ESO_Nightingale wrote: »I don't really think those ideas are very good for the class. Both of those really hurt the tanks.
llBlack_Heartll wrote: »ESO_Nightingale wrote: »I don't really think those ideas are very good for the class. Both of those really hurt the tanks.
Tanks generally use the other morph of Ice Fortress, not sure about Polar Winds, healing 1 ally isn’t game breaking, when the healer should be doing it.
ESO_Nightingale wrote: »llBlack_Heartll wrote: »ESO_Nightingale wrote: »I don't really think those ideas are very good for the class. Both of those really hurt the tanks.
Tanks generally use the other morph of Ice Fortress, not sure about Polar Winds, healing 1 ally isn’t game breaking, when the healer should be doing it.
This is incorrect. Expansive Frost Cloak is a more niche morph that is only used in some certain trials to reach far away allies. Ice Fortress gives more mitigation for the tank to take less damage and is prefered in most scenarios from what i've seen. Polar Wind is the prefered Arctic Wind morph as it can help spread minor toughness to the group, and save an ally in a critical position. Arctic Blast applies an AoE stun to lock down enemies, when gripping shards already has the same purpose, instead it just applies an immobilise.
Additionally i edited my original comment, so take a look at that if you have not already done so.
llBlack_Heartll wrote: »I read all your propose changes. Makes absolute sense and really fantastic ideas, as well a incorporating improvements to Stam DPS with the change to a few skills and 1 passive.
Have you posted these ideas yet?
ESO_Nightingale wrote: »llBlack_Heartll wrote: »I read all your propose changes. Makes absolute sense and really fantastic ideas, as well a incorporating improvements to Stam DPS with the change to a few skills and 1 passive.
Have you posted these ideas yet?
They have already been given to a class rep to send to the developers.
We already got several of our ideas in the past. Sometimes in forms we didn't expect. So i thought maybe discussing our issues with other people and updating the massive list with known bugs and more well thought out ideas with explanations that express our concerns would be a good idea.
I want Warden to be a fun class with interesting skills and fleshed out ideas for themes. Where the damage skills would be where the power of our class is, rather than being concentrated on the passives. I also don't want warden to be overpowered. Which is why we also targeted issues that others have with the class in attempt to balance the suggestions.
llBlack_Heartll wrote: »@ESO_Nightingale
Just in regards to Lotus Bloom - Would a slight Ice bonus to Light and Heavy Attacks (Like Elemental Weapon) for the duration be a good incentive to use the Skill.
1. The suggestion concerning Ice Fortress makes no sense. No aspect of the skill is like Solar barrage or it's base skill. OP clearly does not understand the obvious intent of the skill based on what they are suggesting. Further, tanks would use this morph over the other morph specifically for the buff OP is suggesting be removed.
2.It has already been pointed out that Polar Winds is a good way for the tank to spread the toughness buff.
OP has followed up stating that the winter embrace has only one dps skill but they seem to not understand that that skill line is intended to mostly lean towards tanking. The design is pretty clear just as the Green Balance line is pretty much designed towards healing.
llBlack_Heartll wrote: »1. The suggestion concerning Ice Fortress makes no sense. No aspect of the skill is like Solar barrage or it's base skill. OP clearly does not understand the obvious intent of the skill based on what they are suggesting. Further, tanks would use this morph over the other morph specifically for the buff OP is suggesting be removed.
2.It has already been pointed out that Polar Winds is a good way for the tank to spread the toughness buff.
OP has followed up stating that the winter embrace has only one dps skill but they seem to not understand that that skill line is intended to mostly lean towards tanking. The design is pretty clear just as the Green Balance line is pretty much designed towards healing.
A better way to spread Toughness would be to use Leeching Vines, as it would spread to the whole group, once it has applied life steal. You can buff a whole trial group, but lack a burst heal, unless using leeching plate.
But you aren’t getting that the change the the passive is going to be giving 10% crit damage for applying chill status, only 1 skill in the Warden’s arsenal can actually apply that, every thing else you need to get from other sources, or equip and ice staff, which isn’t viable.
Also the passive that buffs Frost by 10%, doesn’t actually make sense either for a dps, considering the whole winter skill line is, as you say for tanking.
Why have passives that don’t actually target, the strengths of the class. 10% Frost damage, isn’t going to do jack s*** for a Tank and the Winters Embrace Skills, bar 1.
So something need to change.