The new block mechanics completely ruins the "block-cancel/block tap" features which are crucial for reactive gameplay in PvP. Don´t let this go live as it is on PTS right now. Here´s what it looks like right now:
https://imgur.com/WzkWEOy
As is, I think this patch will send the game into a crazy high damage meta. The best burst classes will become the dominant classes in solo and small scale - stamwarden and stamnecro.
I don’t see it playing out well.
The change to Glacial Presence (Warden) are pretty unique and I like them.
I'm curious why some AoE DoTs had their cost reduced and others didn't.
Not Reduced:
Twisting Path
Eruption
Ritual of Retribution
Impaling Shards
Will we see adjustments to those later? Especially Eruption is still expensive as hell, and I'm not sure why it should be. Maybe there are reasons, but I'm not seeing any consistency in this new ruleset for abilities.
ESO_Nightingale wrote: »I'm curious why some AoE DoTs had their cost reduced and others didn't.
Not Reduced:
Twisting Path
Eruption
Ritual of Retribution
Impaling Shards
Will we see adjustments to those later? Especially Eruption is still expensive as hell, and I'm not sure why it should be. Maybe there are reasons, but I'm not seeing any consistency in this new ruleset for abilities.
Impaling Shards is already pretty cheap. I don't think it needs a cost reduction.
ESO_Nightingale wrote: »
Czekoludek wrote: »ESO_Nightingale wrote: »
For PvP warden is the best class currently, nice and reliable burst, healing, survivalability, sustain and group utility. Blades are the weakest, magDK are really powerful but only in PvE and maybe some niche builds at PvP. I agree we need to buff underperforming classes, not only the ones mentioned above. But please, do not nerf good classes. Wardens are fun and devs should work on making a other classes fun also. Not nerfing fun by destroying wardens
ESO_Nightingale wrote: »Czekoludek wrote: »ESO_Nightingale wrote: »
For PvP warden is the best class currently, nice and reliable burst, healing, survivalability, sustain and group utility. Blades are the weakest, magDK are really powerful but only in PvE and maybe some niche builds at PvP. I agree we need to buff underperforming classes, not only the ones mentioned above. But please, do not nerf good classes. Wardens are fun and devs should work on making a other classes fun also. Not nerfing fun by destroying wardens
is Arctic Blast's heal one of the main reasons for this?
Czekoludek wrote: »ESO_Nightingale wrote: »Czekoludek wrote: »ESO_Nightingale wrote: »
For PvP warden is the best class currently, nice and reliable burst, healing, survivalability, sustain and group utility. Blades are the weakest, magDK are really powerful but only in PvE and maybe some niche builds at PvP. I agree we need to buff underperforming classes, not only the ones mentioned above. But please, do not nerf good classes. Wardens are fun and devs should work on making a other classes fun also. Not nerfing fun by destroying wardens
is Arctic Blast's heal one of the main reasons for this?
Highiest burst potential from Subterranean Assault + Dawnbreaker, perfmafrost, nice passives, access to a lot of buffs, powerful hots. Amount of utility and raw power warden provides made it great class