What would you suggest to fix the most awful "Stuck in Combat" bug that we have been dealing with for such a long time now?
What would you suggest to fix the most awful "Stuck in Combat" bug that we have been dealing with for such a long time now?
Solace1981 wrote: »What would you suggest to fix the most awful "Stuck in Combat" bug that we have been dealing with for such a long time now?
Umm did you not read my first sentence? Then the second one? I could list probably hundreds of bugs if I sat down here and typed them all out. Staring at a door for 2 minutes in a dungeon is not something I've ever experienced in any MMO I've played. You're like a woman in an abusive relationship. After awhile, its just normal I guess.
Many will say yes or no, but in truth none of us know. Even a game dev such as my self does not know the inner workings of the core engine here. In my opinion the best way to fix most the lag,fps,ping issues is add on removal. As an experiment uninstall all add ons and run the game. It has run worlds smoother in my testing, that's due to how addons tax the system client side and server side. Especially ones that ping the server often like master merchant.
Another option is to simply rework the core code but to do that it would take time and money. End results is not guarentee either. So in my professional opinion they are doing what they can, and the average person needs to see the hard work they actually put in. Performance is also effected by your console/pc, connection (speed test mean nothing) and even distance from server.
Solace1981 wrote: »Many will say yes or no, but in truth none of us know. Even a game dev such as my self does not know the inner workings of the core engine here. In my opinion the best way to fix most the lag,fps,ping issues is add on removal. As an experiment uninstall all add ons and run the game. It has run worlds smoother in my testing, that's due to how addons tax the system client side and server side. Especially ones that ping the server often like master merchant.
Another option is to simply rework the core code but to do that it would take time and money. End results is not guarentee either. So in my professional opinion they are doing what they can, and the average person needs to see the hard work they actually put in. Performance is also effected by your console/pc, connection (speed test mean nothing) and even distance from server.
Yeah, I didn't think it would be a simple answer without having a look at what's going on and I never questioned whether they work really hard, I'm 100% sure they do. See what the next round of performance updates bring I suppose. Until then, I'll be taking a break and checking the forums. Thanks for the response.
Any major update will bring its own bugs, give them a min to get this live update working. I'm sure they are working on it.
Solace1981 wrote: »Many will say yes or no, but in truth none of us know. Even a game dev such as my self does not know the inner workings of the core engine here. In my opinion the best way to fix most the lag,fps,ping issues is add on removal. As an experiment uninstall all add ons and run the game. It has run worlds smoother in my testing, that's due to how addons tax the system client side and server side. Especially ones that ping the server often like master merchant.
Another option is to simply rework the core code but to do that it would take time and money. End results is not guarentee either. So in my professional opinion they are doing what they can, and the average person needs to see the hard work they actually put in. Performance is also effected by your console/pc, connection (speed test mean nothing) and even distance from server.
Yeah, I didn't think it would be a simple answer without having a look at what's going on and I never questioned whether they work really hard, I'm 100% sure they do. See what the next round of performance updates bring I suppose. Until then, I'll be taking a break and checking the forums. Thanks for the response.
No problem, but before you do take a break might I suggest a few things? running a disk clean up as well as trying it with no add-ons. sometimes out of date add-ons will REALLY mess with the load times and performance due to it clashing with current coding.
I'm in a wait and see hold. I expected this week to be rough, and maybe longer. I will say, for all the complaints, I've not had terrible lag in Cyrodiil, but with the crashes, its not as full as usual, and I've only seen 1 ball group. I have to imagine a couple of key roles in a ball group crashing means a wipe.
I think April is the first time an MMO with large scale PVP outside of Asian grinders comes out. So time is running out for me
Any major update will bring its own bugs, give them a min to get this live update working. I'm sure they are working on it.
You are correct, sadly as mentioned people saw this as the end to all issues patch. That is why I am on here trying to shed a bit of light but it seems to be falling upon deaf ears, or should I say blind eyes.
Solace1981 wrote: »Solace1981 wrote: »Many will say yes or no, but in truth none of us know. Even a game dev such as my self does not know the inner workings of the core engine here. In my opinion the best way to fix most the lag,fps,ping issues is add on removal. As an experiment uninstall all add ons and run the game. It has run worlds smoother in my testing, that's due to how addons tax the system client side and server side. Especially ones that ping the server often like master merchant.
Another option is to simply rework the core code but to do that it would take time and money. End results is not guarentee either. So in my professional opinion they are doing what they can, and the average person needs to see the hard work they actually put in. Performance is also effected by your console/pc, connection (speed test mean nothing) and even distance from server.
Yeah, I didn't think it would be a simple answer without having a look at what's going on and I never questioned whether they work really hard, I'm 100% sure they do. See what the next round of performance updates bring I suppose. Until then, I'll be taking a break and checking the forums. Thanks for the response.
No problem, but before you do take a break might I suggest a few things? running a disk clean up as well as trying it with no add-ons. sometimes out of date add-ons will REALLY mess with the load times and performance due to it clashing with current coding.
Naw, I'm good. All addons are up to date and if they aren't, I have them disabled. I shouldn't have to disable addons to play the game anyways. I've played several MMO's with lots of addons running, I had over 40 running when playing WoW. Me and 3 friends came to the game from WoW and I'm the last one standing. The rare days where I don't have any or very little issues, this is the greatest MMO on the planet imo.
Thank you @jircris11 for answering me.
Grouping makes sense to me. I only group with one person in PvP usually. A long time ago I would group with full raids with a few of my guild friends, and I do remember SiC was almost always an issue with the larger groups too. So, I will make it a point to run solo more often and see how the SiC goes. As for the info about NPCs... I've heard that explained to me before, and you've confirmed it.
I fully understand that the Devs are not setting out for failure and they take pride in their work -- I truly get it. However, I do also understand how frustrating it can be for us gamers too. I worked in web/graphic design for over 20 yrs and I know from working with various CMS it would cause me grief at times. So, yes I can understand the Devs Pov
side note: I have no clue what the OP was trying to say to me... I think it was a lame attempt to insult me (facepalm)
Solace1981 wrote: »I'm in a wait and see hold. I expected this week to be rough, and maybe longer. I will say, for all the complaints, I've not had terrible lag in Cyrodiil, but with the crashes, its not as full as usual, and I've only seen 1 ball group. I have to imagine a couple of key roles in a ball group crashing means a wipe.
I think April is the first time an MMO with large scale PVP outside of Asian grinders comes out. So time is running out for me
What MMO is that?
Solace1981 wrote: »I'm in a wait and see hold. I expected this week to be rough, and maybe longer. I will say, for all the complaints, I've not had terrible lag in Cyrodiil, but with the crashes, its not as full as usual, and I've only seen 1 ball group. I have to imagine a couple of key roles in a ball group crashing means a wipe.
I think April is the first time an MMO with large scale PVP outside of Asian grinders comes out. So time is running out for me
What MMO is that?
Maybe New World?
Solace1981 wrote: »I'm no programmer, damn near computer illiterate but at this point in the game's life, with what they have at their disposal what would have to be done? I'm looking for people with real experience and knowledge in programming, game development, etc, whatever...... Hahaha my game just crashed as I was tabbed out... Anyways, with the numerous bugs that have been in the game since nearly launch, bugs that get introduced ith every patch, and the terrible performance since the game's launch, is it even possible? Would the game need the Final Fantasy treatment? Why is the performance so bad? Megaserver? Seriously, why can't they fix basic bugs? Or a core function in every MMO, group finder? I mean, this stuff has been around since launch. Surely it would be fixed by now if they knew how. Why can't they? Listen, I love this game, if it didn't have performance issues or even had way less, same with the bugs, this would be hands down best MMO on the market. Yes, I'm super frustrated atm and I am definitely taking a break. I just came back a few weeks ago from a 1 month break and yes I missed the game and came back. Think its gonna be at least 2 this time. I want this game to succeed, I really do but yeah can anyone answer this? Please? Thanks.
Solace1981 wrote: »I'm in a wait and see hold. I expected this week to be rough, and maybe longer. I will say, for all the complaints, I've not had terrible lag in Cyrodiil, but with the crashes, its not as full as usual, and I've only seen 1 ball group. I have to imagine a couple of key roles in a ball group crashing means a wipe.
I think April is the first time an MMO with large scale PVP outside of Asian grinders comes out. So time is running out for me
What MMO is that?
Maybe New World?
if that is the case its not open world pvp. lol they ditched that for toggle pvp.
Solace1981 wrote: »I'm in a wait and see hold. I expected this week to be rough, and maybe longer. I will say, for all the complaints, I've not had terrible lag in Cyrodiil, but with the crashes, its not as full as usual, and I've only seen 1 ball group. I have to imagine a couple of key roles in a ball group crashing means a wipe.
I think April is the first time an MMO with large scale PVP outside of Asian grinders comes out. So time is running out for me
What MMO is that?
Maybe New World?
if that is the case its not open world pvp. lol they ditched that for toggle pvp.
I'm just guessing. I've not heard of any others but then again, I work too much to be up to date.
Solace1981 wrote: »I'm no programmer, damn near computer illiterate ..
Solace1981 wrote: »U25 is an improvement in every sense of the word. It is more efficient(visibly so) and does what they claim it does.
C'MON MAN!