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Would you like to see the Dawnguard Return and as a new playable Guild option?

Thevampirenight
Thevampirenight
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Given this year they are granting the vampire lord. They already have planned to not do any new combat skill lines or anything this year. But I think the Dawnguard could be used as the means to add a new weapon skill line and a new passive skill line that helps with fighting vampires.
With Central Skyrim still open and not being done this year at all going by Rich who has ruled out Whiterun as a location for this year. When they do open up the opportunity to do something with Central Skyrim. I think it would be the perfect opportunity for them to do something with the Dawnguard here is why.

When the Dawn Guard did the unthinkable and kill their charge the Jarl's Son. The Jarl was so enraged he had them banished from the Rift. They had to go somewhere else and i think they would have headed towards Falkreath and Whiterun. Given they had enemies the vampires and given the superstitious nature of the Nords. They might have wanted to stay hidden or were not welcomed. Plus since they had this hidden fort that they had lost because of what they did to the Jarl's Son when he had the group thrown out of the Rift. They would want a highly defensible spot to continue their operations.

This place would make the most logical choice when it comes to the Dawnguard for setting up Operations https://en.uesp.net/wiki/Skyrim:Bloodlet_Throne
It was held by Vampires in the Forth Era but that does not mean Vampires always occupied the place. It was out of the way not near any important Locations. Now here is why I think the Dawnguard would make this location a new home for their operations. Like Fort Dawnguard its a very Isolated location and maybe one that isn't well known and likely in a very good defensible position so they can watch out for potential enemies. Making it a very good place to gather and train future vampire hunters. Now at some point the Dawnguard became corrupted or became vampires themselves. And they went and terrorized the Rift According to Isran who said something about this being rumored to be what happened to them and they got put down.

But there is a chance that has not happened yet. So I think for those players that really liked the Group maybe since they are doing Vampire Lords this year in a dlc or or something they could do something for the Player Base to add in another fan Favorite Group the Dawnguard now I know this won't likely happen this year but it could if the player base asks for it enough.
This would add a new theme for those that don't like vampires that also adds in unique Dawnguard armor sets and also actual Crossbows and a cross bow skill line. Maybe not exclusive to those that join dawnguard but done in a way the Dawnguard have their own Passive Skill Line like Dark Brotherhood and Theives guild That give great passives that helps against fighting vampires but also exclusive to players that don't have the condition.

Cross bows as a new weapon skill line can be done we have them in the game as a fighters guild skill.. We know the Dawnguard exists because of the FIghters Guild ability. Adding a new weapon is long overdo and Crossbows make a good choice. Now they can start out with basic motifs Nordic and Dwemer Cross Bow designs. But other time fill in other motifs of Cross Bow Models unique for all the races and add in new models for newer motifs they add in.

Now for the lore of the Dawnguard for those that really don't know about them.
https://en.uesp.net/wiki/Lore:Dawnguard

So what do you think? Should they add in the Dawnguard and in what way? I doubt we are going to see much of them if any at all this year. But if we get Central Skyrim then there is a chance. Would you want to be able to explore this group again and also be able to sign up?
Yes or No?
Edited by Thevampirenight on February 9, 2020 8:35AM
PC NA
Please add Fangs to Vampires.

Would you like to see the Dawnguard Return and as a new playable Guild option? 121 votes

Yes I would love to see the Dawnguard and join their ranks.
42%
daryl.rasmusenb14_ESOKendaricNemesis7884Aelorinaubrey.baconb16_ESORazielSRmadeeh91rwb17_ESOGarpleyisimsiz755AshtarisleeuxJenziSilverwillowHymzirEdziuAetherderiusStrider__RoshinThe_ProtagonistrusselmmendozaGnortranermara 51 votes
No
50%
Hip_Uncle_Zstevenyaub16_ESOAlienSlofdennissomb16_ESONanfoodleidkAektannTX12001rwb17_ESOjircris11StreegaIndorilArwynLlethranCaffeinatedMayhemVevvevLord-OttoSnowZeniaOhtimbarHallothielXDark_One13Shadow_AkulaThe_Lex 61 votes
Other
7%
starlizard70ub17_ESOAkrasjelShardan4968TelvanniWizardDjikuskrvbb10rdGrianasteriKombinatorSephyr 9 votes
  • Siohwenoeht
    Siohwenoeht
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    No
    No more retreads. Original content please.
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Cactus_Back
    Cactus_Back
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    No
    In all my Skyrim playthroughs I only ever joined Dawnguard once just to see what their side of the story was like. Usually I either joined the vampires or just didn't touch that questline. So not really interested in a guild of vampire hunters. I wouldn't be super mad if ZOS added them but if I had a choice, I'd say just work on something else.
  • MaxJrFTW
    MaxJrFTW
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    Yes I would love to see the Dawnguard and join their ranks.
    Isn't the fighter's guild like the Dawnguard on roids?

    Dawnbreaker: you're literally using a daedric weapon meant to kill undead.

    Silver Bolts: Fire a Dawnguard Vampire Hunter's crossbow...

    Circle of Protection/Turn Evil, Evil Hunter, Trap Beast: self explanatory.

    In other words, fighter's guild already covers the Dawnguard. I'm personally not interested unless it will bring a new weapon skill line with sun/fire dmg themed abilitites.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Noxavian
    Noxavian
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    Yes I would love to see the Dawnguard and join their ranks.
    Given this year they are granting the vampire lord. They already have planned to not do any new combat skill lines or anything this year. But I think the Dawnguard could be used as the means to add a new weapon skill line and a new passive skill line that helps with fighting vampires.
    With Central Skyrim still open and not being done this year at all going by Rich who has ruled out Whiterun as a location for this year. When they do open up the opportunity to do something with Central Skyrim. I think it would be the perfect opportunity for them to do something with the Dawnguard here is why.

    When the Dawn Guard did the unthinkable and kill their charge the Jarl's Son. The Jarl was so enraged he had them banished from the Rift. They had to go somewhere else and i think they would have headed towards Falkreath and Whiterun. Given they had enemies the vampires and given the superstitious nature of the Nords. They might have wanted to stay hidden or were not welcomed. Plus since they had this hidden fort that they had lost because of what they did to the Jarl's Son when he had the group thrown out of the Rift. They would want a highly defensible spot to continue their operations.

    This place would make the most logical choice when it comes to the Dawnguard for setting up Operations https://en.uesp.net/wiki/Skyrim:Bloodlet_Throne
    It was held by Vampires in the Forth Era but that does not mean Vampires always occupied the place. It was out of the way not near any important Locations. Now here is why I think the Dawnguard would make this location a new home for their operations. Like Fort Dawnguard its a very Isolated location and maybe one that isn't well known and likely in a very good defensible position so they can watch out for potential enemies. Making it a very good place to gather and train future vampire hunters. Now at some point the Dawnguard became corrupted or became vampires themselves. And they went and terrorized the Rift According to Isran who said something about this being rumored to be what happened to them and they got put down.

    But there is a chance that has not happened yet. So I think for those players that really liked the Group maybe since they are doing Vampire Lords this year in a dlc or or something they could do something for the Player Base to add in another fan Favorite Group the Dawnguard now I know this won't likely happen this year but it could if the player base asks for it enough.
    This would add a new theme for those that don't like vampires that also adds in unique Dawnguard armor sets and also actual Crossbows and a cross bow skill line. Maybe not exclusive to those that join dawnguard but done in a way the Dawnguard have their own Passive Skill Line like Dark Brotherhood and Theives guild That give great passives that helps against fighting vampires but also exclusive to players that don't have the condition.

    Cross bows as a new weapon skill line can be done we have them in the game as a fighters guild skill.. We know the Dawnguard exists because of the FIghters Guild ability. Adding a new weapon is long overdo and Crossbows make a good choice. Now they can start out with basic motifs Nordic and Dwemer Cross Bow designs. But other time fill in other motifs of Cross Bow Models unique for all the races and add in new models for newer motifs they add in.

    Now for the lore of the Dawnguard for those that really don't know about them.
    https://en.uesp.net/wiki/Lore:Dawnguard

    So what do you think? Should they add in the Dawnguard and in what way? I doubt we are going to see much of them if any at all this year. But if we get Central Skyrim then there is a chance. Would you want to be able to explore this group again and also be able to sign up?
    Yes or No?

    There NEEDS to be a world skill line option for mortals.

    Idc if that's the dawnguard or something else, but there needs to be a middle ground between being a vamp and werewolf.

    I have a few friends that would play this game simply because they could be werewolf/vampire hunters.
  • Thevampirenight
    Thevampirenight
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    No more retreads. Original content please.

    Given players have been wanting a more mortal focused thing so they don't have go vampire. I do think they could do something like that for the Dawnguard. They don't even have to have them as playable but I would not mind finding out more about their history even if its like a short questline to help them out. Without any real means to join them.

    I do understand players desire for them to do more original content. Also even if they do the Dawnguard maybe they could make it far more unique and different from Skyrim's Version.
    MaxJrFTW wrote: »
    Isn't the fighter's guild like the Dawnguard on roids?

    Dawnbreaker: you're literally using a daedric weapon meant to kill undead.

    Silver Bolts: Fire a Dawnguard Vampire Hunter's crossbow...

    Circle of Protection/Turn Evil, Evil Hunter, Trap Beast: self explanatory.

    In other words, fighter's guild already covers the Dawnguard. I'm personally not interested unless it will bring a new weapon skill line with sun/fire dmg themed abilitites.

    Templar's has sunfire abilties. Also I do know about the fighers guild. If they did Dawnguard I think it could work just as great as a passive skill line and maybe a new crossbow weapon line. That is independent of the dawn guard crossbow in the fighters guild and like the actual crossbows you can fire in Skyrim. One you can have on your back as your running around pull it off and fire at stuff with.
    In all my Skyrim playthroughs I only ever joined Dawnguard once just to see what their side of the story was like. Usually I either joined the vampires or just didn't touch that questline. So not really interested in a guild of vampire hunters. I wouldn't be super mad if ZOS added them but if I had a choice, I'd say just work on something else.
    I didn't really join the group or really do a full playthrough with the Dawnguard side in Skyrim Dawnguard Dlc either. I did join up with the vampires but I would not mind players having that option even if it might not make as much sense. They are doing vampire lords might as well do something for those that really loved the Vampire Hunters.

    I went ahead and opened up this poll for those that want to see a group like the Dawnguard make a come back. Even if its not as impressive because players do want a thing for mortals even though technically every vestige is immortal. I do think they Dawnguard could be one way they can add more mortal exclusive content. Even without the Dawnguard. Would like to see actual Crossbows (not as an ability but as an actual weapon), Spears and other weapons. Adding in the Dawnguard would at least give them excuse to add Crossbows and a crossbow skill line.

    Edited by Thevampirenight on February 9, 2020 10:19AM
    PC NA
    Please add Fangs to Vampires.
  • Akrasjel
    Akrasjel
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    Other
    Noxavian wrote: »
    There NEEDS to be a world skill line option for mortals.

    Idc if that's the dawnguard or something else, but there needs to be a middle ground between being a vamp and werewolf.


    I have a few friends that would play this game simply because they could be werewolf/vampire hunters.

    I would like something like that.
    [PC][EU][Daggerfall Covenant]
    Akrasjel Lanate - Imperial Nightblade | 50 | CP900+
    Born: 2E 551

    Member of: | Traders of the Covenant | Hammerfell Trading | Imperial Trading Company |
    Houses: Strident Springs Demesne,


  • r34lian
    r34lian
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    No
    Huh no looking at zos they'll make it more like psijic portal stuff
    More boring gameplay
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • Khaadrun
    Khaadrun
    Yes I would love to see the Dawnguard and join their ranks.
    I think the game would benefit a lot from having something not related to magic. Rn we have a lot related to the supernatural (psijic, vamp, ww and mages guild) but only one mortal line.
  • Thokri
    Thokri
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    Yes I would love to see the Dawnguard and join their ranks.
    They won't do it but it would be nice.

    However skyrim dawnguard was quite bland, I would love to see some meridia/arkay powers.
  • logarifmik
    logarifmik
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    Yes I would love to see the Dawnguard and join their ranks.
    I would like to see some alternative to all evil content in the game. Take Dark Brotherhood for example. I would love to oppose all those psychopath, instead of helping them to defeat local sect longing for power. Or at least not to join them in order to progress the story. I would love to have an option to help Fortunata ap Dugal or count Carolus Aquilarios in overcoming the crisis. What an epic political thriller it could be!

    It applies to vampires and werewolves as well. Helping Dawnguard and Silver Dawn in exterminating those monsters? Why not? We have an option to kill common folk for money already. Give us an alternative!
    EU PC: @logarifmik | Languages: Русский, English
    Dimitri Frernis | Breton Sorcerer | Damage Dealer | Daggerfall Covenant
    Scales-of-Ice | Argonian Warden | Tank / Healer | Daggerfall Covenant
  • Nordic__Knights
    Nordic__Knights
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    Yes I would love to see the Dawnguard and join their ranks.
    Im saying yes only because id love to get back to using an crossbow as its my main weapon to use in skyrim
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Yes I would love to see the Dawnguard and join their ranks.
    Yes. I would like to see the Dawnguard be available as an option for characters that are neither vampire nor werewolf.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Sylvermynx
    Sylvermynx
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    No
    Absolutely not for myself. It was stupid in Skyrim.... But if they do it for those who want it, fine.
    Edited by Sylvermynx on February 9, 2020 2:34PM
  • Megatto
    Megatto
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    No
    I want to see more active abilities added to the different skill trees
    Remove loot boxes or riot
  • Kaartinen
    Kaartinen
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    No
    I'm not interested in doing another skill line that levels up like the Psijic one does.
  • SpacemanSpiff1
    SpacemanSpiff1
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    No
    no. we're getting enough of a rehash of Skyrim: Dawngaurd as it is.
  • Nemesis7884
    Nemesis7884
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    Yes I would love to see the Dawnguard and join their ranks.
    i still hope we will found the dawnguard or their precursor organization in q4 similar to dragonhold
  • Thevampirenight
    Thevampirenight
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    i still hope we will found the dawnguard or their precursor organization in q4 similar to dragonhold

    I don't think they are going to have us be the reason they are founded or reformed. But who knows what they plan to do when they do the Reach forth quarter.
    PC NA
    Please add Fangs to Vampires.
  • Legate_Lanius
    Legate_Lanius
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    No
    Original content instead would be much better
  • Thevampirenight
    Thevampirenight
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    Original content instead would be much better

    Even if they do dawnguard I would not want to see them as the major focus of a dlc or chapter. Maybe a part of it but maybe not the main focus. There is ways they can still stay Original but basically anything is a remix these days anything they do has likely have been done before somewhere. *Shrugs*
    PC NA
    Please add Fangs to Vampires.
  • Aelorin
    Aelorin
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    Yes I would love to see the Dawnguard and join their ranks.
    I think that would be cool, but as others said, a lot of the fighters guild skills are anti undead related.

    Also being a vamp/werewolf and this skill should be mutualy exclusive.
    And so the Elder Scrolls foretold.You will be shy, and I will be bold.
  • zvavi
    zvavi
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    MaxJrFTW wrote: »
    Isn't the fighter's guild like the Dawnguard on roids?

    Dawnbreaker: you're literally using a daedric weapon meant to kill undead.

    Silver Bolts: Fire a Dawnguard Vampire Hunter's crossbow...

    Circle of Protection/Turn Evil, Evil Hunter, Trap Beast: self explanatory.

    In other words, fighter's guild already covers the Dawnguard. I'm personally not interested unless it will bring a new weapon skill line with sun/fire dmg themed abilitites.

    By lore Dawnguard split from the fighter's guild in an unknown time, for now it seems like fighter's guild does a pretty decent job at following the values of later to be Dawnguard, so i cant see how they implement it well.

    But if, if they manage to implement it well, and we will see the first steps of the group being created, it could be neat.
  • Thevampirenight
    Thevampirenight
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    zvavi wrote: »
    MaxJrFTW wrote: »
    Isn't the fighter's guild like the Dawnguard on roids?

    Dawnbreaker: you're literally using a daedric weapon meant to kill undead.

    Silver Bolts: Fire a Dawnguard Vampire Hunter's crossbow...

    Circle of Protection/Turn Evil, Evil Hunter, Trap Beast: self explanatory.

    In other words, fighter's guild already covers the Dawnguard. I'm personally not interested unless it will bring a new weapon skill line with sun/fire dmg themed abilitites.

    By lore Dawnguard split from the fighter's guild in an unknown time, for now it seems like fighter's guild does a pretty decent job at following the values of later to be Dawnguard, so i cant see how they implement it well.

    But if, if they manage to implement it well, and we will see the first steps of the group being created, it could be neat.

    I doubt they ever came from the Fighters guild but one of their crossbows or maybe a member introduced their crossbows to the Fighters guild. So I doubt they are a splinter group of the fighters guild.
    PC NA
    Please add Fangs to Vampires.
  • Tommy_The_Gun
    Tommy_The_Gun
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    No
    I would rather see the origin of companions from skyrim and how they actually got their WW gift/curse. Funny thing is that if you look up elder scrolls lore, it happened somewhere around when ESO takes place...
  • Thevampirenight
    Thevampirenight
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    I would rather see the origin of companions from skyrim and how they actually got their WW gift/curse. Funny thing is that if you look up elder scrolls lore, it happened somewhere around when ESO takes place...

    Going by my research the beast blood does not get introduced to the companions until sometime late into the third era. So it can't happen in Esos Time period.
    Currently during the timeline of Eso https://en.uesp.net/wiki/Online:Vigrod_Wraithbane is the Leader of the Companions and hes encountered in the base game.

    https://en.uesp.net/wiki/Lore:Companions
    In the late Second Era, Kyrnil Long-Nose "gathered the true hearts of the Companions in the wilds" and invaded Jorrvaskr, "killing the usurpers" and becoming Harbinger. He founded the Circle, named after Ysgramor's Circle of Captains. The elite Companions of the Circle served as examples to other members and effectively formed a governing body bent on venerating the old ways of "honor through blood".[6][10] Secretly, however, the Circle and subsequent Harbingers had been practicing Lycanthropy pursuant to an agreement with the witches of the Glenmoril Coven, who had established a presence in Skyrim.[14]

    The specifics on how this agreement came about and the parties to it are not known. Though Long-Nose created the Circle and is lauded for "returning honor through blood" to the Companions,[6] a Harbinger named Terrfyg is credited with first turning the organization to "the ways of the beast".[16] Regardless, the Circle accepted this "gift" from Hircine as payment owed to them by the witches for services rendered, but were deceived into believing it would not be a permanent affliction.

    So they can't be werewolves until after the time when Terrfyg takes over and that would at have to at least be in the Third Era going by Kodlak.

    https://en.uesp.net/wiki/Skyrim:Kodlak_Whitemane
    The Companions are nearly five thousand years old. This matter of beastblood has only troubled us for a few hundred. One of my predecessors was a good, but short-sighted man. He made a bargain with the witches of Glenmoril Coven. If the Companions would hunt in the name of their lord, Hircine, we would be granted great power." Asking if they became werewolves, Kodlak will confirm: "They did not believe the change would be permanent. The witches offered payment, like anyone else. But we had been deceived." Depending on your response, he will either tell you: "The witches didn't lie, of course. But it's more than our bodies." or "We'll get to that. It's not so simple as just killing them, though." He will then continue: "The disease, you see, affects not just our bodies. It seeps into the spirit. Upon death, werewolves are claimed by Hircine for his Hunting Grounds. For some, this is a paradise. They want nothing more than to chase prey with their master for eternity. And that is their choice. But I am still a true Nord. And I wish for Sovngarde as my spirit home."

    Going by that Terrfyg doesn't take over until sometime in the 3E three hundreds . As the events of Skyrim happen in 4e 201. That is two hundred years after the events of Oblivion that started off the forth era. Given he says few which is another term for three. This means its been plaguing the companions for at least three centuries. 3rd era lasts 433 years.
    Events of Eso take place in 2E 582

    Doing the calculations its 314 years till the end of the second era. Going by 896 the last year of the second era minus 582.
    Then adding on 314+433+ 201, 433 being the number of years of the third era plus 201 the number of years of the forth era that have been currently shown. Adding that all together and it equals 948 years and the companions have been werewolves for at least three hundred of that 948 year time span. So I think it would be safe to at least put the time frame of Terrfygs leadership at least at some point in the 3e 300's.

    So no I don't want them to explore the companions beast blood because its way to early. Dawnguard might be able to be explored since we know their crossbows are part of the fighters guild skill line. But exploring the connection between Companions and their lycanthropy unless Eso was set in the 3e 300s they shouldn't do that for a storyline. The reason being Kodlak likely had a lot of knowledge of the history of the companions and the beast blood and other harbingers. He didn't really have time to teach the player the full history because he was slain before he could In Tes 5. So I think he was being honest about it being at least a few centuries.

    Edited by Thevampirenight on February 13, 2020 3:11AM
    PC NA
    Please add Fangs to Vampires.
  • StormeReigns
    StormeReigns
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    Yes I would love to see the Dawnguard and join their ranks.
    While it really doesn't matter with Dawnguard for me, though... like to really see Bard College... and join up.
  • xXMeowMeowXx
    xXMeowMeowXx
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    No
    Nah, ZoS has the story already done long ago. I just want it delivered well and not muddied up.

    This is the year for performance and vamps which is quite an undertaking in itself.

    Also, the FG already fills this spot in many ways. Trying to add anymore combat skill lines with things not fixed as they are will just add to the mess, imo.

  • stevenyaub16_ESO
    stevenyaub16_ESO
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    No
    No and yes

    I'd rather see the fighters guild play more of a role in the expansions. Them and the mages guild are strangely absent from all DLC

    Dawn guard were founded in ESO era so could be possible that we see a questline involving the fighter's guild being hired by the jarl of riften and thus forming the Dawnguard.

    But there's already a skill tree as others have mentioned.

    If they bring out a new skill tree I'd rather see something that will feel/play differently (like a melee magicka weapon)
  • Thevampirenight
    Thevampirenight
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    Nah, ZoS has the story already done long ago. I just want it delivered well and not muddied up.

    This is the year for performance and vamps which is quite an undertaking in itself.

    Also, the FG already fills this spot in many ways. Trying to add anymore combat skill lines with things not fixed as they are will just add to the mess, imo.

    Yeah because of performance and possibly a combat overhaul plus cp system overhaul in the works.
    I doubt they are doing anything with the Dawnguard this year and I don't think they are going to do Central Skyrim Next year.
    So maybe in a few years they can do it.
    Edited by Thevampirenight on February 13, 2020 4:27AM
    PC NA
    Please add Fangs to Vampires.
  • Hip_Uncle_Z
    Hip_Uncle_Z
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    No
    No. I do not want this game to dive further into the misconception of being "Skyrim Online".
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