Endless Fury- this ability now deals 250% extra damage to targets that are at or below 25% health. The ability will retain the 4 sec delay and heal for 20% of the initial hit over the 4 sec duration. If the target dies from the ability, restore 8,000 magic over 10 seconds and gain Major Berserk for 10seconds (this is a joke lol)
Mages Wrath- this ability is no longer an execute. This ability instead will deal 5500 shock damage and an additional 120% damage to targets above 50% health. If the ability critically strikes, it applies concussion to all enemies in an 8 meter radius around the original target and sets the opponent off-balance. The animation should be a frontal projectile instead of a raised hand, to promote weaving the ability during a rotation.
Once again these are ideas and I would appreciate positive feedback on them and please refrain from suggestive comments. It’s just a fun and Interesting IDEA. Please let me know what you think or any improvements to the ability