Ofcourse they wouldn't, it was a nice & friendly campaign untill recent changes. Now I see bunch of new faces and handing over scrolls & hammer on daily basis. Most of groups are locked and they won't invite you even if you follow them and assist them in sieges. Maybe for you it's great, but I give this campaign maximum 6 months before it dies just like any previous no alliance lock campaigns.Joy_Division wrote: »It's amazing that you think "trolls" would play correctly and not hand over scrolls or sabotage seiges, or spy if you just coerce them into playing a single faction.
Ofcourse they wouldn't, it was a nice & friendly campaign untill recent changes. Now I see bunch of new faces and handing over scrolls & hammer on daily basis. Most of groups are locked and they won't invite you even if you follow them and assist them in sieges. Maybe for you it's great, but I give this campaign maximum 6 months before it dies just like any previous no alliance lock campaigns.
I don't want to see Alliance Lock anywhere.
YandereGirlfriend wrote: »Loving all of the folks who don't even play on the campaign coming in, patting us on the head, and telling those of us who do why our campaign must be sacrificed for the greater good.
It absolutely reeks of entitlement.
My PvP guild abandoned the non-CP campaign for precisely the reason the OP mentions: folks are coming in and running scrolls out to their true faction, infiltrating and reporting on the movement of groups they're in, taking the hammer into the bay, etc. Nobody can trust anybody unless they know them personally and the campaign is dying as a result.
Which is ironic because the last three campaign cycles had terrific population numbers, giving complete lie to the false claim that non-CP can't support itself.
YandereGirlfriend wrote: »Loving all of the folks who don't even play on the campaign coming in, patting us on the head, and telling those of us who do why our campaign must be sacrificed for the greater good.
It absolutely reeks of entitlement.
My PvP guild abandoned the non-CP campaign for precisely the reason the OP mentions: folks are coming in and running scrolls out to their true faction, infiltrating and reporting on the movement of groups they're in, taking the hammer into the bay, etc. Nobody can trust anybody unless they know them personally and the campaign is dying as a result.
Which is ironic because the last three campaign cycles had terrific population numbers, giving complete lie to the false claim that non-CP can't support itself.
Honestly if you don't play No-CP why even talk about it. You have Laat, we don't have an equivalent any longer.
This is exactly how things were on PS4 when Sotha Sil was unlocked. They use the campaign to sell emp and they'll do whatever it takes make sure to discourage actual gameplay to make their gold/farm ap. It ruins the whole campaign. It's not about RPing faction loyalty, I don't even care if people have multiple colours and participate. But some people actively troll and manipulate the campaign. That's what ruins it.
The truth is CP has a locked and unlocked campaign. Let No-CP have the same. It won't completely eliminate manipulation but it'll mitigate it at least. The ones who sell emp/manipulate will probably gravitate towards the unlocked one.
Joy_Division wrote: »It's amazing that you think "trolls" would play correctly and not hand over scrolls or sabotage seiges, or spy if you just coerce them into playing a single faction.
YandereGirlfriend wrote: »YandereGirlfriend wrote: »Loving all of the folks who don't even play on the campaign coming in, patting us on the head, and telling those of us who do why our campaign must be sacrificed for the greater good.
It absolutely reeks of entitlement.
My PvP guild abandoned the non-CP campaign for precisely the reason the OP mentions: folks are coming in and running scrolls out to their true faction, infiltrating and reporting on the movement of groups they're in, taking the hammer into the bay, etc. Nobody can trust anybody unless they know them personally and the campaign is dying as a result.
Which is ironic because the last three campaign cycles had terrific population numbers, giving complete lie to the false claim that non-CP can't support itself.
Honestly if you don't play No-CP why even talk about it. You have Laat, we don't have an equivalent any longer.
This is exactly how things were on PS4 when Sotha Sil was unlocked. They use the campaign to sell emp and they'll do whatever it takes make sure to discourage actual gameplay to make their gold/farm ap. It ruins the whole campaign. It's not about RPing faction loyalty, I don't even care if people have multiple colours and participate. But some people actively troll and manipulate the campaign. That's what ruins it.
The truth is CP has a locked and unlocked campaign. Let No-CP have the same. It won't completely eliminate manipulation but it'll mitigate it at least. The ones who sell emp/manipulate will probably gravitate towards the unlocked one.
I think you mean to be quoting someone else.
I DO play in non-CP and support getting it faction-locked again.
You can capture a castle in less than 2 mins and an outpost in less than 1 minute, before anyone will even port there to count the sieges there LOL
You can guess the approx size of a group by the number of siege they have up, and your next objective is not usually that hard to fathom....
Y'all make me think of "My lord, I have a cunning plan...."