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[PTS - Light & Heavy Attacks in Combat] Damage versus Resources, WHY?

joaaocaampos
joaaocaampos
✭✭✭✭✭
Damage versus Resources, WHY?

Why don't both Light & Heavy Attacks do damage and restore resources? This would be good for players with high and low APM!
  • All Light, Medium, and Heavy Attacks now scale with your highest offensive stats.
  • Light Attacks deal low damage.
  • Medium Attacks deal medium damage.
  • Heavy Attacks deal high damage.
  • All weapon-based Light Attacks will restore 100 Stamina or Magicka per hit, depending on their type.
  • All weapon-based Medium Attacks will restore 150 Stamina or Magicka per hit, depending on their type.
  • All weapon-based Heavy Attacks will restore 200 Stamina or Magicka per hit, depending on their type.
  • Werewolf Light Attacks restore 125 Stamina at base.
  • Werewolf Heavy restore 250 Stamina at base.
  • Using Light Attacks in quick succession increases the resources restored by its base value, up to a maximum of 3 times. This means normal weapons' Light Attacks restore up to 1000, while Werewolf restores up to 1250.
  • Empower: This buff type now increases the damage of your next Light Attack by 1250 and fully-charged Heavy Attack by 2500.
  • Etc.

@ZOS_GinaBruno @ZOS_Gilliam
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