The heavy attack isn't fully charged. You hold it for just a split second. It deals less damage and restores less resources, but the game considers it a heavy attack and will therefore stun you from Dizzying's off-balance. The community calls this a "medium attack". And it is therefore totally legit to be hit by those three things. It's actually a very common combo these days. But it will get nerfed next patch.
The heavy attack isn't fully charged. You hold it for just a split second. It deals less damage and restores less resources, but the game considers it a heavy attack and will therefore stun you from Dizzying's off-balance. The community calls this a "medium attack". And it is therefore totally legit to be hit by those three things. It's actually a very common combo these days. But it will get nerfed next patch.
Thanks! What order are they cast? D-swing-->medium attack-->executioner? And how is it being nerfed? I'm not gonna learn it if I can only use it a week.
Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
That’s a normal use of dizzy swing.
Dizzy is a cast time so does it’s damage at the end of the GCD, medium attacks stun with off balance (light attack held for a fraction longer), and executioner does it’s damage immediately.
All the damage should be coming in within a second and is doing the combo properly.
What you are describing has nothing to do with animation cancelling.
Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
people claim this only happens with snipe.Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
Nobody claims "this" only happens with snipe.
"This" = a combo involving a cast time skill + light/medium attack + instant skill. No bugs, lag or desyncs (neccessarily) involved.
Nobody claims "this" only happens with snipe.
"This" = a combo involving a cast time skill + light/medium attack + instant skill. No bugs, lag or desyncs (neccessarily) involved.
oh my that's not true at all, lets take a look at a thread i link below and you will see the exact same comparison that singles out and specifically claim this only happens with snipe ...
here at this link:
https://forums.elderscrollsonline.com/en/discussion/512821/snipe-desync-post-your-clips-feedback-is-the-key-to-a-fix/p1
brandonv516 wrote: »Nobody claims "this" only happens with snipe.
"This" = a combo involving a cast time skill + light/medium attack + instant skill. No bugs, lag or desyncs (neccessarily) involved.
oh my that's not true at all, lets take a look at a thread i link below and you will see the exact same comparison that singles out and specifically claim this only happens with snipe ...
here at this link:
https://forums.elderscrollsonline.com/en/discussion/512821/snipe-desync-post-your-clips-feedback-is-the-key-to-a-fix/p1
That's a desync exploit with Snipe. This is a combo; the two are very much different. No need to bring that thread here.
Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
As others have said, it's probably just D Swing - medium attack (started during the tail end of Dizzy channel) - Executioner, possibly bar-swap cancelled at the end, which is going to put all the damage out there incredibly fast.
exeeter702 wrote: »Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
There are some in this thread derailing your question.
Abiities are governed by a 1 second GCD. In the case of hard casted abilities such as uppercut, the GCD initialized at the press of the button and the abilities reaches its resolve point (where damage is dealt) at the end of the cast which is when the GCD is refreshed. Thata why uppercut into an instant cast skill will happen within a one second window. The medium attack that is used to trigger the off balance stun is essentially a weave. Basic (white attacks) do not obey the GCD and are designed to be used before every skill use.
So to answer your question. Well, the question itslef is a bit redundant since depending on who you ask, they would believe it is animation canceling because the medium attack animation is clipped by executioner, however the truth is that this is simply ESOs combat system working as intended and the player that used that combo on you is simply executing it how the combat system intends. Its important to note that eso has a .5 second buffer window or "ability queue" depending on what other mmos you've played. This buffer window applies to abilities and basic attacks.
So what's happening here is precisely this -
dizzying swing is pressed, GCD immediately begins, dizzying swings cast time occurs during the GCD, basic attack is pressed and held (medium attack buffer), Dizzying swings cast time completes at the same time the GCD does, dizzying swing makes contact with target and deals damage, basic attack button is released, executioner is pressed resulting in cutting off the recovery animation of the medium attack. Entire combo is delivered in roughly a 1.5 second window.
There is no skill here to learn beyond simply understanding the GCD, cast time abilities and basic attacks.
Comments involving snipe desync issues or lag related "macro slicing" anomalies should be aptly disregarded.
I hope this clears up any confusions.
exeeter702 wrote: »As others have said, it's probably just D Swing - medium attack (started during the tail end of Dizzy channel) - Executioner, possibly bar-swap cancelled at the end, which is going to put all the damage out there incredibly fast.
Bar swap has no effect on the cadence of damage dealt. When executioner is pressed, the ability resolves instantly, canceling its recovery animation with a bar swap does nothing for the damage timing since it has already been sent to the server.
exeeter702 wrote: »As others have said, it's probably just D Swing - medium attack (started during the tail end of Dizzy channel) - Executioner, possibly bar-swap cancelled at the end, which is going to put all the damage out there incredibly fast.
Bar swap has no effect on the cadence of damage dealt. When executioner is pressed, the ability resolves instantly, canceling its recovery animation with a bar swap does nothing for the damage timing since it has already been sent to the server.
again this is incorrect information, because it is well known that damage and animation does not occur untill we "release" the key, not when it is pressed.
only upon key release do these effects take place.
please be aware of this as it does place Greater insight as to what effect is taking place in association with timing and should also include the High Ping and lagg that might be taking place along with any animation canceling because they very much do effect the outcome of what is happening.
and again, just as you pointed out earlier that this is designed this way.
Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
macros
Sincere, salt-free question here, as I'm trying to get my pvp game up. Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
If this is a real animation cancel strategy, I want to learn it! Does anyone have any experience with this? I'm ok at ACing, but haven't ever found a way to make 2 abilities with cast times hit at the same time, let alone adding an executioner to the mix.
Thanks in advance. Help me L2P and "get gud," all you ESO geniuses.
macros
Lol no macros can’t bypass the global cool down and don’t work in laggy games like eso, next