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Three words after natch potes

LoreToo
LoreToo
✭✭✭
1.MagDK
2. Restoration staff
3. HA

Old PvPers can feel it, am I right?)
  • visionality
    visionality
    ✭✭✭✭✭
    Thats four words (not counting the question below)
  • LoreToo
    LoreToo
    ✭✭✭
    Thats four words (not counting the question below)

    6 basically. but 3 sounds better
  • L_Nici
    L_Nici
    ✭✭✭✭✭
    Overall DKs will be broken af. Take sword and shield on the backbar, a 5 piece full damage a 5 piece for health and healthreg since you don't need mag and Stamreg anymore, heavy armor, for the passive that you restore ressources with heavy attacks as well, take the DK passive that allows 3k more damage on heavy attacks and your completely broken DD-Supertank is ready to *** with everything in PvP. You will recover ressources with literally every single move you do thanks to the poison and burn recovery, with light attacks in between and with the heavy ones to use your off balance stun.
    Edited by L_Nici on March 24, 2020 11:57AM
    A very special girl

    PC|EU
  • juhislihis19
    juhislihis19
    ✭✭✭✭
    L_Nici wrote: »
    Overall DKs will be broken af. Take sword and shield on the backbar, a 5 piece full damage a 5 piece for health and healthreg since you don't need mag and Stamreg anymore, heavy armor, for the passive that you restore ressources with heavy attacks as well, take the DK passive that allows 3k more damage on heavy attacks and your completely broken DD-Supertank is ready to *** with everything in PvP. You will recover ressources with literally every single move you do thanks to the poison and burn recovery, with light attacks in between and with the heavy ones to use your off balance stun.

    Sounds incredibly dull to play. And the sad thing is, players will still FLOCK to use that dull set up.
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    L_Nici wrote: »
    Overall DKs will be broken af. Take sword and shield on the backbar, a 5 piece full damage a 5 piece for health and healthreg since you don't need mag and Stamreg anymore, heavy armor, for the passive that you restore ressources with heavy attacks as well, take the DK passive that allows 3k more damage on heavy attacks and your completely broken DD-Supertank is ready to *** with everything in PvP. You will recover ressources with literally every single move you do thanks to the poison and burn recovery, with light attacks in between and with the heavy ones to use your off balance stun.

    This is already the essence of a Heavy Armor StamDK, nothing is really changed other than some numbers. Frankly the Combustion passive isn't really that strong for Stam - spamming V Claw nonstop is only so effective, Breath / Corrosive have a low chance of Poisoning without a Charged weapon. If DKs are indicated to be OP on account of the numbers suggested in the patch notes, wouldn't a buff to spammables proportional to the buff to Heavy Attacks bring everything back in line?

    I've always been of the view those playing Heavy Armor StamDK but not using Molten Armaments were missing out on budgeted power potential, but then again I am a bit of a slug and don't enjoy using Resolving Vigor, so I've never been interested in exploiting Stam Regen to its utmost.

    Edited by Urzigurumash on March 24, 2020 1:12PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
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