another disaster ahead.

    I said all aspects.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    It won't change a thing other than your AD toon will be DC or EB. It's pretty straightforward. It's not like the race change tokens which cause a 25% reduction in damage done, or the name change tokens which shorten the length of AOE abilities by 2 seconds so if you change the name of your toons too many times your AOE abilities won't work.

    With people always going after the lastest meta it would not make me wonder if they would switch to the currently successful faction as well - and then (exaggerating) you guys will be all on one side with no worthy opponents. you have no loyalty to your characters - rerolling them all the time when the meta is changing (at least it reads like this on this forum), so why being loyal to a faction then, especially if it is not the winning one - I see a disaster ahead due to the mentality of the pvp crowd.
  • Shantu
    Shantu
    ✭✭✭✭✭
    ✭✭
    Depends on what you consider "rewarding". To me PVP in this game is about as rewarding as a poke in the eye. And all the crappy changes to PVE combat for the sake of PVP makes it even less "rewarding".
  • xshatox
    xshatox
    ✭✭✭✭
    Shantu wrote: »
    Depends on what you consider "rewarding". To me PVP in this game is about as rewarding as a poke in the eye. And all the crappy changes to PVE combat for the sake of PVP makes it even less "rewarding".
    You wouldn’t understand, [Snip]

    Oh you forgot to blame performance to PVP too in there.

    [Edited for rude comment]
    Edited by ZOS_Volpe on April 2, 2020 1:30PM
  • scottii
    scottii
    ✭✭✭
    pvp is chaotic and almost never the same.

    pve is mostly following a pattern.
    Praying the Daedric Gods will make Cyrodiil great again.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    xshatox wrote: »
    Shantu wrote: »
    Depends on what you consider "rewarding". To me PVP in this game is about as rewarding as a poke in the eye. And all the crappy changes to PVE combat for the sake of PVP makes it even less "rewarding".
    You wouldn’t understand, [Snip]

    Oh you forgot to blame performance to PVP too in there.
    [Edited for rude comment]

    Why would he - he has most likely nearly no performance issues at all - just like me as well.
    Edited by ZOS_Volpe on April 2, 2020 1:31PM
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    Lysette wrote: »
    xshatox wrote: »
    Shantu wrote: »
    Depends on what you consider "rewarding". To me PVP in this game is about as rewarding as a poke in the eye. And all the crappy changes to PVE combat for the sake of PVP makes it even less "rewarding".
    You wouldn’t understand, [Snip]

    Oh you forgot to blame performance to PVP too in there.
    [Edited for rude comment]

    Why would he - he has most likely nearly no performance issues at all - just like me as well.

    You are stretching the truth. You said in that thread I linked you to that those issues were normal for you because of your ping. So you are having performance issues , you just thought it was normal, which it is not.
    Edited by ZOS_Volpe on April 2, 2020 1:31PM
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    TheFM wrote: »
    Lysette wrote: »
    xshatox wrote: »
    Shantu wrote: »
    Depends on what you consider "rewarding". To me PVP in this game is about as rewarding as a poke in the eye. And all the crappy changes to PVE combat for the sake of PVP makes it even less "rewarding".
    You wouldn’t understand, [Snip]

    Oh you forgot to blame performance to PVP too in there.
    [Edited for rude comment]

    Why would he - he has most likely nearly no performance issues at all - just like me as well.

    You are stretching the truth. You said in that thread I linked you to that those issues were normal for you because of your ping. So you are having performance issues , you just thought it was normal, which it is not.

    Well, it is for me - i will never get any better performance regardless what ZOS would be doing - because I am 16,700km away from the server. I did some dungeons in Vvardenfell with a friend yesterday at EU prime time - no issues at all, we had a really good time.
    Edited by ZOS_Volpe on April 2, 2020 1:32PM
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    Lysette wrote: »
    TheFM wrote: »
    Lysette wrote: »
    xshatox wrote: »
    Shantu wrote: »
    Depends on what you consider "rewarding". To me PVP in this game is about as rewarding as a poke in the eye. And all the crappy changes to PVE combat for the sake of PVP makes it even less "rewarding".
    You wouldn’t understand, [Snip]

    Oh you forgot to blame performance to PVP too in there.
    [Edited for rude comment]

    Why would he - he has most likely nearly no performance issues at all - just like me as well.

    You are stretching the truth. You said in that thread I linked you to that those issues were normal for you because of your ping. So you are having performance issues , you just thought it was normal, which it is not.

    Well, it is for me - i will never get any better performance regardless what ZOS would be doing - because I am 16,700km away from the server.

    Average ping of someone from that distance would be around 250 ping. Which is a quarter of a second. So even for you that what you saw would is not simply ping . If I connect to servers in the US from Germany in any other game, yes I will have a quarter second delay, but the issues you saw in the video were not simply short ability delay, it was abilities flat not firing.
    Edited by ZOS_Volpe on April 2, 2020 1:32PM
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    TheFM wrote: »
    Lysette wrote: »
    TheFM wrote: »
    Lysette wrote: »
    xshatox wrote: »
    Shantu wrote: »
    Depends on what you consider "rewarding". To me PVP in this game is about as rewarding as a poke in the eye. And all the crappy changes to PVE combat for the sake of PVP makes it even less "rewarding".
    You wouldn’t understand, [Snip]

    Oh you forgot to blame performance to PVP too in there.
    [Edited for rude comment]

    Why would he - he has most likely nearly no performance issues at all - just like me as well.

    You are stretching the truth. You said in that thread I linked you to that those issues were normal for you because of your ping. So you are having performance issues , you just thought it was normal, which it is not.

    Well, it is for me - i will never get any better performance regardless what ZOS would be doing - because I am 16,700km away from the server.

    Average ping of someone from that distance would be around 250 ping. Which is a quarter of a second. So even for you that what you saw would is not simply ping . If I connect to servers in the US from Germany in any other game, yes I will have a quarter second delay, but the issues you saw in the video were not simply short ability delay, it was abilities flat not firing.

    250ms would be a dream - from oceania it is more like 333+ at best. And I told you try not to mash buttons too quickly - slowing down might help.

    What I had to drop is sword and shield - because bashing doesn't work well with the changes they made with that high ping.

    And again I am not saying that there are no problems - I'm saying that *I* don't have issues I wouldn't have anyway due to my ping. So from *my* perspective and for *my* game play it is ok.
    Edited by ZOS_Volpe on April 2, 2020 1:32PM
  • precambria
    precambria
    ✭✭✭✭✭
    Because it actually poses a dynamic challenge, the hardest encounters in the game are all players by far.

    Not to say some of the PVE content does not take practice but from what I have seen there is nothing that you cannot learn in the span of a few hours as far as mechanics go so the only real difficulty is in finding the right amount of people who are on the same page with doing DPS on their toons, on the other hand there are plenty of people in PvP you will probably never beat unless they are AFK/lagged out or you have the right team. Until there are PvE mobs that can exploit any mistake you might make and avoid or mitigate any actions you might take while taking pleasure in doing so it's going to be way more satisfying to overcome the PvP skill curve even if the actual ingame rewards are terrible.
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    Lysette wrote: »
    TheFM wrote: »
    Lysette wrote: »
    TheFM wrote: »
    Lysette wrote: »
    xshatox wrote: »
    Shantu wrote: »
    Depends on what you consider "rewarding". To me PVP in this game is about as rewarding as a poke in the eye. And all the crappy changes to PVE combat for the sake of PVP makes it even less "rewarding".
    You wouldn’t understand, [Snip]

    Oh you forgot to blame performance to PVP too in there.
    [Edited for rude comment]

    Why would he - he has most likely nearly no performance issues at all - just like me as well.

    You are stretching the truth. You said in that thread I linked you to that those issues were normal for you because of your ping. So you are having performance issues , you just thought it was normal, which it is not.

    Well, it is for me - i will never get any better performance regardless what ZOS would be doing - because I am 16,700km away from the server.

    Average ping of someone from that distance would be around 250 ping. Which is a quarter of a second. So even for you that what you saw would is not simply ping . If I connect to servers in the US from Germany in any other game, yes I will have a quarter second delay, but the issues you saw in the video were not simply short ability delay, it was abilities flat not firing.

    250ms would be a dream - from oceania it is more like 333+ at best. And I told you try not to mash buttons too quickly - slowing down might help.

    What I had to drop is sword and shield - because bashing doesn't work well with the changes they made with that high ping.

    And again I am not saying that there are no problems - I'm saying that *I* don't have issues I wouldn't have anyway due to my ping. So from *my* perspective and for *my* game play it is ok.

    Even with 333-500 ms ping, that should only be, at tops half a second lag. Not 3. Nor should it result in skills not working normally, even without " button mashing ", and no one " mashes buttons " in this game. TRaditional button mashing games you would hit 5 + attacks per second.

    A good example of button mashing would be mario party, or in some cases street fighter.

    In this game it is not possible to hit more than 2. Which is not button mashing. Performance might be ok for your playstyle, and the performance issues may not bother you, but saying you have no performance issues is just not true. They are there, they just dont bother you. Which is fine.
    Edited by TheFM on April 2, 2020 2:13PM
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vanos444 wrote: »
    idk wrote: »
    Because you prefer PvP over PvE. Some find the opposite to be true. It merely comes down to preference. BTW, if you really do find PvP much more rewarding that PvE you are playing the wrong game. There are a number of games that are much more PvP focused.

    That seems incorrect. The abilities are tuned based on PvP standards rather than PvE.
    The PvE, is innovative now because the Devs literally quite on PvP but the tuning is done based PvP.
    Just look at Vampire abilities, it's more PvP focus.

    The statement is absolutely correct. It seems silly to suggest that someone who prefers PvE would not find PvE more rewarding. If you take a moment to think about it, toss aside your prejudice, it is logical and objective.
  • Neophyte
    Neophyte
    ✭✭✭
    Because it kind of is

    - Rewards of the Worthy which can give you geodes which can be turned into Potent Nirncrux if you know how.

    - AP racks up very fast and can buy things that are incredibly expensive such as Gold Jewelry.

    - End of Campaign Rewards give you numerous expensive items and a lot of gold.

    - Tel Var Stones in the IC can get you very expensive items, from 1 of those suburb imperial rewards I got a sword that I sold for 250,000 gold.

    I agree with all of this but I wish you could obtain items in PvP for being good at the game (overpowered items that is). All of the above items are rewarded for time and AP grinded.
  • Vlad9425
    Vlad9425
    ✭✭✭✭✭
    ✭✭
    PvP is just more exciting because you’re fighting other players instead of just bots although PVE has had it’s fair share of rewarding moments. Getting flawless vMA clear for the first time years ago is still one of my favourite moments in this game even though I play PvP almost exclusively now.
  • jadarock
    jadarock
    ✭✭✭✭✭
    Because the enemy thinks for themselves there is no rotation that's static and set in stone.

    *spelling
    Edited by jadarock on April 3, 2020 12:58AM
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Because it kind of is

    - Rewards of the Worthy which can give you geodes which can be turned into Potent Nirncrux if you know how.

    - AP racks up very fast and can buy things that are incredibly expensive such as Gold Jewelry.

    - End of Campaign Rewards give you numerous expensive items and a lot of gold.

    - Tel Var Stones in the IC can get you very expensive items, from 1 of those suburb imperial rewards I got a sword that I sold for 250,000 gold.

    I agree with all of this but I wish you could obtain items in PvP for being good at the game (overpowered items that is). All of the above items are rewarded for time and AP grinded.

    No rewards in PvP are based on being good at the game. It would be more enjoyable if there was an actual challenge. Even in BGs are now more about who you are matched with.
  • akdave0
    akdave0
    ✭✭✭✭
    Because pvp is a dumpster fire on a train wreck and they have to reward higher to keep population above 100 players.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    TheFM wrote: »
    Lysette wrote: »
    TheFM wrote: »
    Lysette wrote: »
    TheFM wrote: »
    Lysette wrote: »
    xshatox wrote: »
    Shantu wrote: »
    Depends on what you consider "rewarding". To me PVP in this game is about as rewarding as a poke in the eye. And all the crappy changes to PVE combat for the sake of PVP makes it even less "rewarding".
    You wouldn’t understand, [Snip]

    Oh you forgot to blame performance to PVP too in there.
    [Edited for rude comment]

    Why would he - he has most likely nearly no performance issues at all - just like me as well.

    You are stretching the truth. You said in that thread I linked you to that those issues were normal for you because of your ping. So you are having performance issues , you just thought it was normal, which it is not.

    Well, it is for me - i will never get any better performance regardless what ZOS would be doing - because I am 16,700km away from the server.

    Average ping of someone from that distance would be around 250 ping. Which is a quarter of a second. So even for you that what you saw would is not simply ping . If I connect to servers in the US from Germany in any other game, yes I will have a quarter second delay, but the issues you saw in the video were not simply short ability delay, it was abilities flat not firing.

    250ms would be a dream - from oceania it is more like 333+ at best. And I told you try not to mash buttons too quickly - slowing down might help.

    What I had to drop is sword and shield - because bashing doesn't work well with the changes they made with that high ping.

    And again I am not saying that there are no problems - I'm saying that *I* don't have issues I wouldn't have anyway due to my ping. So from *my* perspective and for *my* game play it is ok.

    Even with 333-500 ms ping, that should only be, at tops half a second lag. Not 3. Nor should it result in skills not working normally, even without " button mashing ", and no one " mashes buttons " in this game. TRaditional button mashing games you would hit 5 + attacks per second.

    A good example of button mashing would be mario party, or in some cases street fighter.

    In this game it is not possible to hit more than 2. Which is not button mashing. Performance might be ok for your playstyle, and the performance issues may not bother you, but saying you have no performance issues is just not true. They are there, they just dont bother you. Which is fine.

    Nah, it is more - I press block - I won't see it going up before twice ping has passed and I cannot bash before I see the block go up and it will take another ping time until the bash will be recognized by the server - this killed block-bashing for me totally. And if the lag is really high, when I see me standing in red, the server might apply the damage already before I could leave red. This is just that way with a high ping - and no performance changes would make this better, I have to live with that. So a lot of the issues you have, i do not even recognize due to my ping and so it is from my perspective ok - as in it won't get any better with better game performance for me.
    Edited by Lysette on April 2, 2020 3:34PM
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    jadarock wrote: »
    Because the enemy thinks for themselves there is no rotation that's static and set I stone.

    One day we will have to fight AIs in pve and then pvp will be less challenging - AIs won against the best dota 2 players after just a month playing against themselves - guess what the future of pvp will be like then - it will be for those not daring to fight an AI opponent.
  • precambria
    precambria
    ✭✭✭✭✭
    akdave0 wrote: »
    Because pvp is a dumpster fire on a train wreck and they have to reward higher to keep population above 100 players.

    What reward is that lol, there is basically nothing in game that you get from PVP (even the best possible rewards are not as good as easy PvE content) that makes it worth the time aside from THE GLORY which right now is pretty much reduced to the fact you can assume that half the people you are playing vs are not able to respond anyway, right now skill = having a good ping, it was always the case but it's very true right now many of the best players are unable to function and mid tier PvPers with a stable connection are elevated to God status.

    It's true it is wreck and garbage box is flaming up pretty good =[ and nobody wants to play.


    Lysette wrote: »
    jadarock wrote: »
    Because the enemy thinks for themselves there is no rotation that's static and set I stone.

    One day we will have to fight AIs in pve and then pvp will be less challenging - AIs won against the best dota 2 players after just a month playing against themselves - guess what the future of pvp will be like then - it will be for those not daring to fight an AI opponent.

    This is very true, there will be one day soon if not already AI playerlike encounters in MMO games mark my words, killing them will be virtually impossible but have completely unique implications, once they have been active for longer they will become the subject of myth and legend within the online world.
  • xxthir13enxx
    xxthir13enxx
    ✭✭✭✭✭
    Reality is...I’m just here for the ZC
    ZC is where the Real PvP happens
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    Lysette wrote: »
    TheFM wrote: »
    Lysette wrote: »
    TheFM wrote: »
    Lysette wrote: »
    TheFM wrote: »
    Lysette wrote: »
    xshatox wrote: »
    Shantu wrote: »
    Depends on what you consider "rewarding". To me PVP in this game is about as rewarding as a poke in the eye. And all the crappy changes to PVE combat for the sake of PVP makes it even less "rewarding".
    You wouldn’t understand, [Snip]

    Oh you forgot to blame performance to PVP too in there.
    [Edited for rude comment]

    Why would he - he has most likely nearly no performance issues at all - just like me as well.

    You are stretching the truth. You said in that thread I linked you to that those issues were normal for you because of your ping. So you are having performance issues , you just thought it was normal, which it is not.

    Well, it is for me - i will never get any better performance regardless what ZOS would be doing - because I am 16,700km away from the server.

    Average ping of someone from that distance would be around 250 ping. Which is a quarter of a second. So even for you that what you saw would is not simply ping . If I connect to servers in the US from Germany in any other game, yes I will have a quarter second delay, but the issues you saw in the video were not simply short ability delay, it was abilities flat not firing.

    250ms would be a dream - from oceania it is more like 333+ at best. And I told you try not to mash buttons too quickly - slowing down might help.

    What I had to drop is sword and shield - because bashing doesn't work well with the changes they made with that high ping.

    And again I am not saying that there are no problems - I'm saying that *I* don't have issues I wouldn't have anyway due to my ping. So from *my* perspective and for *my* game play it is ok.

    Even with 333-500 ms ping, that should only be, at tops half a second lag. Not 3. Nor should it result in skills not working normally, even without " button mashing ", and no one " mashes buttons " in this game. TRaditional button mashing games you would hit 5 + attacks per second.

    A good example of button mashing would be mario party, or in some cases street fighter.

    In this game it is not possible to hit more than 2. Which is not button mashing. Performance might be ok for your playstyle, and the performance issues may not bother you, but saying you have no performance issues is just not true. They are there, they just dont bother you. Which is fine.

    Nah, it is more - I press block - I won't see it going up before twice ping has passed and I cannot bash before I see the block go up and it will take another ping time until the bash will be recognized by the server - this killed block-bashing for me totally. And if the lag is really high, when I see me standing in red, the server might apply the damage already before I could leave red. This is just that way with a high ping - and no performance changes would make this better, I have to live with that. So a lot of the issues you have, i do not even recognize due to my ping and so it is from my perspective ok - as in it won't get any better with better game performance for me.

    The thing I have noticed is the ping indicator in this game flat out lies. It may say I have 100 ping, but I can guarantee you its far higher than that when it takes 3 seconds for an ability to fire, I can only imagine how it is for you :(
  • regime211
    regime211
    ✭✭✭✭✭
    ?

    Lmfao HUH? You can barely even play in it.
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
    ✭✭✭✭✭
    ✭✭
    Two reasons.

    One: It literally is more rewarding in terms of loot. All loot from PvP can be freely sold provided you don't equip the items. AP can also buy you gold necklaces and rings that are sometimes worth a small fortune. It's cheap if you PvP. But for PvE players who have no reliable source of AP, you can use this fact to convert that AP into large amounts of gold.

    Two: Psychologically, more is going on in PvP. You can watch a video of a Trial and technically learn everything. You cannot do this in PvP, as every player is different, which means following a PvE-style pattern is not so straightforward. You also simply don;t know where your battles will be exactly, and what was a harmless tree yesterday could be the cause of a massive defeat today.
    Edited by CMDR_Un1k0rn on April 2, 2020 5:30PM
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • akdave0
    akdave0
    ✭✭✭✭
    precambria wrote: »
    akdave0 wrote: »
    Because pvp is a dumpster fire on a train wreck and they have to reward higher to keep population above 100 players.

    What reward is that lol, there is basically nothing in game that you get from PVP (even the best possible rewards are not as good as easy PvE content) that makes it worth the time aside from THE GLORY which right now is pretty much reduced to the fact you can assume that half the people you are playing vs are not able to respond anyway, right now skill = having a good ping, it was always the case but it's very true right now many of the best players are unable to function and mid tier PvPers with a stable connection are elevated to God status.

    It's true it is wreck and garbage box is flaming up pretty good =[ and nobody wants to play.


    Lysette wrote: »
    jadarock wrote: »
    Because the enemy thinks for themselves there is no rotation that's static and set I stone.

    One day we will have to fight AIs in pve and then pvp will be less challenging - AIs won against the best dota 2 players after just a month playing against themselves - guess what the future of pvp will be like then - it will be for those not daring to fight an AI opponent.

    This is very true, there will be one day soon if not already AI playerlike encounters in MMO games mark my words, killing them will be virtually impossible but have completely unique implications, once they have been active for longer they will become the subject of myth and legend within the online world.

    mostly transmute crystals. PVP rewards way more than doing dungeons, even on vet you're lucky to get 2. I got 15 transmutes for one bg today. Some gear only comes from PVP - spell strat, ancient grace, why does the golden appear in pvp zones? SO there's that.

This discussion has been closed.