Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
macros
Lol no macros can’t bypass the global cool down and don’t work in laggy games like eso, next
I think I’ve seen people try. Block the dizzy and if the person hits executioner when you’re above 50% health it’s probably a macro.
The game is definitely a complex one. I didn’t know you could preload the medium/heavy attack during dizzy. I’ll have to practice that.
exeeter702 wrote: »
There have been scenarios where people can replicate macro slice like combos, but these have been debunked by zos already as being client side visual bugs that have no bearing on the target.
Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
Nightwiish wrote: »exeeter702 wrote: »
There have been scenarios where people can replicate macro slice like combos, but these have been debunked by zos already as being client side visual bugs that have no bearing on the target.
He is speaking the truth.
As someone who have extensively tested this, I believe posting videos of successful re-creation of "Macro Slice" "Animation cancel" helps a lot in these conversations.
Here two of my videos of what is called a "Macro Slice". One with Dizzying Swing and another with Jabs. As confirmed above both of these are visual bugs on the client side
Dizzying Swing - Macro Slice Visual bug 2 Dizzying back to back
Biting Jabs - Macro Slice Visual bug damage from first jabs is registering but visual is notSincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
It is really a L2P issue.This is entirely possible and even as quick as .300 and .500 secs to have Dizzying Swing>Medium Weave>Executioner. You can even do better with Dizzying Swing>Poison>Medium Weave>Executioner>Bash around .750 secs or better. It is all about the timing of pre-loads of mediums, releases of left mouse key, pressing the Executioner and cancel with block/bash/roll
Again, here is an example with time stamp;
Dizzying Swing>Medium Weave>Executioner .340 secs
Dizzying Swing>Poison>Medium Weave>Executioner>Bash .8 secs
Nightwiish wrote: »exeeter702 wrote: »
There have been scenarios where people can replicate macro slice like combos, but these have been debunked by zos already as being client side visual bugs that have no bearing on the target.
He is speaking the truth.
As someone who have extensively tested this, I believe posting videos of successful re-creation of "Macro Slice" "Animation cancel" helps a lot in these conversations.
Here two of my videos of what is called a "Macro Slice". One with Dizzying Swing and another with Jabs. As confirmed above both of these are visual bugs on the client side
Dizzying Swing - Macro Slice Visual bug 2 Dizzying back to back
Biting Jabs - Macro Slice Visual bug damage from first jabs is registering but visual is notSincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
It is really a L2P issue.This is entirely possible and even as quick as .300 and .500 secs to have Dizzying Swing>Medium Weave>Executioner. You can even do better with Dizzying Swing>Poison>Medium Weave>Executioner>Bash around .750 secs or better. It is all about the timing of pre-loads of mediums, releases of left mouse key, pressing the Executioner and cancel with block/bash/roll
Again, here is an example with time stamp;
Dizzying Swing>Medium Weave>Executioner .340 secs
Dizzying Swing>Poison>Medium Weave>Executioner>Bash .8 secs
I've been practicing on a dummy, and you can do a light > dswing > heavy > executioner > bash. That's a lot of dmg in 1 second. I had no idea it was possible.
Nightwiish wrote: »exeeter702 wrote: »
There have been scenarios where people can replicate macro slice like combos, but these have been debunked by zos already as being client side visual bugs that have no bearing on the target.
He is speaking the truth.
As someone who have extensively tested this, I believe posting videos of successful re-creation of "Macro Slice" "Animation cancel" helps a lot in these conversations.
Here two of my videos of what is called a "Macro Slice". One with Dizzying Swing and another with Jabs. As confirmed above both of these are visual bugs on the client side
Dizzying Swing - Macro Slice Visual bug 2 Dizzying back to back
https://youtu.be/jDW7ieQsp7E
Biting Jabs - Macro Slice Visual bug damage from first jabs is registering but visual is not
https://youtu.be/8yCUiaEAn4MSincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
It is really a L2P issue.This is entirely possible and even as quick as .300 and .500 secs to have Dizzying Swing>Medium Weave>Executioner. You can even do better with Dizzying Swing>Poison>Medium Weave>Executioner>Bash around .750 secs or better. It is all about the timing of pre-loads of mediums, releases of left mouse key, pressing the Executioner and cancel with block/bash/roll
Again, here is an example with time stamp;
Dizzying Swing>Medium Weave>Executioner .340 secs
https://youtu.be/lXXzUyouc74
Dizzying Swing>Poison>Medium Weave>Executioner>Bash .8 secs
https://youtu.be/4N0rHxq3T44
Any more kewl secrets you're all withholding from the rest of us?
exeeter702 wrote: »Every one of those videos is happening client side not server side. Do not ever use the combat log addon as a form of time tracking as that is widely innacurate and is only communicating with the client to display damage intervals and has nothing to do with the server. These videos demonstrate precisely what gilliam was talking about regarding how these types of desyncs are only fooling yourself and have no bearing o the target and how they are receiving the information from the server and on their client.
Your testing is entirely flawed.
people claim this only happens with snipe.Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
i find it interesting the more we look into this event the more we see that snipe is not the only skill this happens with.
Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
macros
Nightwiish wrote: »exeeter702 wrote: »Every one of those videos is happening client side not server side. Do not ever use the combat log addon as a form of time tracking as that is widely innacurate and is only communicating with the client to display damage intervals and has nothing to do with the server. These videos demonstrate precisely what gilliam was talking about regarding how these types of desyncs are only fooling yourself and have no bearing o the target and how they are receiving the information from the server and on their client.
Your testing is entirely flawed.
My testing is entirely accurate depicting of how game works on the Client side. This is how EVERYONE who plays the game experiences the game. From their CLIENT.
Unless you run the client on the ACTUAL game server itself and are playing it that way, which no one is, then this is how the game works for the player. This is why it is entirely accurate and explainable how multiple hits can happen within a second.
Maybe you are trying too hard just for the sake of arguing, I am not sure what point you are trying to make. Posting videos and/or supplementary evidence to your claims would be helpful.
What you are describing has nothing to do with animation cancelling.
This. OP is experiencing server lag. There is a one-second GCD for every skill and AC cannot override that. However, with server lag it can appear the skills all came at once. Also, pretty sure the death recap is client-side so it only reports based on when it sees the information, not when it actually happened server-side.
exeeter702 wrote: »
The entire point is that you are only making it seem this way on your screen, the recipient target is not taking damage in the windows of time that you are seeing in your combat log and on screen combat text, which are both client side. The failure and flaw here is assuming because you are seeing it chunked together locally, that you are in fact delivering 2 skills and an attack weave in under half a second. I'm not arguing for the sake of arguing, I'm simply trying to educate. This is how the combat system works, there is nothing I need to submit as evidence. The burden of proof is not on my end, especially considering a key developer at zos has already shattered everything your videos are proposing.
Waffennacht wrote: »This is why there's so much misinformation.
I'm surprised how few people know how to correctly combo in this game.
It's legit, it's understanding how the game functions.
Waffennacht wrote: »This is why there's so much misinformation.
I'm surprised how few people know how to correctly combo in this game.
It's legit, it's understanding how the game functions.
Waffennacht wrote: »This is why there's so much misinformation.
I'm surprised how few people know how to correctly combo in this game.
It's legit, it's understanding how the game functions.
Its PVP, most players in pvp go by hearsay and feelings and the game teaches nothing. Most still think macros or animation canceling makes skills hit faster.
Waffennacht wrote: »This is why there's so much misinformation.
I'm surprised how few people know how to correctly combo in this game.
It's legit, it's understanding how the game functions.
Its PVP, most players in pvp go by hearsay and feelings and the game teaches nothing. Most still think macros or animation canceling makes skills hit faster.
That issue is not just limited to PvP.
Waffennacht wrote: »This is why there's so much misinformation.
I'm surprised how few people know how to correctly combo in this game.
It's legit, it's understanding how the game functions.
Waffennacht wrote: »This is why there's so much misinformation.
I'm surprised how few people know how to correctly combo in this game.
It's legit, it's understanding how the game functions.
Why should they. It's all about group attacking, where you don't need combos. An unfortunate thing in PvP and even pve to some extent.
people claim this only happens with snipe.Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
i find it interesting the more we look into this event the more we see that snipe is not the only skill this happens with.
The heavy attack isn't fully charged. You hold it for just a split second. It deals less damage and restores less resources, but the game considers it a heavy attack and will therefore stun you from Dizzying's off-balance. The community calls this a "medium attack". And it is therefore totally legit to be hit by those three things. It's actually a very common combo these days. But it will get nerfed next patch.
oh they are both exactly the same and it needs to be pointed out as i did so in my comment.
if you disagree then thats fine and perfectly allowed but my comment stands,
you will see the exact same comparison that singles out and specifically claim this only happens with snipe
here at this link:
https://forums.elderscrollsonline.com/en/discussion/512821/snipe-desync-post-your-clips-feedback-is-the-key-to-a-fix/p1
thank you.
Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
macros
Waffennacht wrote: »This is why there's so much misinformation.
I'm surprised how few people know how to correctly combo in this game.
It's legit, it's understanding how the game functions.
Ah yes, because charging a heavy during a dswing animation is something that should come naturally to players.
Waffennacht wrote: »This is why there's so much misinformation.
I'm surprised how few people know how to correctly combo in this game.
It's legit, it's understanding how the game functions.
Ah yes, because charging a heavy during a dswing animation is something that should come naturally to players.
It's not hard to initiate dswing and the moment the animation starts charge a heavy attack right behind it....
Some of you need to solo in cyrodiil for a few months instead of joining a group......
MentalxHammer wrote: »The heavy attack isn't fully charged. You hold it for just a split second. It deals less damage and restores less resources, but the game considers it a heavy attack and will therefore stun you from Dizzying's off-balance. The community calls this a "medium attack". And it is therefore totally legit to be hit by those three things. It's actually a very common combo these days. But it will get nerfed next patch.
It's not just the community, it will appear in your in game death recap as a medium attack.