"Paladins swearing the Oath of Compassion are natural leaders against the forces of chaos. Standing in the vanguard shoulder to shoulder with their companions, the Oath of Compassion is for those who seek to support their friends on the front lines rather from the back."
Edited by LegendaryOaks on February 13, 2020 6:34AM
Ive always wanted a healing support tank in eso, but due to the way tanks are its you cannot really get high damage/healing numbers with a normal tanking build. Instead, the tank is expected to debuff the enemies or buff the team while holding aggro. This works great for classes like dragonknight, but its definitely lackluster on a templar, which doesnt have many ccs, debuffs, or group support skill. For a templar tank in general i feel like this is the wrong approach for how to build one. I wanted to try something different from the standard alcast or xynode build most people copy and run, and by doing that I made a tank that is good in both healing and tanking. If you want a traditional dnd paladin or simply want to try something different then you will enjoy this build.
Good healing over time and burst
Good magicka pool (30k)
Good magicka sustain
Lots of self healing and tanky
Easy Mob pull
Good for 1 tank and 3 dps set ups
High Tooltip Numbers - (10k Honor the dead, 2000 hps illustrious healing)
Low health (30k)
Poor in fights where you have to be mobile
Almost no cc (silver leach is the only option)
Only a few debuffs
Poor stamina sustain (if you arent careful your stam will be drained in seconds, only way to regen is through heavy attack and potions)
5 Battalion Defender (easy to get and cheap set, good for tanking and healing in general) - Reinforced Chest, Sturdy Legs, Feet and Shield, Infused 1h and Restoration Staff, make sure the 1h has absorb stamina enchant and the resto has the weapon power enchant
5 Desert Rose (this will give you all the sustain you need as well as encourage you to take aggro) - Spell Damage Necklace and Rings, Sturdy Arms and Belt
2 Sturdy Heavy Nightflame
Bar 1 - 1h/Shield
Honor The Dead/Breath Of Life/Ritual of Rebirth (depends on which burst heal you prefer or need, all have their ups and downs)
Luminous Shards (spam this to pull mobs for a short time and provide extra group resources)
Repentance (flex skill if needed, but i do recommend for the extra stamina it gives)
Ultimate - Lights Champion/Practiced Incantation/Solar Prison (Practiced Incantion/Lights Champion is a good oh *** button if the worst happens, which one you use depends on if you will need to move around or block during the boss fight. Solar Prison is good for the major main which will reduce the amount of damage the boss does to you and your team. It also has a 10k damage synergy and 2.5k dot)
Bar 2 - Restoration Staff
Siphon Spirit (flex skill if healer is using elemental drain, slot degeneration for the extra spell damage and healing, sun shield, or silver leach)
Ultimate - Aggresive Warhorn
They can be anywhere depending on your race, but i recommend to have atleast 30k Health and 16-18k Stamina, rest goes into magicka
Dunmer works best for this setup due to the max attributes and damage from the racial bonus, but High Elf, Nord, and Breton can also work, youll just have to change your attributes a bit.
Crown or purple tristat food
Use whatever is recommend for a healer at your cp level.
Due to the naturally high spell damage you can always slot damage skills and a destro staff if your group needs that more. This build is new and its optimized for 4 man group dungeons, im not sure if it has use in trials, and it could obviously use some work, but from what ive tested it works pretty well. feel free to send suggestions or thoughts on it
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