/script JumpToHouse("@Paramedicus")↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑
Eeh, what? This is confusing.
If you mean Morrowind/oblivion/skyrim style but with ESO story and mechanics, on current state. No. Big no.
Do you mean would I play with other people on online game, sure?
Or do you mean *** splitscreen coop? No. Consoles and party games are for that.
On my opinion there already is way too much soloable content. Eso is almost singleplayer game already.
Server-side modding?
What company would allow that?
(I mean, modding on the scale of such as what is available in Skyrim.
BUT... I kinda guess that add-ons in ESO are considered a type of server-side modding?)
Only if it had nothing to with Zenimax Media
and only then after a year of modder activity to fix the ongoing issues, as all TES games have needed this to be playable!
I do play single-player RPGs, including the TES series and I'm playing to get TES 6 when it comes out.
I also play ESO solo a lot of the time, because my free time is pretty erratic so I can't commit to playing with a regular group. Since the majority of the game is playable solo and the bits which aren't usually don't connect directly to the story I don't see any reason to buy it again just to be able to play those parts solo as well.
Singleplayer ESO opens the door to modding, and that means nude body replacers.
Das goot.
VaranisArano wrote: »If ZOS added a story-mode to group content, eliminated BGs , and added PVE-only Cyrodiil and Imperial City, that's all you'd need to make the game completely single player. Unless you really dislike seeing other players running around or something.
As for co-op, again, you can do pretty much everything except for trials, BGs, and PVP content with only your friends. Unless you really dislike seeing other players running around or something.