Nerouyn wrote:
I'm vegan so yeah, I'd call that murder.
. the killing of a human being by a sane person, with intent, malice aforethought (prior intention to kill the particular victim or anyone who gets in the way) and with no legal excuse or authority.
Twenty0zTsunami wrote: »Nerouyn wrote:
I'm vegan so yeah, I'd call that murder.
Well @Nerouyn you're wrong. Murder has a clear definition, and it doesn't involve ending the life of a non-human for sustenance. So Bears are murderers? Surely we know they are omnivores capable of getting their sustenance from plant life but they sure do like to eat other animals such as fish.
The answer is no, murder is legally defined as. the killing of a human being by a sane person, with intent, malice aforethought (prior intention to kill the particular victim or anyone who gets in the way) and with no legal excuse or authority.
Don't worry though we all know the reality of the situation is that you you simply couldn't resist talking about being a vegan on an MMORPG's webforum.
thissocalledflower wrote: »Twenty0zTsunami wrote: »Nerouyn wrote:
I'm vegan so yeah, I'd call that murder.
Well @Nerouyn you're wrong. Murder has a clear definition, and it doesn't involve ending the life of a non-human for sustenance. So Bears are murderers? Surely we know they are omnivores capable of getting their sustenance from plant life but they sure do like to eat other animals such as fish.
The answer is no, murder is legally defined as. the killing of a human being by a sane person, with intent, malice aforethought (prior intention to kill the particular victim or anyone who gets in the way) and with no legal excuse or authority.
Don't worry though we all know the reality of the situation is that you you simply couldn't resist talking about being a vegan on an MMORPG's webforum.
Bears don't like to eat other animals such as fish. Bear like to eat berries. They eat the fish because when they come out of hibernation there are no berries to eat yet but "LOOK! hey theres all these fish. Fish aren't berries but it sure beats starving to death waiting for the berries to bloom. Guess i'll eat some fish for now." And as soon as there are berries to eat they go eat them instead.
Kalik_Gold wrote: »
Not sure if the current tutorial requires killing. (Alts can skip it)
I am assuming you mean Murdering or stealing, those are completely optional, stealing though you may still do on accident due to the way random stuff is placed in towns.
If you meant killing as in you don't want to kill anything at all, try puzzle games, get a deck of cards instead maybe.
Why? This is an RPG. If the OP wishes to wander the world without killing things, why can't they give it a go. Stop the gatekeeping. People can play how they bloody well like.
I am assuming you mean Murdering or stealing, those are completely optional, stealing though you may still do on accident due to the way random stuff is placed in towns.
If you meant killing as in you don't want to kill anything at all, try puzzle games, get a deck of cards instead maybe.
Why? This is an RPG. If the OP wishes to wander the world without killing things, why can't they give it a go. Stop the gatekeeping. People can play how they bloody well like.
So I gave a realistic response based on how the game actually is and not based on a marketing slogan to get people to buy the game.
Even if you played stealth the mobs in the game are placed to get in your way and force you to kill them on almost every single quest objective in the game, this is not a single player RPG with a no kill route built into it and those are few and far between even in single player games, simple reality is your going to have to kill enemies to actually play the game and enjoy the lore if you into that.
Sure they can skip the tutorial to avoid killing anything there, sure they could go out and explore the world running from every enemy mob, they could gather mats, to sell in guild traders, to make gold and do daily crafting writs to make more gold.
Sure you could run around healing people in Cyrodiil or dungeons but it will take a very long time to reach a high level and groups tend to like the healer to do some damage not necessarily a lot but some.
There are very few quests that don't have killing enemies as part of it, either as part of the quest or in the way of the quest objective.
Playing without killing enemy mobs will prevent you from doing a lot of the content and to me that would defeat the purpose of having bought the game for the most part.
Is it theoretically possible to play without killing anything yes, would it actually be fun due to stopping yourself from doing most of the content that attracts players to the game since the game was not built with that in mind? That is up to the player.
I am assuming you mean Murdering or stealing, those are completely optional, stealing though you may still do on accident due to the way random stuff is placed in towns.
If you meant killing as in you don't want to kill anything at all, try puzzle games, get a deck of cards instead maybe.
Why? This is an RPG. If the OP wishes to wander the world without killing things, why can't they give it a go. Stop the gatekeeping. People can play how they bloody well like.
So I gave a realistic response based on how the game actually is and not based on a marketing slogan to get people to buy the game.
Even if you played stealth the mobs in the game are placed to get in your way and force you to kill them on almost every single quest objective in the game, this is not a single player RPG with a no kill route built into it and those are few and far between even in single player games, simple reality is your going to have to kill enemies to actually play the game and enjoy the lore if you into that.
Sure they can skip the tutorial to avoid killing anything there, sure they could go out and explore the world running from every enemy mob, they could gather mats, to sell in guild traders, to make gold and do daily crafting writs to make more gold.
Sure you could run around healing people in Cyrodiil or dungeons but it will take a very long time to reach a high level and groups tend to like the healer to do some damage not necessarily a lot but some.
There are very few quests that don't have killing enemies as part of it, either as part of the quest or in the way of the quest objective.
Playing without killing enemy mobs will prevent you from doing a lot of the content and to me that would defeat the purpose of having bought the game for the most part.
Is it theoretically possible to play without killing anything yes, would it actually be fun due to stopping yourself from doing most of the content that attracts players to the game since the game was not built with that in mind? That is up to the player.
If you look at the title of the thread it's 'How to..' not 'Can I...' 'Should I...' The OP was asking for creative ideas to help them out, and instead of putting their brains to work, many people responded with grumpy negativity about whether this was the right game for them. This *is* the right game for them, as you've so rightly pointed out, it's up to them whether they want to play that way. Your rather snarky comment about packs of cards shows you weren't taking that position to begin with.
True enough.I've just been running around in the world on my lvl 20 Argonian, wearing 5 Night's Silence and 5 Darloc Brae - no Thieves Guild/Dark Brotherhood skills, and I've easily avoided combat. Most things don't see me or have time to tag me. If they do, I sprint away.
This is perfectly doable.
True, and I -love- some of the questings where you have to do something -without- killing anyone. Even if its usually an optional thing... heck, with some characters I consider it a point of pride to sneak past a lot of "normal" mobs!Sylvermynx wrote: »It's really a total bummer that none of these games can provide an experience that goes beyond mindlessly killing the "bad guys".
TheShadowScout wrote: »True enough.I've just been running around in the world on my lvl 20 Argonian, wearing 5 Night's Silence and 5 Darloc Brae - no Thieves Guild/Dark Brotherhood skills, and I've easily avoided combat. Most things don't see me or have time to tag me. If they do, I sprint away.
This is perfectly doable.
But then there are those pesky quests that go like "kill those mobs until one of them drops..." or all those midbosses you need to do in to advance...
No matter what "crative ideas" you get, you cannot actually play most of the game without at least some killings. (Personally I use the headcanon that my non-violent characters walk up to those midbosses and start talking to find a "reasonable solution" - and then end up defending themselves when the darn NPC just won't listen! )
You can however try to restrict yourself to only those times when you -absolutely- have to end some NPC (and like I said before, let your daedra/bear do the maiming...). Like run away from lots of mobs, or sneak past them (with or without NB invisibility), or many other ideas.True, and I -love- some of the questings where you have to do something -without- killing anyone. Even if its usually an optional thing... heck, with some characters I consider it a point of pride to sneak past a lot of "normal" mobs!Sylvermynx wrote: »It's really a total bummer that none of these games can provide an experience that goes beyond mindlessly killing the "bad guys".
And yes, we do have those quests as well.
Heck, sometimes I wish that -many- quests had not one railroad setup, but... multiple options. Like... "there is the plot, there is the roadblock... you can fight your way through, or sneak your way past, or charm your way through with a disguise and some fast talking..." - I wish we had that sort of thing in ESO, multiple choices for one problem.
Alas.
Sylvermynx wrote: »I am assuming you mean Murdering or stealing, those are completely optional, stealing though you may still do on accident due to the way random stuff is placed in towns.
If you meant killing as in you don't want to kill anything at all, try puzzle games, get a deck of cards instead maybe.
Why? This is an RPG. If the OP wishes to wander the world without killing things, why can't they give it a go. Stop the gatekeeping. People can play how they bloody well like.
So I gave a realistic response based on how the game actually is and not based on a marketing slogan to get people to buy the game.
Even if you played stealth the mobs in the game are placed to get in your way and force you to kill them on almost every single quest objective in the game, this is not a single player RPG with a no kill route built into it and those are few and far between even in single player games, simple reality is your going to have to kill enemies to actually play the game and enjoy the lore if you into that.
Sure they can skip the tutorial to avoid killing anything there, sure they could go out and explore the world running from every enemy mob, they could gather mats, to sell in guild traders, to make gold and do daily crafting writs to make more gold.
Sure you could run around healing people in Cyrodiil or dungeons but it will take a very long time to reach a high level and groups tend to like the healer to do some damage not necessarily a lot but some.
There are very few quests that don't have killing enemies as part of it, either as part of the quest or in the way of the quest objective.
Playing without killing enemy mobs will prevent you from doing a lot of the content and to me that would defeat the purpose of having bought the game for the most part.
Is it theoretically possible to play without killing anything yes, would it actually be fun due to stopping yourself from doing most of the content that attracts players to the game since the game was not built with that in mind? That is up to the player.
If you look at the title of the thread it's 'How to..' not 'Can I...' 'Should I...' The OP was asking for creative ideas to help them out, and instead of putting their brains to work, many people responded with grumpy negativity about whether this was the right game for them. This *is* the right game for them, as you've so rightly pointed out, it's up to them whether they want to play that way. Your rather snarky comment about packs of cards shows you weren't taking that position to begin with.
Yes, I quite agree with you.
Those who are denigrating the OP for "not wanting to play the game in the fun way".... really, people - there's not much fun in killing your way through a game (well.... unless you've all got "other issues").
It's really a total bummer that none of these games can provide an experience that goes beyond mindlessly killing the "bad guys".
I'd pay ten times my two subs for a game that could produce something besides "it's a daedra - KILL IT".
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I am assuming you mean Murdering or stealing, those are completely optional, stealing though you may still do on accident due to the way random stuff is placed in towns.
If you meant killing as in you don't want to kill anything at all, try puzzle games, get a deck of cards instead maybe.
Why? This is an RPG. If the OP wishes to wander the world without killing things, why can't they give it a go. Stop the gatekeeping. People can play how they bloody well like.
So I gave a realistic response based on how the game actually is and not based on a marketing slogan to get people to buy the game.
Even if you played stealth the mobs in the game are placed to get in your way and force you to kill them on almost every single quest objective in the game, this is not a single player RPG with a no kill route built into it and those are few and far between even in single player games, simple reality is your going to have to kill enemies to actually play the game and enjoy the lore if you into that.
Sure they can skip the tutorial to avoid killing anything there, sure they could go out and explore the world running from every enemy mob, they could gather mats, to sell in guild traders, to make gold and do daily crafting writs to make more gold.
Sure you could run around healing people in Cyrodiil or dungeons but it will take a very long time to reach a high level and groups tend to like the healer to do some damage not necessarily a lot but some.
There are very few quests that don't have killing enemies as part of it, either as part of the quest or in the way of the quest objective.
Playing without killing enemy mobs will prevent you from doing a lot of the content and to me that would defeat the purpose of having bought the game for the most part.
Is it theoretically possible to play without killing anything yes, would it actually be fun due to stopping yourself from doing most of the content that attracts players to the game since the game was not built with that in mind? That is up to the player.
If you look at the title of the thread it's 'How to..' not 'Can I...' 'Should I...' The OP was asking for creative ideas to help them out, and instead of putting their brains to work, many people responded with grumpy negativity about whether this was the right game for them. This *is* the right game for them, as you've so rightly pointed out, it's up to them whether they want to play that way. Your rather snarky comment about packs of cards shows you weren't taking that position to begin with.
Sylvermynx wrote: »I am assuming you mean Murdering or stealing, those are completely optional, stealing though you may still do on accident due to the way random stuff is placed in towns.
If you meant killing as in you don't want to kill anything at all, try puzzle games, get a deck of cards instead maybe.
Why? This is an RPG. If the OP wishes to wander the world without killing things, why can't they give it a go. Stop the gatekeeping. People can play how they bloody well like.
So I gave a realistic response based on how the game actually is and not based on a marketing slogan to get people to buy the game.
Even if you played stealth the mobs in the game are placed to get in your way and force you to kill them on almost every single quest objective in the game, this is not a single player RPG with a no kill route built into it and those are few and far between even in single player games, simple reality is your going to have to kill enemies to actually play the game and enjoy the lore if you into that.
Sure they can skip the tutorial to avoid killing anything there, sure they could go out and explore the world running from every enemy mob, they could gather mats, to sell in guild traders, to make gold and do daily crafting writs to make more gold.
Sure you could run around healing people in Cyrodiil or dungeons but it will take a very long time to reach a high level and groups tend to like the healer to do some damage not necessarily a lot but some.
There are very few quests that don't have killing enemies as part of it, either as part of the quest or in the way of the quest objective.
Playing without killing enemy mobs will prevent you from doing a lot of the content and to me that would defeat the purpose of having bought the game for the most part.
Is it theoretically possible to play without killing anything yes, would it actually be fun due to stopping yourself from doing most of the content that attracts players to the game since the game was not built with that in mind? That is up to the player.
If you look at the title of the thread it's 'How to..' not 'Can I...' 'Should I...' The OP was asking for creative ideas to help them out, and instead of putting their brains to work, many people responded with grumpy negativity about whether this was the right game for them. This *is* the right game for them, as you've so rightly pointed out, it's up to them whether they want to play that way. Your rather snarky comment about packs of cards shows you weren't taking that position to begin with.
Yes, I quite agree with you.
Those who are denigrating the OP for "not wanting to play the game in the fun way".... really, people - there's not much fun in killing your way through a game (well.... unless you've all got "other issues").
It's really a total bummer that none of these games can provide an experience that goes beyond mindlessly killing the "bad guys".
I'd pay ten times my two subs for a game that could produce something besides "it's a daedra - KILL IT".
Elder scrolls game? or any game? because there are plenty nonviolent games or at least games that offer a non violent path. I'm not sure how possible it is to create an Elder scrolls game that doesn't somehow come around to combat of some sort. a puzzle game deciphering elder scrolls or something, or maybe archaeological expedition of sorts (though it seems like even those keep running into dwemer constructs, or various zombies or looters and whatnot)
that said... denigrating people who enjoy combat and realize that this is a video game not real life and all these npcs we kill are just pixels is no better then denigrating OP for trying to do something different.
its a video game. its not that serious.
Sylvermynx wrote: »TheShadowScout wrote: »True enough.I've just been running around in the world on my lvl 20 Argonian, wearing 5 Night's Silence and 5 Darloc Brae - no Thieves Guild/Dark Brotherhood skills, and I've easily avoided combat. Most things don't see me or have time to tag me. If they do, I sprint away.
This is perfectly doable.
But then there are those pesky quests that go like "kill those mobs until one of them drops..." or all those midbosses you need to do in to advance...
No matter what "crative ideas" you get, you cannot actually play most of the game without at least some killings. (Personally I use the headcanon that my non-violent characters walk up to those midbosses and start talking to find a "reasonable solution" - and then end up defending themselves when the darn NPC just won't listen! )
You can however try to restrict yourself to only those times when you -absolutely- have to end some NPC (and like I said before, let your daedra/bear do the maiming...). Like run away from lots of mobs, or sneak past them (with or without NB invisibility), or many other ideas.True, and I -love- some of the questings where you have to do something -without- killing anyone. Even if its usually an optional thing... heck, with some characters I consider it a point of pride to sneak past a lot of "normal" mobs!Sylvermynx wrote: »It's really a total bummer that none of these games can provide an experience that goes beyond mindlessly killing the "bad guys".
And yes, we do have those quests as well.
Heck, sometimes I wish that -many- quests had not one railroad setup, but... multiple options. Like... "there is the plot, there is the roadblock... you can fight your way through, or sneak your way past, or charm your way through with a disguise and some fast talking..." - I wish we had that sort of thing in ESO, multiple choices for one problem.
Alas.
Oh I am SO with you there! When I think back to the incredible amount of time I spent creating ways for the kids to NOT HAVE TO KILL STUFF just for XP.... You know, not one of them ever said to me even years later - gosh, it would have been so much easier to just kill our way through the castle.... So maybe that's validation by - hmmm - not sure what you'd call it....
Anyway, while I love playing FCRPGs (and occasionally I love playing MMORPGs) in general, I find the "kill it ALL" thing to be limiting and unimaginative. Were I 30 years younger (or maybe.... 40), I might have a whack at doing it differently. But now.... well, I'm not sure even how to start "going there". I can still manage the websites I have.... but goddess forbid someone decides they want all the "new bells and whistles". I'm good with security - for which my remaining clients are thankful....
Sylvermynx wrote: »I am assuming you mean Murdering or stealing, those are completely optional, stealing though you may still do on accident due to the way random stuff is placed in towns.
If you meant killing as in you don't want to kill anything at all, try puzzle games, get a deck of cards instead maybe.
Why? This is an RPG. If the OP wishes to wander the world without killing things, why can't they give it a go. Stop the gatekeeping. People can play how they bloody well like.
So I gave a realistic response based on how the game actually is and not based on a marketing slogan to get people to buy the game.
Even if you played stealth the mobs in the game are placed to get in your way and force you to kill them on almost every single quest objective in the game, this is not a single player RPG with a no kill route built into it and those are few and far between even in single player games, simple reality is your going to have to kill enemies to actually play the game and enjoy the lore if you into that.
Sure they can skip the tutorial to avoid killing anything there, sure they could go out and explore the world running from every enemy mob, they could gather mats, to sell in guild traders, to make gold and do daily crafting writs to make more gold.
Sure you could run around healing people in Cyrodiil or dungeons but it will take a very long time to reach a high level and groups tend to like the healer to do some damage not necessarily a lot but some.
There are very few quests that don't have killing enemies as part of it, either as part of the quest or in the way of the quest objective.
Playing without killing enemy mobs will prevent you from doing a lot of the content and to me that would defeat the purpose of having bought the game for the most part.
Is it theoretically possible to play without killing anything yes, would it actually be fun due to stopping yourself from doing most of the content that attracts players to the game since the game was not built with that in mind? That is up to the player.
If you look at the title of the thread it's 'How to..' not 'Can I...' 'Should I...' The OP was asking for creative ideas to help them out, and instead of putting their brains to work, many people responded with grumpy negativity about whether this was the right game for them. This *is* the right game for them, as you've so rightly pointed out, it's up to them whether they want to play that way. Your rather snarky comment about packs of cards shows you weren't taking that position to begin with.
Yes, I quite agree with you.
Those who are denigrating the OP for "not wanting to play the game in the fun way".... really, people - there's not much fun in killing your way through a game (well.... unless you've all got "other issues").
It's really a total bummer that none of these games can provide an experience that goes beyond mindlessly killing the "bad guys".
I'd pay ten times my two subs for a game that could produce something besides "it's a daedra - KILL IT".
What do you want to achieve in game?
You could try farming nodes, treasure chests, crafting writs, fishing, sell stuff, crafting, housing, grouping up with others that don't mind you only heal & buff.
Dress to escape, e.g. invisibility potions, swift potions.
What do you want to achieve in game?
You could try farming nodes, treasure chests, crafting writs, fishing, sell stuff, crafting, housing, grouping up with others that don't mind you only heal & buff.
Dress to escape, e.g. invisibility potions, swift potions.
Fishing involves killing bait and fish. Therefore, fishing is out.
What do you want to achieve in game?
You could try farming nodes, treasure chests, crafting writs, fishing, sell stuff, crafting, housing, grouping up with others that don't mind you only heal & buff.
Dress to escape, e.g. invisibility potions, swift potions.
Fishing involves killing bait and fish. Therefore, fishing is out.
Also, picking flowers will kill them. So, you can't do that.