My question is simple, we all know about animation cancelling to make skills fire faster not to be stuck in the animation (even if in this patch block cancelling doesn't work, but only swap cancel, dodge cancel and bash cancel works).
But we all know even that ESO has 1 second of global internal cooldown for every skill.
If I play my magsorc for example with 2 shields, hardened ward and dampen magic in the rush of the combat i tend to press them really fast and i notice that almost everytime only hardened ward (the first skill i press) goes off and dampen magic it doesn't.
Is it because i press the buttons too fast and don't register because of the global cooldown?
I should slow down and do hardened(immediately bash cancel it) and after a little press dampen?
Because sometimes i face good nightblades players and i in my head i count 1... 2... 3... and i am dead, i go in death recap and there is surprise attack, assassin's will, onslaught and 2 executioners and that's a total of 5 skills, one with cast time and they even if he is a monster of animation cancel it should take at least 5/6 seconds to cast all that skills on me and not 2/3.
Is it how it works or is it server lag or what?
I am just trying to learn. If you can give me tips.