Camb0Sl1ce wrote: »Im assuming its an attempt to make it more accesible, alot of players still cant clear vmol let alone vhof.
Camb0Sl1ce wrote: »Im assuming its an attempt to make it more accesible, alot of players still cant clear vmol let alone vhof.
Camb0Sl1ce wrote: »Im assuming its an attempt to make it more accesible, alot of players still cant clear vmol let alone vhof.
This and it really only punished magicka builds and tanks.
CyberSkooma wrote: »This is actually a huge slap in the face to groups who have suffered through the infamous progression of vHoF. ZoS continues to nerf old content (While players get stronger) and it's completely diminishing achievements/skins/titles.
I hope all of these vHoF changes get reverted. I thought I was going to put my face through a pane of glass while reading the notes.
CyberSkooma wrote: »This is actually a huge slap in the face to groups who have suffered through the infamous progression of vHoF. ZoS continues to nerf old content (While players get stronger) and it's completely diminishing achievements/skins/titles.
I hope all of these vHoF changes get reverted. I thought I was going to put my face through a pane of glass while reading the notes.
Do you know what is a huge slap in the face? CP levels. Back in my day you didn't enter into a dungeon unless you were Vet 5. Sure you could enter at Vet 1, but it would mean instant death. You did not enter trials until Vet 10. Sure there were only two trials back then. They ended up adding 6 more vet levels making things easy for those who didn't have skill. Then converted it over to that care bear CP system were 1 vet level equaled 10 CP. Now you see people on easy mode running things with an additional 650! Total slap in the face, then add in extra sets to make things face roll easy, customizing certain skill and traits.
I hope they revert all of that because until they do these minor changes you complain about is nothing.
P.S: Oh and while we are add it. Revert Doshia and Manimarco to their previous glory.
Joy_Division wrote: »Probably because the trial is years old, has terribly thought out mechanics, and people have no interest in running it
Constant AoE attacks that drain your resources put in on the mother of all sustain nerfs patch? Nope, hard pass.
Our worth as a player is not determined by whether or not others complete content.
Our worth as a player is not determined by whether or not others complete content.
It is not about player worth. It is about playing experience. There is serious lack of challenging content in this game. vHoF although not hard is at least a trial where you actually have to pay attention to mechanics. Press block at times, change targets, re-position yourself, etc.... Now they are changing this to another trial dummy parse trial where everyone will just stack and burn and ignore everything that was designed into this trial. It is taking the fun away from running this trial. Why bother designing the mechanics in the first place if you make them so weak that they can be completely ignored? And for what reason? That some role-players can enter vHoF and complete it? They already have the 'Normal' mode trials. I always though Veteran content was supposed to be challenging, and HM reserved for the very best groups. So why lowering the bar, when we already have power creep that is making things easier every patch? It just makes no sense.
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It's very much about worth to a lot of players in this thread. Its filled with people complaining others will have it easier on content they struggled through and nothing more.. There is also A LOT of challenging content in this game and we are about to get even more over the next dlc and chapter. The amount of players who even try vet content is so low. The amount that complete it is even more minuscule. You're allowed to feel that you are not being challenged enough with content, and at my skill level I kinda of agree with ya. We as players need to look outside of our shoes and see changes like this as something that is better for the over all games population. ZOS knows where players struggle. Changes like these are done for a very good reason and though it does nothing to effect me i 100% support making the game more accessible to other players.
If anything ZoS should be buffing the trials. Starting with the Craglorn ones and vMoL. Just to keep up with the power creep.
CyberSkooma wrote: »This is actually a huge slap in the face to groups who have suffered through the infamous progression of vHoF. ZoS continues to nerf old content (While players get stronger) and it's completely diminishing achievements/skins/titles.
I hope all of these vHoF changes get reverted. I thought I was going to put my face through a pane of glass while reading the notes.
CyberSkooma wrote: »This is actually a huge slap in the face to groups who have suffered through the infamous progression of vHoF. ZoS continues to nerf old content (While players get stronger) and it's completely diminishing achievements/skins/titles.
I hope all of these vHoF changes get reverted. I thought I was going to put my face through a pane of glass while reading the notes.
Cleared vHOF HM multiple times and I dont see the nerf as an insult at all.
Trial was cancer and gave average player a ptsd such that they never wanted to return to it. And it would take at least 3 hours to complete for an average raiding team.
Infamous triplets prog is a rock-solid mountain preventing a lot of people that I know completing this trial all together. Triplets are in many ways harder then Assembly General in current state.
And the desync with lightning cones does not make it any more exciting.