DMuehlhausen wrote: »Your rant seems to imply the game is broken. It's clearly not. Are there some things that could use some work sure. does the game crash at times sure does, I've never played a game that is consistently online game in the last 20 years that didn't crash time to time.
Are there truly game breaking bugs, no not even close. Do you agree or will you agree with everything they do to try and make the game better? Of course not. Are they trying to fix as much as possible and make people as happy as possible sure as you can tell by the laid out path in updates they are trying to do to improve performance.
when people say crash here, it seems that they actually mean being logged out of the gameworld and pushed back to character selection or the login screen. The problem is likely only server-sided.
When I say crash I mean CTD, and thats what most people are talking about now. Stop white knighting.
Well, the world does not revolve around you - I didn't comment to your post. Vyvrel is of course right when it is really about CTDs, but look at the many posts about this issue, a whole lot make no difference between just being logged out of the gameworld and a CTD. This isn't helpful when trying to locate the problem. It would as well be good to know on what platform they play - it is all so mixed up here and terms are mixed up as well, that it is really hard to say where the issue is coming from. I personally have disconnects from the gameworld about 2-3 times per hour at prime time and about once in 2 hours outside of it. But never a CTD. This is why i expected the problem to be server-sided.So i didn't know that CTDs are common, whereas disconnects have been common since years at about the same frequency as now, which would suggest, that it is not patch related. This is not white knighting, I try to gather what the source of these problems is - and there seem to be several.
Its been on the front page since the update launched. Everyone crashing to desktop, it couldnt have been more clear, and saying " oh ppl just dont know what they really mean " is just insulting.
no, is not everyone at all -that is what has to be figured out, who and why they have CTDs. i have none and i guess most players have none - to say everyone has these issues and the game is crap therefore - that is insulting. Because for most it seems to be quite ok and even have improved. But you guys just want to bash the game no matter what - if you hate it that much, just move on.
when people say crash here, it seems that they actually mean being logged out of the gameworld and pushed back to character selection or the login screen. The problem is likely only server-sided.
When I say crash I mean CTD, and thats what most people are talking about now. Stop white knighting.
Well, the world does not revolve around you - I didn't comment to your post. Vyvrel is of course right when it is really about CTDs, but look at the many posts about this issue, a whole lot make no difference between just being logged out of the gameworld and a CTD. This isn't helpful when trying to locate the problem. It would as well be good to know on what platform they play - it is all so mixed up here and terms are mixed up as well, that it is really hard to say where the issue is coming from. I personally have disconnects from the gameworld about 2-3 times per hour at prime time and about once in 2 hours outside of it. But never a CTD. This is why i expected the problem to be server-sided.So i didn't know that CTDs are common, whereas disconnects have been common since years at about the same frequency as now, which would suggest, that it is not patch related. This is not white knighting, I try to gather what the source of these problems is - and there seem to be several.
Its been on the front page since the update launched. Everyone crashing to desktop, it couldnt have been more clear, and saying " oh ppl just dont know what they really mean " is just insulting.
no, is not everyone at all -that is what has to be figured out, who and why they have CTDs. i have none and i guess most players have none - to say everyone has these issues and the game is crap therefore - that is insulting. Because for most it seems to be quite ok and even have improved. But you guys just want to bash the game no matter what - if you hate it that much, just move on.
For most. Lol. Go to any stream and the number one topic is the crashing. Unless you just do housing even there I crashed. From huge to tiny streamers, number one issue is the crashing, but clearly that's the minority and not the handful coming on here trying to paint this disaster Rosey pink
What would you suggest to fix the most awful "Stuck in Combat" bug that we have been dealing with for such a long time now?
Zoned into Cyrodiil last night and was yet again put in combat at the wayshrine when I zoned in. Couldn’t port anywhere, couldn’t mount. Alt+F4’d out of the game.
At this point I don’t think the game devs can wipe their own butts.
Solace1981 wrote: »Whats
when people say crash here, it seems that they actually mean being logged out of the gameworld and pushed back to character selection or the login screen. The problem is likely only server-sided.
When I say crash I mean CTD, and thats what most people are talking about now. Stop white knighting.
Well, the world does not revolve around you - I didn't comment to your post. Vyvrel is of course right when it is really about CTDs, but look at the many posts about this issue, a whole lot make no difference between just being logged out of the gameworld and a CTD. This isn't helpful when trying to locate the problem. It would as well be good to know on what platform they play - it is all so mixed up here and terms are mixed up as well, that it is really hard to say where the issue is coming from. I personally have disconnects from the gameworld about 2-3 times per hour at prime time and about once in 2 hours outside of it. But never a CTD. This is why i expected the problem to be server-sided.So i didn't know that CTDs are common, whereas disconnects have been common since years at about the same frequency as now, which would suggest, that it is not patch related. This is not white knighting, I try to gather what the source of these problems is - and there seem to be several.
Its been on the front page since the update launched. Everyone crashing to desktop, it couldnt have been more clear, and saying " oh ppl just dont know what they really mean " is just insulting.
no, is not everyone at all -that is what has to be figured out, who and why they have CTDs. i have none and i guess most players have none - to say everyone has these issues and the game is crap therefore - that is insulting. Because for most it seems to be quite ok and even have improved. But you guys just want to bash the game no matter what - if you hate it that much, just move on.
For most. Lol. Go to any stream and the number one topic is the crashing. Unless you just do housing even there I crashed. From huge to tiny streamers, number one issue is the crashing, but clearly that's the minority and not the handful coming on here trying to paint this disaster Rosey pink
Yet as I stated, I have pvped run dungeons and overworld non stop yesterday for over 8 hours not a single crash. Heck I didn't even have a stutter. The issues seem to be selective on who it effects.
You're obviously a white knight troll or work for ZOS. No one is listening to you. Please don't post in any of more of my threads. Ty.
now this is funny - you really think you own a thread?- you own nothing here, you are allowed to post here as long as it is inside the community and forum rules. All here is owned by ZOS, that is why they can edit it as they like or simply delete it, if it is improper. You aren't even entitled to be on the forum, this is a privilege as well, which could be denied.
What would you suggest to fix the most awful "Stuck in Combat" bug that we have been dealing with for such a long time now?
Your idea for planning to add on mechanics and "stuff" to your game for years being a plannable event?/snips
- Regarding the overall game code. I'm not a developer so it's maybe just me not understanding how this works. But I keep wondering: regardless of the engine you run your game on, you know you are doing an MMO. This means you know from day 1 that you will be adding content and mechanics and stuff to your game for years. And all this will have to fit nicely in top of what you will be building first. How can this even happen in first place that you get yourself in a place where touching one featur will break 40 other unrelated things? Would it be not the primary objective when coding the foundation of what will be your game to code first a structure that will allow a seamless integration of new elements? Because if this was done, with the situation we have now, and if we look at other MMOs, there were clearly big mistakes made.
/snips
Grianasteri wrote: »How old is this game now, 5yrs old, 6?
How much time do you actually think is left in this game?
Look at the dlc and chapters compared to the past. Not much meat on the bone.
How old is Warcraft? 15 years? Still going, still high in the MMO rankings.
ESO has a long way to go and plenty of mileage left.
Grianasteri wrote: »How old is this game now, 5yrs old, 6?
How much time do you actually think is left in this game?
Look at the dlc and chapters compared to the past. Not much meat on the bone.
How old is Warcraft? 15 years? Still going, still high in the MMO rankings.
ESO has a long way to go and plenty of mileage left.
Except warcraft doesnt have half these issues.
Solace1981 wrote: »I'm no programmer, damn near computer illiterate but at this point in the game's life, with what they have at their disposal what would have to be done? I'm looking for people with real experience and knowledge in programming, game development, etc, whatever...... Hahaha my game just crashed as I was tabbed out... Anyways, with the numerous bugs that have been in the game since nearly launch, bugs that get introduced ith every patch, and the terrible performance since the game's launch, is it even possible? Would the game need the Final Fantasy treatment? Why is the performance so bad? Megaserver? Seriously, why can't they fix basic bugs? Or a core function in every MMO, group finder? I mean, this stuff has been around since launch. Surely it would be fixed by now if they knew how. Why can't they? Listen, I love this game, if it didn't have performance issues or even had way less, same with the bugs, this would be hands down best MMO on the market. Yes, I'm super frustrated atm and I am definitely taking a break. I just came back a few weeks ago from a 1 month break and yes I missed the game and came back. Think its gonna be at least 2 this time. I want this game to succeed, I really do but yeah can anyone answer this? Please? Thanks.
nafensoriel wrote: »Grianasteri wrote: »How old is this game now, 5yrs old, 6?
How much time do you actually think is left in this game?
Look at the dlc and chapters compared to the past. Not much meat on the bone.
How old is Warcraft? 15 years? Still going, still high in the MMO rankings.
ESO has a long way to go and plenty of mileage left.
Except warcraft doesnt have half these issues.
Except warcraft is damn near 10 years older than ESO and developed for hardware considerably less powerful than today's PCs. Most people don't seem to grasp that the 2010 period was massive for hardware development. It was the year when more than two cores became common. ESOs development, unfortunately, started before that period. That means that it was already pushing single-threaded limits and development pushed it farther. Warcraft, on the other hand, was developed before dual-core reached its peak using an engine that was extremely old to begin with. That age actually helps it by putting pretty darn hard limits on how far you can push it meaning it has always had more room to play with performance-wise. (also warcraft is... stupidly simple compared to ESO feature-wise)
Really it's never apples to apples. Trying to compare one piece of software from an entirely different time to another is not remotely going to produce any meaningful data.
WillM2880ub17_ESO wrote: »Solace1981 wrote: »Whats
when people say crash here, it seems that they actually mean being logged out of the gameworld and pushed back to character selection or the login screen. The problem is likely only server-sided.
When I say crash I mean CTD, and thats what most people are talking about now. Stop white knighting.
Well, the world does not revolve around you - I didn't comment to your post. Vyvrel is of course right when it is really about CTDs, but look at the many posts about this issue, a whole lot make no difference between just being logged out of the gameworld and a CTD. This isn't helpful when trying to locate the problem. It would as well be good to know on what platform they play - it is all so mixed up here and terms are mixed up as well, that it is really hard to say where the issue is coming from. I personally have disconnects from the gameworld about 2-3 times per hour at prime time and about once in 2 hours outside of it. But never a CTD. This is why i expected the problem to be server-sided.So i didn't know that CTDs are common, whereas disconnects have been common since years at about the same frequency as now, which would suggest, that it is not patch related. This is not white knighting, I try to gather what the source of these problems is - and there seem to be several.
Its been on the front page since the update launched. Everyone crashing to desktop, it couldnt have been more clear, and saying " oh ppl just dont know what they really mean " is just insulting.
no, is not everyone at all -that is what has to be figured out, who and why they have CTDs. i have none and i guess most players have none - to say everyone has these issues and the game is crap therefore - that is insulting. Because for most it seems to be quite ok and even have improved. But you guys just want to bash the game no matter what - if you hate it that much, just move on.
For most. Lol. Go to any stream and the number one topic is the crashing. Unless you just do housing even there I crashed. From huge to tiny streamers, number one issue is the crashing, but clearly that's the minority and not the handful coming on here trying to paint this disaster Rosey pink
Yet as I stated, I have pvped run dungeons and overworld non stop yesterday for over 8 hours not a single crash. Heck I didn't even have a stutter. The issues seem to be selective on who it effects.
You're obviously a white knight troll or work for ZOS. No one is listening to you. Please don't post in any of more of my threads. Ty.
So because someone isn't having issues they are a troll or a white knight? I have yet to crash playing the game, fps is always steady.. Literally never stutters. Just because you have an issue, doesnt mean every person who plays does. It doesnt affect everyone and if you dont see that, you're an idiot. Well, nevermind actually, you're an idiot anyway.
The only thing I'll admit I've run into so far is loading times border on ridiculous sometimes. And sometimes I get stuck in combat, which also happens sometimes in every mmo I've ever played.
nafensoriel wrote: »Grianasteri wrote: »How old is this game now, 5yrs old, 6?
How much time do you actually think is left in this game?
Look at the dlc and chapters compared to the past. Not much meat on the bone.
How old is Warcraft? 15 years? Still going, still high in the MMO rankings.
ESO has a long way to go and plenty of mileage left.
Except warcraft doesnt have half these issues.
Except warcraft is damn near 10 years older than ESO and developed for hardware considerably less powerful than today's PCs. Most people don't seem to grasp that the 2010 period was massive for hardware development. It was the year when more than two cores became common. ESOs development, unfortunately, started before that period. That means that it was already pushing single-threaded limits and development pushed it farther. Warcraft, on the other hand, was developed before dual-core reached its peak using an engine that was extremely old to begin with. That age actually helps it by putting pretty darn hard limits on how far you can push it meaning it has always had more room to play with performance-wise. (also warcraft is... stupidly simple compared to ESO feature-wise)
Really it's never apples to apples. Trying to compare one piece of software from an entirely different time to another is not remotely going to produce any meaningful data.
Which is clearly an unrealistic expectation.
Ideally, this is a ‘make it slightly better’ update. It aims to improve performance (which from ZOS’s perspective is probably as much about server performance as it is for any player end performance).
There will be issues arising from it as something like a million times more players mess with it than ZOS testers did during PTS. With each player having their own uniquely set up computer and game software and play style.
Ultimately, if this update resolves more issues than it causes, and results in some kind of performance improvement, then it will be a roaring success.
And hopefully the next one will do a little better and so on.
rfennell_ESO wrote: »Solace1981 wrote: »I'm no programmer, damn near computer illiterate but at this point in the game's life, with what they have at their disposal what would have to be done? I'm looking for people with real experience and knowledge in programming, game development, etc, whatever...... Hahaha my game just crashed as I was tabbed out... Anyways, with the numerous bugs that have been in the game since nearly launch, bugs that get introduced ith every patch, and the terrible performance since the game's launch, is it even possible? Would the game need the Final Fantasy treatment? Why is the performance so bad? Megaserver? Seriously, why can't they fix basic bugs? Or a core function in every MMO, group finder? I mean, this stuff has been around since launch. Surely it would be fixed by now if they knew how. Why can't they? Listen, I love this game, if it didn't have performance issues or even had way less, same with the bugs, this would be hands down best MMO on the market. Yes, I'm super frustrated atm and I am definitely taking a break. I just came back a few weeks ago from a 1 month break and yes I missed the game and came back. Think its gonna be at least 2 this time. I want this game to succeed, I really do but yeah can anyone answer this? Please? Thanks.
It's turned into an Anthem level debacle.
Anthem is a wonderful game... some of the best graphics/animations/you name it's in a game. Bioware is doing a complete overhaul of the game to rework everything. Zeni isn't going to do that, and it's unfortunately what needs to be done with the combat system.
Just an opinion... but the "action based reactive combat" that ESO attempted has become a jerky minefield of fluid abilities acting like rocks. Animations have been one of the biggest issues... them and the ability to make them disappear. There is little more comical than watching an animation cancelling sorcerer (magicka obviously) jerk and shake thru their "rotations" like a ritalin addicted junkie that drank a pot of coffee (all while bunny hopping).
nafensoriel wrote: »rfennell_ESO wrote: »Solace1981 wrote: »I'm no programmer, damn near computer illiterate but at this point in the game's life, with what they have at their disposal what would have to be done? I'm looking for people with real experience and knowledge in programming, game development, etc, whatever...... Hahaha my game just crashed as I was tabbed out... Anyways, with the numerous bugs that have been in the game since nearly launch, bugs that get introduced ith every patch, and the terrible performance since the game's launch, is it even possible? Would the game need the Final Fantasy treatment? Why is the performance so bad? Megaserver? Seriously, why can't they fix basic bugs? Or a core function in every MMO, group finder? I mean, this stuff has been around since launch. Surely it would be fixed by now if they knew how. Why can't they? Listen, I love this game, if it didn't have performance issues or even had way less, same with the bugs, this would be hands down best MMO on the market. Yes, I'm super frustrated atm and I am definitely taking a break. I just came back a few weeks ago from a 1 month break and yes I missed the game and came back. Think its gonna be at least 2 this time. I want this game to succeed, I really do but yeah can anyone answer this? Please? Thanks.
It's turned into an Anthem level debacle.
Anthem is a wonderful game... some of the best graphics/animations/you name it's in a game. Bioware is doing a complete overhaul of the game to rework everything. Zeni isn't going to do that, and it's unfortunately what needs to be done with the combat system.
Just an opinion... but the "action based reactive combat" that ESO attempted has become a jerky minefield of fluid abilities acting like rocks. Animations have been one of the biggest issues... them and the ability to make them disappear. There is little more comical than watching an animation cancelling sorcerer (magicka obviously) jerk and shake thru their "rotations" like a ritalin addicted junkie that drank a pot of coffee (all while bunny hopping).
Not even remotely close to an anthem debacle.
Anthem isn't really a finished title. Its remake is due to that fact. Cost-effective wise its better to ignore the slapdash made-with-a-prayer existing game and replace it entirely. Every foundation except the engine for anthem is made of paper and wishes.
ESO is a monolithic title with a firm foundation that has started to sag due to its considerable weight.
Not going to walk into the whole anicanceling debate.
@TheFM
If you cant grasp the concept of age and development period impacting performance limits for software I can no longer help you understand things. You are attempting to compare a title with an engine that has barely changed from its 1999 build to an engine developed over a decade later. You also seem to think any title beyond ESO has no bugs. WOW has bugs to this day that have never been fixed. Windows has bugs that have only been "fixed" due to them redoing the kernel. Bugs are categorized by % of users affected. For all the noise ESOs issues impact very few or are addressed very quickly(this is true for most AAA MMOs).